Player Matchup

Bastet
Bastet
DerKaffeeKuchen
Bastet
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 2
Hel
Hel
Mionnfola
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,114 Elo+
Party 2
Tyr
Tyr
siramex
Tyr
Level 106
God Stats
0W - 1L
1,606 SR
Queue Stats
5W - 13L
1,146 Elo+
Party 2
Team Averages
Level 59
1,535 SR
1,174 Elo+

VS

Team Averages
Level 67
1,519 SR
1,418 Elo+
Ganesha
Ganesha
JustPerineum
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,405 Elo+
Party 1
Chaac
Chaac
NoldorFeanoR
Chaac
Level 48
God Stats
3W - 4L
1,557 SR
Queue Stats
6W - 8L
1,426 Elo+
Solo
Nox
Nox
Ramsu00
Nox
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
10,803
540
8,814
13,133
3,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 2 / 4
12,929
646
12,098
12,818
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
18
4 / 3 / 4
12,940
647
11,950
17,875
18,680
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JustPerineum
Ganesha
17
0 / 2 / 11
12,006
600
7,918
14,499
19,062
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 3 / 8
12,715
636
18,296
21,004
26,544
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nox
20
8 / 3 / 3
14,216
711
9,606
11,649
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
11
11
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Ganesha
JustPerineum
Ganesha
0
2
11
2.75
L
4
2
4
3
W
3
3
8
2.33
W
Nox
8
3
3
3.17
L
Tyr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
35,820
43,826
Taken
47,152
26,188
Mitigated
50,894
19,515
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,814
3,106
0
1,011
13,133
3,493
231
5,485
7,648
0
13,544
W
Ganesha
JustPerineum
Ganesha
7,918
246
1,819
914
14,499
19,062
716
3,774
10,725
23,507
0
L
12,098
2,668
7,476
7,433
12,818
4,015
579
4,923
7,895
58,939
0
W
18,296
1,455
0
5,162
21,004
26,544
108
6,770
14,234
1,696
45,303
W
Nox
9,606
1,061
0
0
11,649
5,288
682
2,166
9,483
72,646
0
L
Tyr
11,950
1,725
0
3,595
17,875
18,680
323
7,652
10,223
33
36,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,672
Gold Earned
38,937
165
Minions Killed
227
4
Camps Cleared
7
1,056,837
Distance Traveled
1,001,969
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,803
540
12
1
0
331,668
4
W
Ganesha
12,006
600
3
0
0
315,629
4
L
Hel
12,929
646
93
5
1
329,501
0
W
Chaac
12,715
636
72
4
1
373,095
3
W
Nox
14,216
711
152
8
6
313,245
1
L
Tyr
12,940
647
60
3
3
395,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role