Player Matchup

Nemesis
Nemesis
Campryan
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,099 Elo+
Party 1
Cthulhu
Cthulhu
Fullmetal14789
Cthulhu
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,099 Elo+
Party 1
The Morrigan
The Morrigan
IAmSadsquatch
The Morrigan
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 60L
1,500 Elo+
Party 3
Medusa
Medusa
Nagatopain2122
Medusa
Level 19
God Stats
10W - 6L
1,500 SR
Queue Stats
141W - 135L
1,324 Elo+
Solo
Janus
Janus
chillykiller810
Janus
Level 81
God Stats
6W - 17L
1,500 SR
Queue Stats
58W - 55L
1,500 Elo+
Party 3
Team Averages
Level 36
1,500 SR
1,304 Elo+

VS

Team Averages
Level 63
1,505 SR
1,512 Elo+
Kali
Kali
FruityMemes
Kali
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,505 Elo+
Party 2
Medusa
Medusa
Hakaishinn_
Medusa
Level 42
God Stats
4W - 12L
1,309 SR
Queue Stats
4W - 12L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
Myelle250
Gilgamesh
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ThugLife4Life
Kumbhakarna
Level 101
God Stats
2W - 1L
1,715 SR
Queue Stats
9W - 9L
1,715 Elo+
Party 2
Tiamat
Tiamat
iceking1981
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Campryan
Nemesis
15
0 / 3 / 6
9,887
659
7,289
11,348
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 1 / 11
11,394
760
17,025
20,899
10,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
IAmSadsquatch
The Morrigan
19
11 / 0 / 8
12,651
843
16,328
7,427
2,816
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 11
11,791
786
15,884
6,942
2,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 13
12,702
847
18,486
6,729
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,254
617
7,359
15,989
7,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
16
2 / 5 / 1
9,784
652
7,628
11,886
5,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Myelle250
Gilgamesh
15
1 / 9 / 3
9,338
623
15,968
23,388
18,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
ThugLife4Life
Kumbhakarna
17
2 / 3 / 3
10,275
685
6,711
23,644
29,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
14
0 / 8 / 3
8,764
584
2,954
15,403
8,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
31
Kills
6
6
Deaths
31
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Campryan
Nemesis
0
3
6
1
L
1
6
3
0.42
W
4
1
11
9.5
L
Medusa
2
5
1
0.5
W
The Morrigan
IAmSadsquatch
The Morrigan
11
0
8
15
L
Gilgamesh
Myelle250
Gilgamesh
1
9
3
0.28
W
6
1
11
11.5
L
Kumbhakarna
ThugLife4Life
Kumbhakarna
2
3
3
1.17
W
10
1
13
16.5
L
Tiamat
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,012
Damage
40,620
53,345
Taken
90,310
23,065
Mitigated
69,923
18,350
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Campryan
Nemesis
7,289
2,837
0
2,623
11,348
4,548
1,162
3,212
7,978
0
23,634
L
7,359
3,355
0
2,748
15,989
7,387
0
11,865
3,996
0
21,048
W
17,025
871
2,048
10,591
20,899
10,491
105
3,610
16,884
47,331
0
L
Medusa
7,628
2,920
0
1,890
11,886
5,240
51
5,155
6,650
0
37,121
W
The Morrigan
IAmSadsquatch
The Morrigan
16,328
2,636
0
802
7,427
2,816
1,888
1,817
5,354
42,237
9,083
L
Gilgamesh
Myelle250
Gilgamesh
15,968
2,469
1,120
3,119
23,388
18,780
0
12,553
10,340
5,064
35,976
W
15,884
5,017
0
1,382
6,942
2,767
3,985
1,277
5,467
0
40,393
L
Kumbhakarna
ThugLife4Life
Kumbhakarna
6,711
291
0
1,922
23,644
29,544
0
10,587
12,109
27,691
0
W
18,486
1,658
0
904
6,729
2,443
853
2,151
4,421
62,474
0
L
Tiamat
2,954
113
347
1,829
15,403
8,972
195
7,308
7,941
18,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,425
Gold Earned
47,415
296
Minions Killed
198
0
Camps Cleared
0
1,532,113
Distance Traveled
1,387,457
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,887
659
26
2
0
297,143
7
L
Kali
9,254
617
32
2
0
273,538
0
W
Cthulhu
11,394
760
69
5
0
325,049
1
L
Medusa
9,784
652
56
4
0
292,788
0
W
The Morrigan
12,651
843
59
4
0
301,486
3
L
Gilgamesh
9,338
623
40
3
0
258,764
1
W
Medusa
11,791
786
56
4
0
304,984
8
L
Kumbhakarna
10,275
685
47
3
0
300,197
0
W
Janus
12,702
847
86
6
0
303,451
1
L
Tiamat
8,764
584
23
2
0
262,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role