Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DuKaht
Hou Yi
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 39L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
Shigedy
Baron Samedi
Level 107
God Stats
5W - 5L
1,618 SR
Queue Stats
28W - 34L
1,505 Elo+
Party 1
Ravana
Ravana
TetraFlavasaver
Ravana
Level 75
God Stats
0W - 4L
1,267 SR
Queue Stats
123W - 126L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
TetraTrav
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,505 Elo+
Party 1
Team Averages
Level 70
1,477 SR
1,525 Elo+

VS

Team Averages
Level 44
1,543 SR
1,586 Elo+
Arachne
Arachne
Chris_svart258
Arachne
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 58L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ForgottenSZN
Jing Wei
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
227W - 150L
1,500 Elo+
Solo
Tyr
Tyr
Myligga9
Tyr
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 2
Chronos
Chronos
Saenguiin
Chronos
Level 61
God Stats
3W - 1L
1,715 SR
Queue Stats
24W - 22L
1,715 Elo+
Party 2
Baron Samedi
Baron Samedi
techreaper250
Baron Samedi
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 3 / 2
7,298
663
5,887
10,416
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
DuKaht
Hou Yi
14
2 / 3 / 0
7,371
670
6,813
9,450
4,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Shigedy
Baron Samedi
13
0 / 4 / 1
7,200
655
5,761
6,924
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 2
8,076
734
7,256
12,173
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
TetraTrav
Sylvanus
12
0 / 4 / 3
7,217
656
3,500
15,717
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
8,000
727
4,349
11,020
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
ForgottenSZN
Jing Wei
16
2 / 2 / 8
8,756
796
10,977
7,925
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 2 / 9
8,209
746
7,460
9,592
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Saenguiin
Chronos
16
3 / 0 / 12
8,755
796
10,675
8,604
3,221
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
techreaper250
Baron Samedi
16
9 / 0 / 6
8,992
817
14,396
5,036
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
5
Kills
20
20
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
2
0.33
W
1
1
10
6
L
Hou Yi
DuKaht
Hou Yi
2
3
0
0.67
W
Jing Wei
ForgottenSZN
Jing Wei
2
2
8
3
W
5
2
9
4.75
W
Chronos
Saenguiin
Chronos
3
0
12
9
L
Baron Samedi
Shigedy
Baron Samedi
0
4
1
0.13
L
3
6
2
0.67
L
Sylvanus
TetraTrav
Sylvanus
0
4
3
0.38
W
Baron Samedi
techreaper250
Baron Samedi
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,217
Damage
47,857
54,680
Taken
42,177
32,430
Mitigated
19,036
12,895
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,887
438
320
2,150
10,416
6,425
0
1,795
8,470
20,424
0
W
4,349
2,978
0
4,061
11,020
3,957
462
3,530
7,291
0
23,085
L
Hou Yi
DuKaht
Hou Yi
6,813
2,832
0
0
9,450
4,020
200
4,480
4,863
0
19,256
W
Jing Wei
ForgottenSZN
Jing Wei
10,977
8,197
0
3,032
7,925
2,606
0
3,171
4,488
0
39,065
W
7,460
389
0
2,075
9,592
6,952
456
2,269
7,023
0
15,785
W
Chronos
Saenguiin
Chronos
10,675
3,467
0
1,954
8,604
3,221
517
3,050
5,353
37,466
0
L
Baron Samedi
Shigedy
Baron Samedi
5,761
200
921
626
6,924
3,435
0
4,648
2,234
24,776
0
L
7,256
2,093
986
2,872
12,173
5,372
0
4,387
7,687
0
23,454
L
Sylvanus
TetraTrav
Sylvanus
3,500
1,072
970
4,050
15,717
13,178
0
9,761
5,766
7,233
0
W
Baron Samedi
techreaper250
Baron Samedi
14,396
1,682
2,789
3,584
5,036
2,300
0
1,958
2,874
31,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
42,712
167
Minions Killed
247
0
Camps Cleared
0
999,854
Distance Traveled
1,167,180
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,298
663
27
2
0
203,805
1
W
Arachne
8,000
727
41
4
0
244,449
0
L
Hou Yi
7,371
670
43
4
0
191,299
1
W
Jing Wei
8,756
796
71
6
0
234,116
3
W
Tyr
8,209
746
23
2
0
231,203
0
W
Chronos
8,755
796
73
7
0
235,710
0
L
Baron Samedi
7,200
655
47
4
0
205,289
3
L
Ravana
8,076
734
38
3
0
206,316
3
L
Sylvanus
7,217
656
12
1
0
193,145
1
W
Baron Samedi
8,992
817
39
4
0
221,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role