Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Liamm Moore
Agni
Level 157
God Stats
1W - 1L
1,291 SR
Queue Stats
43W - 36L
1,593 Elo+
Party 2
Hercules
Hercules
MisterXafca
Hercules
Level 120
God Stats
13W - 11L
1,468 SR
Queue Stats
510W - 521L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
r3alg
Danzaburou
Level 64
God Stats
1W - 2L
1,236 SR
Queue Stats
179W - 185L
1,513 Elo+
Party 1
Team Averages
Level 119
1,399 SR
1,514 Elo+

VS

Team Averages
Level 113
1,496 SR
1,519 Elo+
Ymir
Ymir
Bahmoi
Ymir
Level 126
God Stats
0W - 2L
1,264 SR
Queue Stats
425W - 442L
1,514 Elo+
Solo
Chang'e
Chang'e
Tsuikkeli
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,579 Elo+
Solo
Thor
Thor
colate12
Thor
Level 116
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 15L
1,438 Elo+
Solo
Nu Wa
Nu Wa
ownedbyOlum
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,564 Elo+
Party 3
Cabrakan
Cabrakan
stvnko
Cabrakan
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 1 / 14
11,155
858
17,460
8,143
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
 
Chang'e
17
2 / 1 / 17
9,894
761
7,815
11,266
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 15
10,212
786
17,229
9,893
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
MisterXafca
Hercules
16
4 / 4 / 17
10,676
821
9,413
28,312
32,382
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
r3alg
Danzaburou
18
8 / 3 / 10
11,474
883
17,354
15,908
6,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bahmoi
Ymir
17
2 / 4 / 8
9,080
698
7,408
18,751
20,531
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Tsuikkeli
Chang'e
18
3 / 2 / 6
9,490
730
13,577
14,890
7,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
12
1 / 8 / 6
8,134
626
8,612
13,415
5,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 3 / 8
9,294
715
16,328
10,034
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
stvnko
Cabrakan
16
4 / 7 / 5
10,671
821
9,628
18,547
22,563
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
24
Kills
12
12
Deaths
24
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
14
13
W
Chang'e
 
Chang'e
2
1
17
10.5
L
Ymir
Bahmoi
Ymir
2
4
8
1.5
W
4
3
15
3.83
W
Hercules
MisterXafca
Hercules
4
4
17
3.13
L
Chang'e
Tsuikkeli
Chang'e
3
2
6
3
L
Thor
1
8
6
0.5
L
2
3
8
2
W
Danzaburou
r3alg
Danzaburou
8
3
10
4.33
L
Cabrakan
stvnko
Cabrakan
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,271
Damage
55,553
73,522
Taken
75,637
51,689
Mitigated
60,046
39,327
Healing
31,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,460
973
1,796
1,683
8,143
3,978
1,029
4,677
3,466
60,588
0
W
Chang'e
 
Chang'e
7,815
638
11,842
5,209
11,266
4,960
923
8,516
2,750
24,635
0
L
Ymir
Bahmoi
Ymir
7,408
840
1,696
3,188
18,751
20,531
240
9,654
8,702
14,411
0
W
17,229
913
835
328
9,893
3,615
2,199
8,167
1,726
36,360
0
W
Hercules
MisterXafca
Hercules
9,413
2,445
1,574
9,093
28,312
32,382
275
14,967
13,345
61
16,366
L
Chang'e
Tsuikkeli
Chang'e
13,577
662
12,529
8,053
14,890
7,132
583
7,859
6,911
29,528
0
L
Thor
8,612
841
0
236
13,415
5,666
0
9,078
4,063
0
18,453
L
16,328
4,373
1,692
1,182
10,034
4,154
880
4,561
5,429
30,436
0
W
Danzaburou
r3alg
Danzaburou
17,354
5,092
2,777
4,190
15,908
6,754
600
10,614
5,294
0
48,245
L
Cabrakan
stvnko
Cabrakan
9,628
1,293
1,122
1,359
18,547
22,563
51
10,185
7,967
17,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,411
Gold Earned
46,669
242
Minions Killed
111
0
Camps Cleared
0
1,175,067
Distance Traveled
1,112,928
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,155
858
87
7
0
253,990
0
W
Chang'e
9,894
761
31
2
0
251,699
0
L
Ymir
9,080
698
15
1
0
216,297
1
W
Agni
10,212
786
38
3
0
206,742
0
W
Hercules
10,676
821
17
1
0
230,521
3
L
Chang'e
9,490
730
37
3
0
258,926
3
L
Thor
8,134
626
13
1
0
198,833
0
L
Nu Wa
9,294
715
32
2
0
217,810
0
W
Danzaburou
11,474
883
69
5
0
232,115
0
L
Cabrakan
10,671
821
14
1
0
221,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role