Player Matchup

Sol
Sol
Silver III
 
Sol
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver III
Alaistar_CZ
Chernobog
Silver III
Level 154
God Stats
21W - 24L
1,590 SR
Queue Stats
1,117W - 1,098L
1,449 MMR
Party 1
Yemoja
Yemoja
Bronze III
DSHUchiha
Yemoja
Bronze III
Level 157
God Stats
14W - 11L
1,589 SR
Queue Stats
296W - 300L
1,454 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Mike28S
Gilgamesh
Bronze III
Level 121
God Stats
5W - 3L
1,561 SR
Queue Stats
290W - 310L
1,452 MMR
Solo
Chaac
Chaac
Bronze III
SiggiSmalls269
Chaac
Bronze III
Level 64
God Stats
24W - 19L
1,619 SR
Queue Stats
44W - 40L
1,452 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,572 SR
1,461 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,648 SR
1,451 MMR
Jormungandr
Jormungandr
Bronze III
BannerBoy26
Jormungandr
Bronze III
Level 110
God Stats
15W - 21L
1,462 SR
Queue Stats
377W - 386L
1,453 MMR
Solo
Medusa
Medusa
Bronze III
IBlazeFlashI
Medusa
Bronze III
Level 139
God Stats
4W - 2L
1,829 SR
Queue Stats
186W - 148L
1,400 MMR
Party 2
Freya
Freya
Bronze III
NikLo_4
Freya
Bronze III
Level 143
God Stats
0W - 2L
1,739 SR
Queue Stats
376W - 366L
1,452 MMR
Solo
Vulcan
Vulcan
Bronze III
ugzor
Vulcan
Bronze III
Level 105
God Stats
31W - 31L
1,559 SR
Queue Stats
90W - 101L
1,454 MMR
Solo
Loki
Loki
Bronze III
v-_-Zedd
Loki
Bronze III
Level 151
God Stats
24W - 32L
1,650 SR
Queue Stats
394W - 386L
1,498 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
4 / 0 / 0
4,935
987
1,815
1,529
381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Alaistar_CZ
Chernobog
7
3 / 0 / 0
4,085
817
3,463
3,667
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
DSHUchiha
Yemoja
5
0 / 1 / 3
3,677
735
931
2,745
785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Mike28S
Gilgamesh
6
0 / 0 / 1
3,646
729
864
2,304
693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,157
631
1,585
4,399
1,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Morgan Le FayAwilixCliodhna

VS

Bans
GebMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BannerBoy26
Jormungandr
6
1 / 1 / 0
3,426
685
2,463
3,647
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
6
1 / 0 / 1
3,708
742
1,481
2,579
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Freya
NikLo_4
Freya
6
0 / 2 / 1
3,534
707
2,004
3,422
701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
ugzor
Vulcan
4
0 / 4 / 0
2,931
586
463
2,480
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
7
1 / 0 / 0
4,127
825
1,834
2,994
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
0
4
W
Chernobog
Alaistar_CZ
Chernobog
3
0
0
3
L
Jormungandr
BannerBoy26
Jormungandr
1
1
0
1
W
Yemoja
DSHUchiha
Yemoja
0
1
3
1.5
L
Medusa
1
0
1
1.5
W
Gilgamesh
Mike28S
Gilgamesh
0
0
1
0.5
L
Freya
NikLo_4
Freya
0
2
1
0.25
W
0
2
0
0
L
Vulcan
ugzor
Vulcan
0
4
0
0
L
Loki
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,658
Damage
8,245
14,644
Taken
15,122
4,870
Mitigated
3,453
7,281
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,815
828
0
1,143
1,529
381
1,168
419
1,066
26,151
0
W
Chernobog
Alaistar_CZ
Chernobog
3,463
2,393
0
1,590
3,667
1,056
0
2,350
1,317
0
22,012
L
Jormungandr
BannerBoy26
Jormungandr
2,463
1,016
94
1,100
3,647
844
0
366
3,281
11,593
0
W
Yemoja
DSHUchiha
Yemoja
931
273
1,187
1,115
2,745
785
0
2,117
628
4,024
0
L
Medusa
1,481
770
0
1,054
2,579
511
0
0
2,439
0
13,238
W
Gilgamesh
Mike28S
Gilgamesh
864
105
0
277
2,304
693
0
0
2,304
0
14,990
L
Freya
NikLo_4
Freya
2,004
1,139
0
1,269
3,422
701
0
565
2,857
15,495
0
W
1,585
455
0
1,969
4,399
1,955
0
0
4,399
0
8,469
L
Vulcan
ugzor
Vulcan
463
226
0
20
2,480
745
0
1,729
751
6,803
0
L
Loki
1,834
695
0
1,361
2,994
652
0
86
2,823
0
15,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,500
Gold Earned
17,726
170
Minions Killed
130
0
Camps Cleared
0
530,385
Distance Traveled
491,833
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,935
987
63
13
0
105,165
1
W
Chernobog
4,085
817
43
9
0
96,520
3
L
Jormungandr
3,426
685
16
3
0
103,163
1
W
Yemoja
3,677
735
10
2
0
88,670
2
L
Medusa
3,708
742
26
5
0
99,629
0
W
Gilgamesh
3,646
729
41
8
0
128,456
0
L
Freya
3,534
707
36
7
0
89,624
1
W
Chaac
3,157
631
13
3
0
111,574
1
L
Vulcan
2,931
586
14
3
0
79,319
2
L
Loki
4,127
825
38
8
0
120,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role