Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Denrex
Chang'e
Level 45
God Stats
1W - 1L
1,290 SR
Queue Stats
60W - 55L
1,612 Elo+
Solo
Achilles
Achilles
One Corndog
Achilles
Level 128
God Stats
4W - 4L
1,550 SR
Queue Stats
305W - 280L
1,649 Elo+
Solo
Pele
Pele
Vadersfather
Pele
Level 155
God Stats
1W - 3L
1,303 SR
Queue Stats
202W - 209L
1,548 Elo+
Solo
Cernunnos
Cernunnos
thegman4
Cernunnos
Level 126
God Stats
9W - 6L
1,625 SR
Queue Stats
354W - 335L
1,541 Elo+
Solo
Team Averages
Level 123
1,454 SR
1,570 Elo+

VS

Team Averages
Level 122
1,541 SR
1,606 Elo+
Horus
Horus
BigBlackBrownies
Horus
Level 156
God Stats
0W - 2L
1,497 SR
Queue Stats
129W - 102L
1,631 Elo+
Solo
Gilgamesh
Gilgamesh
HazyV
Gilgamesh
Level 108
God Stats
13W - 14L
1,617 SR
Queue Stats
961W - 912L
1,641 Elo+
Solo
Sun Wukong
Sun Wukong
JxMoe
Sun Wukong
Level 95
God Stats
1W - 2L
1,499 SR
Queue Stats
230W - 180L
1,683 Elo+
Solo
Cerberus
Cerberus
LUMlNE
Cerberus
Level 91
God Stats
1W - 2L
1,586 SR
Queue Stats
118W - 113L
1,576 Elo+
Solo
Janus
Janus
Leobonss
Janus
Level 158
God Stats
3W - 5L
1,505 SR
Queue Stats
81W - 101L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
7 / 3 / 16
11,771
905
29,287
20,989
27,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Denrex
Chang'e
17
1 / 5 / 16
10,263
789
12,143
16,375
6,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
One Corndog
Achilles
19
8 / 4 / 12
12,265
943
12,782
21,823
27,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 7 / 10
10,990
845
18,385
19,051
8,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
thegman4
Cernunnos
18
7 / 2 / 17
11,173
859
26,395
16,288
7,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 15
10,793
830
11,354
27,493
26,896
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
HazyV
Gilgamesh
14
1 / 8 / 14
9,087
699
16,922
21,823
18,389
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
JxMoe
Sun Wukong
18
4 / 4 / 10
10,898
838
13,265
20,243
20,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
LUMlNE
Cerberus
18
6 / 5 / 15
11,650
896
15,533
27,732
33,834
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Janus
Leobonss
Janus
17
5 / 6 / 12
9,985
768
15,688
14,949
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
87
28
Kills
21
21
Deaths
28
71
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
3
16
5
L
5
5
15
2.5
W
Chang'e
Denrex
Chang'e
1
5
16
1.8
L
Gilgamesh
HazyV
Gilgamesh
1
8
14
1
L
Sun Wukong
JxMoe
Sun Wukong
4
4
10
2.25
L
Cerberus
LUMlNE
Cerberus
6
5
15
2.7
L
Janus
Leobonss
Janus
5
6
12
1.83
W
Achilles
One Corndog
Achilles
8
4
12
3.5
W
5
7
10
1.43
W
Cernunnos
thegman4
Cernunnos
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,992
Damage
72,762
94,526
Taken
112,240
77,746
Mitigated
105,348
34,323
Healing
46,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
29,287
6,844
197
3,920
20,989
27,106
130
4,953
15,691
53,085
0
L
11,354
5,480
8,243
9,757
27,493
26,896
552
8,773
18,720
0
14,295
W
Chang'e
Denrex
Chang'e
12,143
1,515
10,310
4,804
16,375
6,599
929
6,974
9,174
20,133
0
L
Gilgamesh
HazyV
Gilgamesh
16,922
4,367
1,468
1,524
21,823
18,389
135
9,082
12,741
0
25,659
L
Sun Wukong
JxMoe
Sun Wukong
13,265
1,418
2,609
3,490
20,243
20,366
1,263
8,985
11,258
0
29,917
L
Cerberus
LUMlNE
Cerberus
15,533
473
1,800
9,577
27,732
33,834
408
9,529
18,203
33,359
0
L
Janus
Leobonss
Janus
15,688
724
3,124
4,560
14,949
5,863
1,330
6,573
8,376
37,230
0
W
Achilles
One Corndog
Achilles
12,782
3,582
2,955
3,095
21,823
27,958
743
7,213
14,436
4,249
23,957
W
18,385
4,323
0
3,060
19,051
8,139
1,150
6,631
12,019
0
33,784
W
Cernunnos
thegman4
Cernunnos
26,395
9,595
3,502
2,480
16,288
7,944
3,089
5,450
10,414
0
40,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,462
Gold Earned
52,413
146
Minions Killed
152
0
Camps Cleared
0
1,274,805
Distance Traveled
1,167,041
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,771
905
41
3
0
252,808
1
L
Horus
10,793
830
9
1
0
247,709
0
W
Chang'e
10,263
789
20
2
0
253,001
0
L
Gilgamesh
9,087
699
18
1
0
227,725
0
L
Sun Wukong
10,898
838
38
3
0
230,990
0
L
Cerberus
11,650
896
43
3
0
214,163
4
L
Janus
9,985
768
44
3
0
246,454
0
W
Achilles
12,265
943
26
2
0
254,163
2
W
Pele
10,990
845
24
2
0
264,827
1
W
Cernunnos
11,173
859
35
3
0
250,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role