Player Matchup

Persephone
Persephone
DavrielCane
Persephone
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
608W - 636L
1,824 Elo+
Solo
Mulan
Mulan
Polysome
Mulan
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
50W - 58L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SigmaWix
Hou Yi
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 4
Agni
Agni
kecek11
Agni
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 17L
1,500 Elo+
Party 4
Chaac
Chaac
martincooooo
Chaac
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 71L
1,500 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,565 Elo+

VS

Team Averages
Level 47
1,500 SR
1,541 Elo+
Bacchus
Bacchus
Brawler6
Bacchus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
KeanuLeeve
Hercules
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Medusa
Medusa
kazumakiryu3580
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,707 Elo+
Solo
Serqet
Serqet
kevindu4450
Serqet
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 64L
1,500 Elo+
Party 3
Sol
Sol
mcbeen
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DavrielCane
Persephone
18
2 / 3 / 10
10,668
821
13,051
8,972
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
Polysome
Mulan
16
5 / 1 / 13
10,019
771
13,973
11,203
8,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
SigmaWix
Hou Yi
17
8 / 4 / 10
10,900
838
9,456
9,610
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
kecek11
Agni
17
4 / 1 / 11
10,486
807
11,729
7,444
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 1 / 13
10,512
809
9,243
16,401
9,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brawler6
Bacchus
15
3 / 3 / 2
9,634
741
6,406
17,040
23,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KeanuLeeve
Hercules
15
1 / 7 / 3
9,001
692
3,126
21,015
20,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 8 / 2
8,069
621
2,202
10,343
3,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
17
4 / 4 / 1
10,020
771
10,709
12,798
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
mcbeen
Sol
17
2 / 2 / 4
9,688
745
15,711
9,292
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
24
Kills
10
10
Deaths
24
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brawler6
Bacchus
3
3
2
1.33
W
Persephone
DavrielCane
Persephone
2
3
10
2.33
L
Hercules
KeanuLeeve
Hercules
1
7
3
0.36
W
Mulan
Polysome
Mulan
5
1
13
11.5
W
Hou Yi
SigmaWix
Hou Yi
8
4
10
3.25
L
0
8
2
0.13
W
Agni
kecek11
Agni
4
1
11
9.5
L
Serqet
4
4
1
1.13
W
5
1
13
11.5
L
Sol
mcbeen
Sol
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,452
Damage
38,154
53,630
Taken
70,488
27,692
Mitigated
56,822
18,094
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brawler6
Bacchus
6,406
756
1,586
3,185
17,040
23,723
0
4,871
11,769
19,896
0
W
Persephone
DavrielCane
Persephone
13,051
2,049
0
1,337
8,972
3,493
540
5,376
3,529
43,139
0
L
Hercules
KeanuLeeve
Hercules
3,126
560
21
4,570
21,015
20,352
0
7,296
13,063
2,496
9,727
W
Mulan
Polysome
Mulan
13,973
3,160
551
5,488
11,203
8,542
770
4,850
5,886
54
20,244
W
Hou Yi
SigmaWix
Hou Yi
9,456
4,268
0
1,188
9,610
3,346
2,435
4,314
5,028
0
31,819
L
2,202
871
0
108
10,343
3,507
220
5,092
4,949
0
7,932
W
Agni
kecek11
Agni
11,729
1,070
237
1,494
7,444
2,423
892
2,396
4,634
42,866
0
L
Serqet
10,709
3,155
0
1,306
12,798
5,324
0
3,436
9,224
0
37,278
W
9,243
915
0
7,799
16,401
9,888
544
5,105
10,826
0
33,654
L
Sol
mcbeen
Sol
15,711
2,777
0
2,895
9,292
3,916
0
3,529
5,492
52,657
4,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
46,412
222
Minions Killed
211
0
Camps Cleared
0
1,378,460
Distance Traveled
1,195,056
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,634
741
16
1
0
235,573
3
W
Persephone
10,668
821
78
6
0
265,625
1
L
Hercules
9,001
692
21
2
0
240,524
0
W
Mulan
10,019
771
14
1
0
284,140
1
W
Hou Yi
10,900
838
39
3
0
268,262
2
L
Medusa
8,069
621
16
1
0
133,540
0
W
Agni
10,486
807
60
5
0
271,370
3
L
Serqet
10,020
771
63
5
0
296,238
2
W
Chaac
10,512
809
31
2
0
289,063
0
L
Sol
9,688
745
95
7
0
289,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role