Player Matchup

Ravana
Ravana
Gigolas
Ravana
Level 160
God Stats
1W - 1L
1,290 SR
Queue Stats
207W - 198L
1,538 Elo+
Solo
Cabrakan
Cabrakan
IBIBIBABO
Cabrakan
Level 160
God Stats
7W - 1L
1,801 SR
Queue Stats
1,237W - 1,223L
1,532 Elo+
Solo
Horus
Horus
Koren89
Horus
Level 126
God Stats
5W - 8L
1,464 SR
Queue Stats
159W - 131L
1,599 Elo+
Party 3
Nu Wa
Nu Wa
SaskiaAshina
Nu Wa
Level 106
God Stats
11W - 10L
1,554 SR
Queue Stats
341W - 309L
1,603 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tris39
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,526 SR
Queue Stats
51W - 55L
1,554 Elo+
Solo
Team Averages
Level 142
1,527 SR
1,565 Elo+

VS

Team Averages
Level 89
1,518 SR
1,553 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
AlexanderSemi
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,572 Elo+
Party 2
Agni
Agni
Anixyia
Agni
Level 143
God Stats
5W - 2L
1,767 SR
Queue Stats
493W - 246L
1,693 Elo+
Party 2
Nemesis
Nemesis
TrueTyrnno
Nemesis
Level 120
God Stats
2W - 7L
1,324 SR
Queue Stats
256W - 284L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gigolas
Ravana
15
4 / 2 / 2
9,011
601
4,847
9,522
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
IBIBIBABO
Cabrakan
15
3 / 1 / 2
9,427
628
9,274
12,499
12,651
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Koren89
Horus
13
1 / 1 / 11
8,763
584
4,040
8,618
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 1
8,406
560
6,504
5,827
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Tris39
Ah Muzen Cab
15
9 / 4 / 2
10,083
672
10,443
13,815
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 3 / 1
6,982
465
4,379
12,116
7,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
 
Ganesha
10
0 / 3 / 1
6,583
439
2,915
8,854
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 1
7,184
479
3,155
10,129
2,437
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
Anixyia
Agni
15
7 / 3 / 3
9,078
605
12,466
7,703
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TrueTyrnno
Nemesis
14
3 / 3 / 5
8,157
544
6,814
10,914
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
18
Kills
11
11
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
L
Ganesha
 
Ganesha
0
3
1
0.17
L
1
6
1
0.25
L
Agni
Anixyia
Agni
7
3
3
2.83
W
Ravana
Gigolas
Ravana
4
2
2
2.5
W
Cabrakan
IBIBIBABO
Cabrakan
3
1
2
4
W
Horus
Koren89
Horus
1
1
11
6.5
W
1
3
1
0.5
W
Ah Muzen Cab
Tris39
Ah Muzen Cab
9
4
2
2.5
L
Nemesis
TrueTyrnno
Nemesis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,108
Damage
29,729
50,281
Taken
49,716
28,189
Mitigated
25,262
20,672
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,379
1,107
0
3,829
12,116
7,229
0
7,131
4,985
0
34,115
L
Ganesha
 
Ganesha
2,915
570
0
1,020
8,854
9,007
249
684
8,170
20,674
0
L
3,155
2,624
0
3,065
10,129
2,437
1,111
1,374
8,755
0
40,222
L
Agni
Anixyia
Agni
12,466
1,217
0
891
7,703
2,174
458
2,501
5,202
68,852
0
W
Ravana
Gigolas
Ravana
4,847
1,346
0
4,735
9,522
3,132
37
2,961
6,561
0
60,723
W
Cabrakan
IBIBIBABO
Cabrakan
9,274
1,222
0
4,251
12,499
12,651
0
747
11,752
55,856
0
W
Horus
Koren89
Horus
4,040
1,556
1,029
2,685
8,618
6,901
140
4,417
4,201
0
15,486
W
6,504
746
0
1,055
5,827
1,234
0
3,773
2,054
57,297
0
W
Ah Muzen Cab
Tris39
Ah Muzen Cab
10,443
4,888
0
6,917
13,815
4,271
563
3,483
10,332
0
69,312
L
Nemesis
TrueTyrnno
Nemesis
6,814
2,342
0
3,707
10,914
4,415
0
4,088
6,826
0
45,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
37,984
448
Minions Killed
400
0
Camps Cleared
0
1,435,445
Distance Traveled
1,530,677
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,982
465
68
5
0
322,608
4
L
Ganesha
6,583
439
28
2
0
315,327
7
L
Rama
7,184
479
102
7
0
252,689
3
L
Agni
9,078
605
126
8
0
289,999
8
W
Ravana
9,011
601
88
6
0
310,264
5
W
Cabrakan
9,427
628
122
8
0
261,082
5
W
Horus
8,763
584
22
1
0
324,977
6
W
Nu Wa
8,406
560
96
6
0
274,850
8
W
Ah Muzen Cab
10,083
672
120
8
0
264,272
3
L
Nemesis
8,157
544
76
5
0
350,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role