Player Matchup

Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Onzzza
Sobek
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,885 Elo+
Solo
Rama
Rama
SuperPaloNova
Rama
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 263L
1,832 Elo+
Solo
Anhur
Anhur
Vatrient
Anhur
Level 142
God Stats
5W - 5L
1,715 SR
Queue Stats
32W - 24L
1,715 Elo+
Solo
Team Averages
Level 123
1,543 SR
1,686 Elo+

VS

Team Averages
Level 117
1,619 SR
1,748 Elo+
Poseidon
Poseidon
BusteraRhymes417
Poseidon
Level 123
God Stats
13W - 0L
1,852 SR
Queue Stats
50W - 33L
1,891 Elo+
Party 1
Ymir
Ymir
ExIced
Ymir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,891 Elo+
Party 1
Nu Wa
Nu Wa
UrToxicBro69
Nu Wa
Level 114
God Stats
2W - 4L
1,391 SR
Queue Stats
162W - 177L
1,569 Elo+
Solo
Tyr
Tyr
xxreerxx
Tyr
Level 109
God Stats
7W - 5L
1,500 SR
Queue Stats
53W - 38L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
xxxMORTxxx
Kuzenbo
Level 142
God Stats
42W - 30L
1,852 SR
Queue Stats
92W - 74L
1,891 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
2 / 7 / 6
9,797
700
9,095
14,990
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
 
Loki
16
2 / 5 / 3
9,744
696
2,514
12,296
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Onzzza
Sobek
17
3 / 6 / 7
9,726
695
8,980
19,801
17,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 3 / 2
9,280
663
6,783
8,736
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Vatrient
Anhur
18
3 / 4 / 6
10,481
749
13,183
17,631
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
11,948
853
20,146
10,345
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
ExIced
Ymir
17
3 / 5 / 15
10,018
716
7,555
12,676
6,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 1 / 12
11,071
791
15,890
6,380
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 14
9,369
669
6,234
8,671
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kuzenbo
xxxMORTxxx
Kuzenbo
18
6 / 1 / 13
11,566
826
10,541
13,327
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
13
Kills
25
25
Deaths
13
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
7
6
0.71
L
Loki
 
Loki
2
5
3
0.7
W
11
4
12
4.25
W
Ymir
ExIced
Ymir
3
5
15
2.1
L
Sobek
Onzzza
Sobek
3
6
7
1.08
L
3
3
2
1.33
W
3
1
12
9
L
Anhur
Vatrient
Anhur
3
4
6
1.5
W
2
2
14
4.5
W
Kuzenbo
xxxMORTxxx
Kuzenbo
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,555
Damage
60,366
73,454
Taken
51,399
41,099
Mitigated
34,375
13,226
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,095
553
0
900
14,990
10,701
0
10,745
3,669
0
28,603
L
Loki
 
Loki
2,514
48
0
545
12,296
4,184
0
8,322
3,644
0
30,267
W
20,146
3,886
0
2,664
10,345
4,186
2,298
2,294
7,823
68,952
0
W
Ymir
ExIced
Ymir
7,555
715
0
1,399
12,676
6,909
646
2,613
9,537
21,666
0
L
Sobek
Onzzza
Sobek
8,980
242
528
4,165
19,801
17,604
0
14,690
4,381
25,897
0
L
6,783
5,430
0
947
8,736
2,881
584
6,222
2,290
0
24,739
W
15,890
3,840
222
2,751
6,380
2,119
686
1,229
4,717
52,696
0
L
Anhur
Vatrient
Anhur
13,183
8,431
0
6,141
17,631
5,729
673
12,545
4,652
0
59,072
W
6,234
612
0
3,007
8,671
5,210
326
668
7,629
0
12,052
W
Kuzenbo
xxxMORTxxx
Kuzenbo
10,541
3,397
0
2,904
13,327
15,951
458
1,268
11,539
19,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,028
Gold Earned
53,972
274
Minions Killed
267
0
Camps Cleared
0
1,232,421
Distance Traveled
1,373,224
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,797
700
42
3
0
261,035
0
L
Loki
9,744
696
44
3
0
283,796
1
W
Poseidon
11,948
853
115
8
0
297,568
1
W
Ymir
10,018
716
26
2
0
268,468
1
L
Sobek
9,726
695
48
3
0
267,261
1
L
Rama
9,280
663
47
3
0
183,766
4
W
Nu Wa
11,071
791
94
7
0
276,450
1
L
Anhur
10,481
749
93
7
0
236,563
2
W
Tyr
9,369
669
18
1
0
225,385
1
W
Kuzenbo
11,566
826
14
1
0
305,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role