Player Matchup

Ymir
Ymir
C-Lowe33
Ymir
Level 64
God Stats
7W - 14L
1,420 SR
Queue Stats
63W - 89L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Dsm_Fight
Heimdallr
Level 97
God Stats
3W - 9L
1,343 SR
Queue Stats
234W - 330L
1,266 Elo+
Party 1
Bastet
Bastet
IReyziinG
Bastet
Level 124
God Stats
3W - 6L
1,447 SR
Queue Stats
62W - 68L
1,491 Elo+
Solo
Xing Tian
Xing Tian
Miiiiirou_Miro
Xing Tian
Level 53
God Stats
10W - 12L
1,382 SR
Queue Stats
100W - 185L
1,249 Elo+
Party 1
Scylla
Scylla
mowgliestone
Scylla
Level 76
God Stats
4W - 8L
1,249 SR
Queue Stats
266W - 371L
1,259 Elo+
Party 1
Team Averages
Level 83
1,368 SR
1,332 Elo+

VS

Team Averages
Level 87
1,554 SR
1,402 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Blyatos11
Kukulkan
Level 65
God Stats
2W - 1L
1,850 SR
Queue Stats
260W - 323L
1,408 Elo+
Solo
Hades
Hades
HipsterFra
Hades
Level 67
God Stats
156W - 161L
1,448 SR
Queue Stats
286W - 337L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SaLvAtRoSiS
Ah Muzen Cab
Level 102
God Stats
3W - 2L
1,506 SR
Queue Stats
161W - 174L
1,366 Elo+
Solo
Arachne
Arachne
davideFRAC98
Arachne
Level 69
God Stats
130W - 151L
1,467 SR
Queue Stats
165W - 242L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 2
5,054
459
506
6,006
3,536
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Dsm_Fight
Heimdallr
9
5 / 3 / 0
6,169
561
7,929
7,518
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
IReyziinG
Bastet
11
4 / 3 / 1
6,401
582
6,128
8,194
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Miiiiirou_Miro
Xing Tian
8
0 / 2 / 5
5,659
514
1,899
12,121
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
9
2 / 4 / 1
5,573
507
2,797
4,646
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 3 / 3
5,832
530
5,924
6,509
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Blyatos11
Kukulkan
12
2 / 2 / 1
6,701
609
3,121
3,907
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
12
5 / 2 / 1
6,861
624
5,312
7,622
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
SaLvAtRoSiS
Ah Muzen Cab
10
3 / 1 / 2
6,098
554
6,688
6,694
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
davideFRAC98
Arachne
10
4 / 4 / 4
6,309
574
4,260
7,911
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
15
15
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
3
3
0.83
W
Kukulkan
Blyatos11
Kukulkan
2
2
1
1.25
L
Ymir
0
3
2
0.33
L
Heimdallr
Dsm_Fight
Heimdallr
5
3
0
1.67
W
Hades
5
2
1
2.75
L
Bastet
IReyziinG
Bastet
4
3
1
1.5
L
Xing Tian
Miiiiirou_Miro
Xing Tian
0
2
5
1.25
W
Ah Muzen Cab
SaLvAtRoSiS
Ah Muzen Cab
3
1
2
4
W
Arachne
davideFRAC98
Arachne
4
4
4
1.5
L
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,259
Damage
25,305
38,485
Taken
32,643
18,031
Mitigated
12,814
11,447
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,924
821
256
1,773
6,509
3,866
11
937
5,572
25,811
3,846
W
Kukulkan
Blyatos11
Kukulkan
3,121
314
0
611
3,907
1,509
90
410
3,401
33,690
0
L
Ymir
506
0
0
0
6,006
3,536
324
2,767
3,239
12,291
0
L
Heimdallr
Dsm_Fight
Heimdallr
7,929
3,861
807
3,091
7,518
2,342
64
2,074
5,444
0
31,929
W
Hades
5,312
307
0
3,622
7,622
3,498
972
1,511
5,905
31,785
0
L
Bastet
IReyziinG
Bastet
6,128
2,348
0
3,114
8,194
2,323
0
2,835
5,359
0
30,300
L
Xing Tian
Miiiiirou_Miro
Xing Tian
1,899
226
178
3,398
12,121
8,369
0
3,463
8,658
9,550
0
W
Ah Muzen Cab
SaLvAtRoSiS
Ah Muzen Cab
6,688
3,800
0
4,121
6,694
1,635
356
614
6,080
0
30,915
W
Arachne
davideFRAC98
Arachne
4,260
2,534
107
1,618
7,911
2,306
0
1,376
6,299
0
28,882
L
Scylla
2,797
173
0
859
4,646
1,461
116
2,854
1,792
21,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,856
Gold Earned
31,801
206
Minions Killed
309
0
Camps Cleared
0
880,105
Distance Traveled
1,107,608
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,832
530
60
5
0
194,034
1
W
Kukulkan
6,701
609
79
7
0
182,471
2
L
Ymir
5,054
459
26
2
0
135,163
3
L
Heimdallr
6,169
561
55
5
0
179,022
1
W
Hades
6,861
624
62
6
0
199,018
0
L
Bastet
6,401
582
54
5
0
222,103
0
L
Xing Tian
5,659
514
21
2
0
202,884
0
W
Ah Muzen Cab
6,098
554
50
5
0
263,760
2
W
Arachne
6,309
574
58
5
0
268,325
2
L
Scylla
5,573
507
50
5
0
140,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role