Player Matchup

Sol
Sol
Grisly-Butcher
Sol
Level 89
God Stats
12W - 9L
1,578 SR
Queue Stats
295W - 290L
1,511 Elo+
Solo
Hercules
Hercules
X23xFEARx23X
Hercules
Level 152
God Stats
4W - 0L
1,693 SR
Queue Stats
67W - 64L
1,612 Elo+
Party 1
Bakasura
Bakasura
deathsname
Bakasura
Level 124
God Stats
3W - 4L
1,481 SR
Queue Stats
438W - 396L
1,544 Elo+
Solo
Tiamat
Tiamat
holJacob24
Tiamat
Level 121
God Stats
1W - 0L
1,535 SR
Queue Stats
29W - 19L
1,600 Elo+
Solo
Horus
Horus
tastemysmoothie
Horus
Level 117
God Stats
2W - 0L
1,443 SR
Queue Stats
317W - 319L
1,470 Elo+
Party 1
Team Averages
Level 121
1,546 SR
1,547 Elo+

VS

Team Averages
Level 118
1,416 SR
1,551 Elo+
Da Ji
Da Ji
HarvM169
Da Ji
Level 147
God Stats
0W - 2L
1,407 SR
Queue Stats
17W - 17L
1,567 Elo+
Solo
The Morrigan
The Morrigan
Mdonlan05
The Morrigan
Level 122
God Stats
4W - 5L
1,528 SR
Queue Stats
460W - 421L
1,593 Elo+
Party 2
King Arthur
King Arthur
Wigward
King Arthur
Level 127
God Stats
0W - 3L
1,085 SR
Queue Stats
131W - 135L
1,500 Elo+
Party 2
Skadi
Skadi
freehandrope01
Skadi
Level 88
God Stats
33W - 36L
1,537 SR
Queue Stats
229W - 218L
1,524 Elo+
Solo
Ares
Ares
xPARCHx
Ares
Level 104
God Stats
35W - 40L
1,525 SR
Queue Stats
371W - 334L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,265
609
2,110
4,442
548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
X23xFEARx23X
Hercules
10
2 / 0 / 0
5,389
770
1,840
3,120
1,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
deathsname
Bakasura
8
2 / 2 / 2
4,830
690
1,731
5,643
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
holJacob24
Tiamat
7
1 / 2 / 1
4,369
624
1,447
3,653
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 1
4,658
665
868
5,824
2,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HarvM169
Da Ji
6
1 / 2 / 1
3,997
571
2,791
4,553
1,412
Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Mdonlan05
The Morrigan
7
2 / 1 / 2
4,568
653
1,760
2,628
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Wigward
King Arthur
5
0 / 2 / 0
3,835
548
710
3,753
2,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 0 / 2
4,845
692
3,622
2,823
652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
xPARCHx
Ares
5
1 / 1 / 1
4,138
591
1,228
4,599
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
6
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Da Ji
HarvM169
Da Ji
1
2
1
0.75
L
The Morrigan
Mdonlan05
The Morrigan
2
1
2
3
L
King Arthur
Wigward
King Arthur
0
2
0
0
W
Hercules
X23xFEARx23X
Hercules
2
0
0
2
W
Bakasura
deathsname
Bakasura
2
2
2
1.5
L
2
0
2
3
W
Tiamat
holJacob24
Tiamat
1
2
1
0.75
W
1
1
1
1.5
L
Ares
xPARCHx
Ares
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,996
Damage
10,111
22,682
Taken
18,356
7,705
Mitigated
6,862
9,770
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,110
528
0
1,395
4,442
548
0
110
4,332
22,062
0
L
Da Ji
HarvM169
Da Ji
2,791
276
0
1,000
4,553
1,412
0
263
4,230
0
18,248
L
The Morrigan
Mdonlan05
The Morrigan
1,760
385
0
480
2,628
685
0
728
1,764
20,238
335
L
King Arthur
Wigward
King Arthur
710
154
0
1,195
3,753
2,098
0
0
3,753
0
11,329
W
Hercules
X23xFEARx23X
Hercules
1,840
666
0
1,203
3,120
1,993
298
0
3,120
1,190
24,036
W
Bakasura
deathsname
Bakasura
1,731
1,039
0
2,621
5,643
1,475
0
388
5,255
0
16,901
L
3,622
1,752
0
1,099
2,823
652
173
977
1,836
0
23,665
W
Tiamat
holJacob24
Tiamat
1,447
119
0
1,047
3,653
1,457
656
868
2,785
15,184
0
W
868
515
1,053
2,451
5,824
2,232
0
1,422
4,402
0
12,133
L
Ares
xPARCHx
Ares
1,228
67
47
1,593
4,599
2,015
0
1,377
3,166
10,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,511
Gold Earned
21,383
226
Minions Killed
157
0
Camps Cleared
0
773,126
Distance Traveled
652,557
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,265
609
47
7
0
145,999
0
L
Da Ji
3,997
571
31
4
0
140,357
2
L
The Morrigan
4,568
653
42
6
0
136,184
1
L
King Arthur
3,835
548
29
4
0
106,977
0
W
Hercules
5,389
770
75
11
0
154,010
0
W
Bakasura
4,830
690
48
7
0
174,612
1
L
Skadi
4,845
692
42
6
0
151,434
1
W
Tiamat
4,369
624
37
5
0
138,805
2
W
Horus
4,658
665
19
3
0
159,700
1
L
Ares
4,138
591
13
2
0
117,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role