Player Matchup

Yemoja
Yemoja
Fruit_Individual
Yemoja
Level 47
God Stats
5W - 7L
1,543 SR
Queue Stats
169W - 188L
1,399 Elo+
Solo
Hachiman
Hachiman
Nioxmo
Hachiman
Level 100
God Stats
0W - 1L
1,325 SR
Queue Stats
235W - 219L
1,527 Elo+
Party 3
Gilgamesh
Gilgamesh
XCFKSA3
Gilgamesh
Level 42
God Stats
12W - 8L
1,668 SR
Queue Stats
105W - 103L
1,443 Elo+
Solo
Anubis
Anubis
Xifoyll
Anubis
Level 48
God Stats
6W - 3L
1,710 SR
Queue Stats
149W - 111L
1,544 Elo+
Party 3
Fenrir
Fenrir
cTom_59
Fenrir
Level 118
God Stats
3W - 12L
1,264 SR
Queue Stats
342W - 297L
1,558 Elo+
Party 3
Team Averages
Level 71
1,502 SR
1,494 Elo+

VS

Team Averages
Level 80
1,529 SR
1,528 Elo+
Bakasura
Bakasura
ByMaGnuuss
Bakasura
Level 117
God Stats
2W - 1L
1,565 SR
Queue Stats
240W - 73L
1,717 Elo+
Party 1
Khepri
Khepri
FeminancyPeliazu
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
Hachies
Danzaburou
Level 3
God Stats
1W - 1L
1,321 SR
Queue Stats
2W - 1L
1,259 Elo+
Party 2
Janus
Janus
KakiiSevilla
Janus
Level 158
God Stats
26W - 8L
1,772 SR
Queue Stats
508W - 147L
1,806 Elo+
Party 1
Nike
Nike
jerval38
Nike
Level 114
God Stats
2W - 1L
1,487 SR
Queue Stats
305W - 299L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,714
448
2,797
15,339
5,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hachiman
Nioxmo
Hachiman
14
5 / 2 / 2
8,470
565
10,720
9,054
2,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
XCFKSA3
Gilgamesh
12
1 / 9 / 0
7,350
490
4,154
13,931
8,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Xifoyll
Anubis
11
1 / 2 / 1
6,623
442
4,066
8,776
2,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
cTom_59
Fenrir
11
1 / 3 / 1
6,792
453
2,874
10,036
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByMaGnuuss
Bakasura
17
8 / 0 / 1
9,472
631
5,945
10,362
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 10
6,913
461
4,810
9,431
8,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Hachies
Danzaburou
13
1 / 6 / 5
8,164
544
7,002
10,271
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 4
8,667
578
11,878
5,251
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
8 / 1 / 5
9,869
658
10,895
11,278
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
22
22
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ByMaGnuuss
Bakasura
8
0
1
8.5
W
0
0
10
5
L
0
6
4
0.33
W
Danzaburou
Hachies
Danzaburou
1
6
5
0.58
W
5
1
4
7
L
Hachiman
Nioxmo
Hachiman
5
2
2
3
L
Gilgamesh
XCFKSA3
Gilgamesh
1
9
0
0.11
L
Anubis
Xifoyll
Anubis
1
2
1
0.75
L
Fenrir
cTom_59
Fenrir
1
3
1
0.5
W
Nike
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
40,530
57,136
Taken
46,593
22,114
Mitigated
26,693
17,841
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ByMaGnuuss
Bakasura
5,945
4,424
0
6,610
10,362
5,789
132
1,315
9,047
0
62,609
W
4,810
668
255
2,500
9,431
8,461
89
2,102
7,329
18,722
0
L
2,797
700
2,244
3,517
15,339
5,284
0
7,814
6,450
17,224
0
W
Danzaburou
Hachies
Danzaburou
7,002
2,831
0
1,807
10,271
2,571
1,000
2,507
7,764
0
47,254
W
11,878
1,497
0
482
5,251
1,527
147
850
4,401
64,702
0
L
Hachiman
Nioxmo
Hachiman
10,720
5,444
0
2,096
9,054
2,603
0
1,734
7,274
0
55,515
L
Gilgamesh
XCFKSA3
Gilgamesh
4,154
1,036
0
3,153
13,931
8,291
0
2,544
10,511
0
33,285
L
Anubis
Xifoyll
Anubis
4,066
249
0
4,021
8,776
2,950
31
3,196
5,347
35,261
0
L
Fenrir
cTom_59
Fenrir
2,874
1,032
0
2,810
10,036
2,986
0
2,159
7,654
0
40,683
W
Nike
10,895
1,513
0
4,213
11,278
8,345
49
89
11,189
5,024
58,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
43,085
337
Minions Killed
505
0
Camps Cleared
0
1,420,579
Distance Traveled
1,557,036
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,472
631
140
9
0
374,779
2
W
Khepri
6,913
461
18
1
0
312,923
1
L
Yemoja
6,714
448
21
1
0
269,409
3
W
Danzaburou
8,164
544
88
6
0
260,113
2
W
Janus
8,667
578
135
9
0
316,306
4
L
Hachiman
8,470
565
99
7
0
276,092
4
L
Gilgamesh
7,350
490
66
4
0
260,952
0
L
Anubis
6,623
442
70
5
0
263,301
4
L
Fenrir
6,792
453
81
5
0
350,825
3
W
Nike
9,869
658
124
8
0
292,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role