Player Matchup

Cerberus
Cerberus
Gabelator369
Cerberus
Level 67
God Stats
9W - 3L
1,500 SR
Queue Stats
40W - 53L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
MissNatTheCat
Kukulkan
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
25W - 35L
1,468 Elo+
Party 1
Izanami
Izanami
Moon_Child101
Izanami
Level 156
God Stats
21W - 29L
1,626 SR
Queue Stats
57W - 75L
1,617 Elo+
Solo
Chaac
Chaac
Stingraycal
Chaac
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 110L
1,475 Elo+
Party 1
Ra
Ra
XTR3M3666
Ra
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 45L
1,468 Elo+
Party 1
Team Averages
Level 92
1,525 SR
1,500 Elo+

VS

Team Averages
Level 48
1,543 SR
1,567 Elo+
Neith
Neith
Airidute
Neith
Level 69
God Stats
34W - 41L
1,500 SR
Queue Stats
98W - 116L
1,297 Elo+
Solo
Thanatos
Thanatos
Kirkwood9336
Thanatos
Level 40
God Stats
7W - 10L
1,715 SR
Queue Stats
35W - 45L
1,914 Elo+
Party 3
Merlin
Merlin
Little KingM
Merlin
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 58L
1,964 Elo+
Party 3
Nemesis
Nemesis
LittleKittyy
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,329 Elo+
Party 2
Bellona
Bellona
Thundermouse1
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gabelator369
Cerberus
19
4 / 2 / 23
12,770
851
8,446
18,866
22,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MissNatTheCat
Kukulkan
20
5 / 1 / 11
12,295
820
11,558
5,100
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
20
6 / 3 / 13
12,916
861
18,033
12,380
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 15
13,674
912
23,319
23,256
18,947
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 6 / 7
11,583
772
7,193
16,430
6,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Airidute
Neith
18
1 / 5 / 6
10,957
730
8,493
12,317
5,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Kirkwood9336
Thanatos
17
5 / 8 / 2
11,121
741
9,127
15,173
6,122
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
8 / 4 / 4
11,565
771
25,937
10,466
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LittleKittyy
Nemesis
16
0 / 9 / 7
9,461
631
9,321
21,937
14,468
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
16
0 / 7 / 6
10,163
678
8,494
22,116
21,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
33
Kills
14
14
Deaths
33
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Airidute
Neith
1
5
6
0.8
W
Cerberus
Gabelator369
Cerberus
4
2
23
7.75
L
Thanatos
Kirkwood9336
Thanatos
5
8
2
0.75
L
Merlin
8
4
4
2.5
L
Nemesis
LittleKittyy
Nemesis
0
9
7
0.39
W
Kukulkan
MissNatTheCat
Kukulkan
5
1
11
10.5
W
Izanami
6
3
13
4.17
W
15
2
15
11.25
L
Bellona
0
7
6
0.43
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,549
Damage
61,372
76,032
Taken
82,009
54,737
Mitigated
51,730
26,203
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Airidute
Neith
8,493
2,782
0
1,940
12,317
5,264
0
1,923
10,262
0
46,918
W
Cerberus
Gabelator369
Cerberus
8,446
649
0
4,393
18,866
22,006
467
6,246
12,067
19,488
0
L
Thanatos
Kirkwood9336
Thanatos
9,127
1,303
0
4,758
15,173
6,122
0
3,636
11,343
0
20,779
L
Merlin
25,937
676
0
1,510
10,466
4,211
0
4,512
5,750
54,049
0
L
Nemesis
LittleKittyy
Nemesis
9,321
3,587
651
3,327
21,937
14,468
0
8,385
13,180
0
21,695
W
Kukulkan
MissNatTheCat
Kukulkan
11,558
598
0
67
5,100
1,910
151
2,848
2,100
36,447
0
W
Izanami
18,033
10,279
685
3,499
12,380
5,000
5,806
4,811
7,341
0
66,910
W
23,319
7,753
0
10,019
23,256
18,947
765
5,357
17,502
185
47,552
L
Bellona
8,494
2,343
1,983
3,226
22,116
21,665
0
7,949
13,811
0
22,735
W
7,193
589
2,925
4,615
16,430
6,874
2,185
5,067
11,085
53,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,238
Gold Earned
53,267
323
Minions Killed
223
0
Camps Cleared
0
1,548,994
Distance Traveled
1,449,093
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,957
730
88
6
0
265,877
0
W
Cerberus
12,770
851
28
2
0
341,116
2
L
Thanatos
11,121
741
21
1
0
292,238
1
L
Merlin
11,565
771
67
4
0
302,575
1
L
Nemesis
9,461
631
24
2
0
306,415
2
W
Kukulkan
12,295
820
75
5
0
283,442
0
W
Izanami
12,916
861
98
7
0
295,371
0
W
Chaac
13,674
912
44
3
0
314,137
1
L
Bellona
10,163
678
23
2
0
281,988
1
W
Ra
11,583
772
78
5
0
314,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role