Player Matchup

King Arthur
King Arthur
Akuzual
King Arthur
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,755 Elo+
Party 1
Bastet
Bastet
FoxGuyK
Bastet
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MalTigga85
Kukulkan
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Medicatedmice
Ah Muzen Cab
Level 84
God Stats
8W - 5L
1,500 SR
Queue Stats
30W - 28L
1,755 Elo+
Party 1
Cerberus
Cerberus
th3g0ld3nknight
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,755 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,653 Elo+

VS

Team Averages
Level 17
1,587 SR
1,526 Elo+
Cthulhu
Cthulhu
EatEmTaco
Cthulhu
Level 6
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 3L
1,474 Elo+
Party 2
Ymir
Ymir
Method1cpanda
Ymir
Level 4
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 3L
1,475 Elo+
Solo
Nemesis
Nemesis
S_-K-_O
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,709 Elo+
Solo
Loki
Loki
juan_soneira16
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Medusa
Medusa
theweeping6
Medusa
Level 49
God Stats
8W - 9L
1,500 SR
Queue Stats
73W - 92L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akuzual
King Arthur
20
12 / 4 / 17
14,607
812
23,423
26,472
23,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
FoxGuyK
Bastet
20
16 / 2 / 20
15,902
883
34,424
15,162
5,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
MalTigga85
Kukulkan
20
5 / 2 / 10
13,670
759
13,704
9,903
3,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Medicatedmice
Ah Muzen Cab
20
13 / 2 / 12
15,224
846
34,122
17,477
6,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
20
2 / 1 / 24
14,334
796
13,307
19,329
16,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EatEmTaco
Cthulhu
19
2 / 11 / 3
12,358
687
14,468
34,572
33,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 14 / 2
12,377
688
4,572
36,848
31,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
S_-K-_O
Nemesis
20
7 / 6 / 2
15,096
839
20,649
24,180
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 9 / 6
11,161
620
3,298
19,272
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
19
1 / 8 / 4
12,363
687
14,764
21,167
6,998
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
28
48
Kills
11
11
Deaths
48
83
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Akuzual
King Arthur
12
4
17
5.13
L
Cthulhu
EatEmTaco
Cthulhu
2
11
3
0.32
W
Bastet
FoxGuyK
Bastet
16
2
20
13
W
Kukulkan
MalTigga85
Kukulkan
5
2
10
5
W
Ah Muzen Cab
Medicatedmice
Ah Muzen Cab
13
2
12
9.5
L
1
14
2
0.14
L
Nemesis
S_-K-_O
Nemesis
7
6
2
1.33
L
0
9
6
0.33
W
Cerberus
2
1
24
14
L
Medusa
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,980
Damage
57,751
88,343
Taken
136,039
55,785
Mitigated
90,738
27,939
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Akuzual
King Arthur
23,423
3,874
506
6,070
26,472
23,357
27
5,580
20,123
11,603
51,505
L
Cthulhu
EatEmTaco
Cthulhu
14,468
851
326
5,522
34,572
33,772
44
10,585
23,665
36,182
0
W
Bastet
FoxGuyK
Bastet
34,424
9,594
1,005
4,190
15,162
5,950
273
3,423
11,159
0
60,721
W
Kukulkan
MalTigga85
Kukulkan
13,704
2,390
0
1,450
9,903
3,635
4,124
1,220
8,294
47,702
0
W
Ah Muzen Cab
Medicatedmice
Ah Muzen Cab
34,122
15,153
0
5,882
17,477
6,830
4,140
2,696
13,972
0
89,296
L
4,572
821
0
2,807
36,848
31,129
56
6,154
30,289
22,232
0
L
Nemesis
S_-K-_O
Nemesis
20,649
5,273
0
4,444
24,180
11,589
0
3,049
20,808
0
57,055
L
3,298
1,085
1,167
1,879
19,272
7,250
190
4,925
14,302
0
15,077
W
Cerberus
13,307
438
1,487
7,349
19,329
16,013
911
4,432
14,292
39,282
0
L
Medusa
14,764
5,971
254
685
21,167
6,998
2,263
6,177
14,802
0
57,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,737
Gold Earned
63,355
339
Minions Killed
300
0
Camps Cleared
0
1,952,458
Distance Traveled
1,476,818
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,607
812
68
4
0
403,635
3
L
Cthulhu
12,358
687
35
2
0
305,174
1
W
Bastet
15,902
883
44
2
0
458,816
2
W
Kukulkan
13,670
759
82
5
0
326,824
0
W
Ah Muzen Cab
15,224
846
100
6
0
362,674
2
L
Ymir
12,377
688
42
2
0
242,101
0
L
Nemesis
15,096
839
72
4
0
333,904
3
L
Loki
11,161
620
33
2
0
294,183
4
W
Cerberus
14,334
796
45
3
0
400,509
0
L
Medusa
12,363
687
118
7
0
301,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role