Player Matchup

Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
Assailant
Zhong Kui
Bronze III
Level 160
God Stats
1W - 1L
1,507 SR
Queue Stats
28W - 21L
1,454 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
BennyQ
Heimdallr
Bronze III
Level 160
God Stats
17W - 14L
1,630 SR
Queue Stats
552W - 427L
1,454 MMR
Party 2
Sobek
Sobek
Bronze III
DoctorCorleone
Sobek
Bronze III
Level 102
God Stats
5W - 4L
1,481 SR
Queue Stats
56W - 59L
1,454 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Shing
Hun Batz
Bronze III
Level 160
God Stats
14W - 11L
1,651 SR
Queue Stats
133W - 115L
1,454 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,554 SR
1,463 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,612 SR
1,454 MMR
Hera
Hera
Bronze III
CuteMiniMuffin
Hera
Bronze III
Level 160
God Stats
19W - 23L
1,499 SR
Queue Stats
347W - 382L
1,454 MMR
Solo
Bellona
Bellona
Bronze III
LilOtosangg
Bellona
Bronze III
Level 148
God Stats
0W - 1L
1,472 SR
Queue Stats
4W - 5L
1,454 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Warge
Gilgamesh
Bronze III
Level 126
God Stats
1W - 1L
1,841 SR
Queue Stats
15W - 15L
1,454 MMR
Solo
Pele
Pele
Bronze III
WetPanties12
Pele
Bronze III
Level 124
God Stats
3W - 4L
1,570 SR
Queue Stats
10W - 10L
1,454 MMR
Solo
Olorun
Olorun
Bronze III
YouKnowPoo
Olorun
Bronze III
Level 131
God Stats
1W - 1L
1,679 SR
Queue Stats
459W - 485L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 0 / 2
6,756
676
4,319
6,370
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Assailant
Zhong Kui
11
2 / 0 / 0
6,629
663
1,236
2,962
2,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
BennyQ
Heimdallr
13
5 / 1 / 6
7,513
751
9,410
5,891
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
4 / 1 / 4
6,263
626
2,652
8,071
6,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Shing
Hun Batz
11
5 / 0 / 2
6,556
656
5,339
5,636
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
LokiGebBastet

VS

Bans
SolAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,634
563
2,991
3,273
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
LilOtosangg
Bellona
8
0 / 3 / 0
4,940
494
3,585
6,473
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Warge
Gilgamesh
7
0 / 4 / 1
4,581
458
2,026
8,727
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,697
470
1,795
6,516
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
YouKnowPoo
Olorun
7
0 / 7 / 1
4,528
453
1,808
7,777
716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
2
2
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
2
3
W
Zhong Kui
Assailant
Zhong Kui
2
0
0
2
W
Heimdallr
BennyQ
Heimdallr
5
1
6
8
L
2
1
0
2
W
4
1
4
6
L
Bellona
LilOtosangg
Bellona
0
3
0
0
W
Hun Batz
Shing
Hun Batz
5
0
2
6
L
Gilgamesh
Warge
Gilgamesh
0
4
1
0.13
L
0
3
0
0
L
Olorun
YouKnowPoo
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,956
Damage
12,205
28,930
Taken
32,766
17,020
Mitigated
10,434
13,043
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,319
1,566
0
2,092
6,370
4,587
0
0
6,370
0
41,392
W
Zhong Kui
Assailant
Zhong Kui
1,236
147
0
1,964
2,962
2,143
0
0
2,962
44,514
0
W
Heimdallr
BennyQ
Heimdallr
9,410
4,399
0
2,255
5,891
2,108
1,389
1,116
4,763
0
59,880
L
2,991
1,154
0
925
3,273
744
0
649
2,624
28,781
0
W
2,652
720
1,230
3,079
8,071
6,271
81
2,567
5,370
11,194
0
L
Bellona
LilOtosangg
Bellona
3,585
740
0
973
6,473
4,339
0
32
5,931
0
20,851
W
Hun Batz
Shing
Hun Batz
5,339
1,566
0
2,423
5,636
1,911
190
934
4,666
0
36,715
L
Gilgamesh
Warge
Gilgamesh
2,026
638
49
1,470
8,727
3,300
0
2,041
6,686
0
14,569
L
1,795
240
0
560
6,516
1,335
0
605
5,911
0
23,322
L
Olorun
YouKnowPoo
Olorun
1,808
620
65
1,139
7,777
716
0
561
7,216
14,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
24,380
395
Minions Killed
226
0
Camps Cleared
0
1,066,749
Distance Traveled
960,063
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,756
676
88
9
0
220,012
3
W
Zhong Kui
6,629
663
110
11
0
200,678
5
W
Heimdallr
7,513
751
112
11
0
202,554
0
L
Hera
5,634
563
71
7
0
150,056
7
W
Sobek
6,263
626
12
1
0
214,203
4
L
Bellona
4,940
494
47
5
0
188,153
4
W
Hun Batz
6,556
656
73
7
0
229,302
5
L
Gilgamesh
4,581
458
32
3
0
209,234
2
L
Pele
4,697
470
51
5
0
193,793
2
L
Olorun
4,528
453
25
3
0
218,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role