Player Matchup

Arachne
Arachne
 
Arachne
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
EpicPlet33
Izanami
Level 17
God Stats
6W - 23L
1,180 SR
Queue Stats
6W - 26L
1,120 Elo+
Party 1
Bastet
Bastet
Jgha
Bastet
Level 66
God Stats
13W - 7L
1,612 SR
Queue Stats
30W - 25L
1,450 Elo+
Solo
Eset
Eset
PPKIDS
Eset
Level 37
God Stats
3W - 11L
1,185 SR
Queue Stats
11W - 35L
1,203 Elo+
Party 1
Khepri
Khepri
scorpion3539
Khepri
Level 47
God Stats
2W - 4L
1,441 SR
Queue Stats
116W - 145L
1,271 Elo+
Party 1
Team Averages
Level 39
1,383 SR
1,309 Elo+

VS

Team Averages
Level 52
1,417 SR
1,358 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
NordLichtZocker
Sylvanus
Level 64
God Stats
4W - 6L
1,402 SR
Queue Stats
65W - 73L
1,456 Elo+
Solo
Kali
Kali
Scavy4
Kali
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,489 Elo+
Solo
Jing Wei
Jing Wei
Tonyp4
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 38L
1,186 Elo+
Party 2
Hel
Hel
knowing_ghost4
Hel
Level 29
God Stats
2W - 6L
1,185 SR
Queue Stats
8W - 19L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 2 / 7
10,649
560
10,774
10,705
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
EpicPlet33
Izanami
16
2 / 2 / 10
10,202
537
6,032
6,244
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Jgha
Bastet
17
4 / 1 / 5
10,779
567
6,336
10,519
6,522
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
PPKIDS
Eset
16
6 / 2 / 6
10,156
535
17,000
7,509
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
14
1 / 0 / 10
9,497
500
4,934
7,423
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 6 / 1
8,121
427
4,112
12,687
8,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
11
0 / 4 / 3
7,538
397
4,002
17,231
18,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
Scavy4
Kali
14
4 / 3 / 0
8,884
468
9,270
12,938
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Tonyp4
Jing Wei
15
1 / 3 / 1
8,715
459
4,459
10,624
4,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 1
7,005
369
1,954
10,766
4,297
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
21
Kills
7
7
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
7
5.75
L
Cu Chulainn
 
Cu Chulainn
2
6
1
0.42
W
Izanami
EpicPlet33
Izanami
2
2
10
3.5
W
Bastet
Jgha
Bastet
4
1
5
6.5
L
Sylvanus
0
4
3
0.38
W
Eset
PPKIDS
Eset
6
2
6
4.5
L
Kali
Scavy4
Kali
4
3
0
1.33
L
Jing Wei
Tonyp4
Jing Wei
1
3
1
0.5
L
0
5
1
0.1
W
Khepri
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,076
Damage
23,797
42,400
Taken
64,246
25,663
Mitigated
40,939
13,553
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,774
6,281
18
5,621
10,705
5,004
1,263
563
10,142
0
59,943
L
Cu Chulainn
 
Cu Chulainn
4,112
1,021
39
1,451
12,687
8,054
0
2,145
10,542
521
28,239
W
Izanami
EpicPlet33
Izanami
6,032
3,545
0
669
6,244
1,939
287
544
5,700
0
66,248
W
Bastet
Jgha
Bastet
6,336
2,943
238
3,614
10,519
6,522
2,429
261
10,258
0
74,461
L
Sylvanus
4,002
1,403
3,138
5,072
17,231
18,186
69
7,347
9,884
22,967
0
W
Eset
PPKIDS
Eset
17,000
826
356
1,991
7,509
2,710
302
3,055
4,454
63,141
0
L
Kali
Scavy4
Kali
9,270
3,735
0
3,703
12,938
6,391
844
3,603
9,335
0
60,492
L
Jing Wei
Tonyp4
Jing Wei
4,459
3,218
0
1,888
10,624
4,011
947
3,823
6,801
0
55,395
L
1,954
462
848
1,406
10,766
4,297
1,008
5,016
5,750
24,212
0
W
Khepri
4,934
742
0
1,046
7,423
9,488
0
1,793
5,630
29,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,283
Gold Earned
40,263
496
Minions Killed
366
0
Camps Cleared
0
1,859,975
Distance Traveled
1,651,974
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,649
560
101
5
0
333,858
2
L
Cu Chulainn
8,121
427
63
3
0
313,474
6
W
Izanami
10,202
537
124
7
0
376,349
1
W
Bastet
10,779
567
125
7
0
389,860
0
L
Sylvanus
7,538
397
30
2
0
299,818
2
W
Eset
10,156
535
102
5
0
371,573
7
L
Kali
8,884
468
100
5
0
384,436
0
L
Jing Wei
8,715
459
121
6
0
338,950
5
L
Hel
7,005
369
52
3
0
315,296
0
W
Khepri
9,497
500
44
2
0
388,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role