Player Matchup

Charybdis
Charybdis
FlaagWoormk
Charybdis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,125 Elo+
Party 1
Agni
Agni
PierceDev
Agni
Level 49
God Stats
2W - 0L
1,756 SR
Queue Stats
16W - 12L
1,465 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SWesker
Tsukuyomi
Level 56
God Stats
4W - 2L
1,581 SR
Queue Stats
25W - 18L
1,486 Elo+
Party 3
Ymir
Ymir
TheDarkShadow57
Ymir
Level 17
God Stats
3W - 2L
1,631 SR
Queue Stats
16W - 13L
1,458 Elo+
Party 3
Guan Yu
Guan Yu
Бакуго
Guan Yu
Level 33
God Stats
1W - 3L
1,139 SR
Queue Stats
2W - 6L
1,125 Elo+
Party 1
Team Averages
Level 36
1,521 SR
1,332 Elo+

VS

Team Averages
Level 61
1,504 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dave720
Ah Muzen Cab
Level 86
God Stats
11W - 10L
1,526 SR
Queue Stats
256W - 335L
1,428 Elo+
Party 2
Merlin
Merlin
Ernith
Merlin
Level 87
God Stats
3W - 3L
1,560 SR
Queue Stats
284W - 268L
1,431 Elo+
Solo
Sylvanus
Sylvanus
GrimRiverChan
Sylvanus
Level 86
God Stats
0W - 4L
1,263 SR
Queue Stats
236W - 297L
1,487 Elo+
Party 2
Ymir
Ymir
Spartaco3393
Ymir
Level 26
God Stats
9W - 7L
1,672 SR
Queue Stats
37W - 43L
1,424 Elo+
Party 2
Arachne
Arachne
TheDrone95
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlaagWoormk
Charybdis
11
3 / 2 / 2
6,068
552
5,591
7,020
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
10
0 / 0 / 5
6,293
572
2,839
5,761
1,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SWesker
Tsukuyomi
11
4 / 0 / 1
6,659
605
3,223
4,295
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 1
6,681
607
4,665
6,860
4,734
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Guan Yu
Бакуго
Guan Yu
10
1 / 0 / 4
6,212
565
3,856
9,095
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dave720
Ah Muzen Cab
9
0 / 2 / 0
5,138
467
5,073
5,551
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Ernith
Merlin
11
1 / 2 / 0
6,559
596
3,888
2,933
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GrimRiverChan
Sylvanus
10
1 / 4 / 1
6,147
559
4,298
9,299
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 2 / 0
5,244
477
2,992
8,970
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
TheDrone95
Arachne
8
1 / 1 / 1
5,221
475
2,590
5,311
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
4
4
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dave720
Ah Muzen Cab
0
2
0
0
L
Merlin
Ernith
Merlin
1
2
0
0.5
W
Charybdis
FlaagWoormk
Charybdis
3
2
2
2
L
Sylvanus
GrimRiverChan
Sylvanus
1
4
1
0.38
W
Agni
0
0
5
2.5
W
Tsukuyomi
SWesker
Tsukuyomi
4
0
1
4.5
L
1
2
0
0.5
W
3
2
1
1.75
L
Arachne
TheDrone95
Arachne
1
1
1
1.5
W
Guan Yu
Бакуго
Guan Yu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,174
Damage
18,841
33,031
Taken
32,064
14,777
Mitigated
13,556
16,211
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dave720
Ah Muzen Cab
5,073
1,665
0
1,996
5,551
917
0
187
5,364
0
30,299
L
Merlin
Ernith
Merlin
3,888
335
0
270
2,933
804
43
902
2,031
42,315
0
W
Charybdis
FlaagWoormk
Charybdis
5,591
2,745
0
1,669
7,020
1,901
1,947
1,864
5,156
0
35,983
L
Sylvanus
GrimRiverChan
Sylvanus
4,298
1,208
71
3,026
9,299
7,246
0
5,022
4,277
22,897
6,947
W
Agni
2,839
501
0
2,856
5,761
1,521
0
3,089
2,672
31,705
0
W
Tsukuyomi
SWesker
Tsukuyomi
3,223
611
0
2,705
4,295
1,317
1,098
568
3,727
0
35,869
L
2,992
1,102
0
2,553
8,970
3,412
50
975
7,995
14,063
0
W
4,665
1,907
0
2,211
6,860
4,734
374
3,012
3,848
30,606
0
L
Arachne
TheDrone95
Arachne
2,590
1,902
0
2,365
5,311
1,177
0
418
4,893
0
16,586
W
Guan Yu
Бакуго
Guan Yu
3,856
361
1,742
5,028
9,095
5,304
282
2,114
6,981
0
18,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
28,309
341
Minions Killed
266
0
Camps Cleared
0
1,065,990
Distance Traveled
1,038,056
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,138
467
50
5
0
211,673
5
L
Merlin
6,559
596
89
8
0
219,027
4
W
Charybdis
6,068
552
70
6
0
186,038
0
L
Sylvanus
6,147
559
68
6
0
176,823
4
W
Agni
6,293
572
83
8
0
221,503
3
W
Tsukuyomi
6,659
605
74
7
0
241,602
3
L
Ymir
5,244
477
21
2
0
198,403
5
W
Ymir
6,681
607
76
7
0
188,982
0
L
Arachne
5,221
475
38
3
0
232,130
0
W
Guan Yu
6,212
565
38
3
0
227,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role