Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TheSexyChicken
Sun Wukong
Level 64
God Stats
14W - 21L
1,441 SR
Queue Stats
327W - 318L
1,577 Elo+
Solo
Team Averages
Level 107
1,480 SR
1,526 Elo+

VS

Team Averages
Level 87
1,556 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
Gustav9735
Morgan Le Fay
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,465 Elo+
Party 2
Bakasura
Bakasura
Lapromega
Bakasura
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,406 Elo+
Party 2
Bastet
Bastet
zzzREBORNzzz
Bastet
Level 106
God Stats
14W - 7L
1,669 SR
Queue Stats
92W - 106L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 7 / 2
11,885
660
10,201
17,060
5,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
 
Discordia
14
0 / 6 / 8
10,519
584
9,607
17,987
4,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
TheSexyChicken
Sun Wukong
14
2 / 4 / 5
10,344
575
12,274
30,365
31,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gustav9735
Morgan Le Fay
19
4 / 3 / 10
13,263
737
21,588
16,945
7,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Lapromega
Bakasura
18
6 / 5 / 9
13,095
728
13,450
16,389
8,217
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
18
7 / 0 / 9
12,759
709
23,330
11,488
4,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
8
Kills
17
17
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
7
2
1
L
Discordia
 
Discordia
0
6
8
0.67
W
Morgan Le Fay
Gustav9735
Morgan Le Fay
4
3
10
3
W
Bakasura
Lapromega
Bakasura
6
5
9
2.1
L
Sun Wukong
TheSexyChicken
Sun Wukong
2
4
5
1.13
W
Bastet
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,082
Damage
58,368
65,412
Taken
44,822
42,159
Mitigated
20,571
13,560
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,201
8,622
0
3,938
17,060
5,514
674
4,727
11,858
0
39,928
L
Discordia
 
Discordia
9,607
347
39
2,458
17,987
4,937
252
4,949
13,038
33,513
0
W
Morgan Le Fay
Gustav9735
Morgan Le Fay
21,588
2,200
218
5,776
16,945
7,532
856
5,359
10,995
73,445
0
W
Bakasura
Lapromega
Bakasura
13,450
9,986
0
5,003
16,389
8,217
2,013
2,317
13,787
0
52,013
L
Sun Wukong
TheSexyChicken
Sun Wukong
12,274
2,748
0
7,125
30,365
31,708
213
12,259
16,835
0
45,511
W
Bastet
23,330
5,440
509
2,464
11,488
4,822
294
2,919
8,405
0
43,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
39,117
198
Minions Killed
217
4
Camps Cleared
11
856,442
Distance Traveled
1,082,308
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,885
660
94
5
0
273,075
5
L
Discordia
10,519
584
61
3
3
264,405
6
W
Morgan Le Fay
13,263
737
108
6
3
332,084
2
W
Bakasura
13,095
728
81
5
7
352,268
4
L
Sun Wukong
10,344
575
43
2
1
318,962
1
W
Bastet
12,759
709
28
2
1
397,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role