Player Matchup

Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Fresive
Scylla
Bronze III
Level 66
God Stats
0W - 1L
1,825 SR
Queue Stats
4W - 6L
1,592 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Kissmyhomies
Ah Muzen Cab
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,592 MMR
Party 1
Yemoja
Yemoja
Bronze III
LEGIQN
Yemoja
Bronze III
Level 160
God Stats
14W - 16L
1,632 SR
Queue Stats
158W - 115L
1,592 MMR
Solo
Pele
Pele
Silver I
χanqu
Pele
Silver I
Level 128
God Stats
2W - 2L
1,641 SR
Queue Stats
124W - 132L
1,592 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,619 SR
1,574 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,657 SR
1,574 MMR
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
NotedPigeon
Ganesha
Silver I
Level 160
God Stats
11W - 8L
1,599 SR
Queue Stats
266W - 261L
1,592 MMR
Solo
Kali
Kali
Bronze III
RAWRoh
Kali
Bronze III
Level 82
God Stats
7W - 2L
1,869 SR
Queue Stats
68W - 37L
1,548 MMR
Solo
Guan Yu
Guan Yu
Silver I
RAZERS1
Guan Yu
Silver I
Level 147
God Stats
30W - 19L
1,645 SR
Queue Stats
108W - 111L
1,591 MMR
Party 2
Janus
Janus
Silver I
TheAl3xand3r
Janus
Silver I
Level 128
God Stats
19W - 13L
1,674 SR
Queue Stats
44W - 45L
1,637 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 4 / 2
9,438
497
12,229
26,258
35,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Fresive
Scylla
14
0 / 5 / 1
8,161
430
4,304
9,122
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Kissmyhomies
Ah Muzen Cab
12
0 / 8 / 1
7,613
401
9,675
15,850
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
LEGIQN
Yemoja
13
0 / 2 / 3
8,779
462
8,169
14,028
10,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
χanqu
Pele
16
6 / 4 / 0
9,771
514
6,427
14,861
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArtioCliodhnaOsirisMulan

VS

Bans
AtlasSolGilgameshCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
9 / 0 / 4
14,375
757
18,632
13,798
6,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
NotedPigeon
Ganesha
16
0 / 2 / 10
10,707
564
5,594
16,064
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
RAWRoh
Kali
20
11 / 1 / 7
13,832
728
20,805
19,994
9,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
RAZERS1
Guan Yu
19
1 / 1 / 2
12,251
645
9,076
21,436
20,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
2 / 2 / 5
12,544
660
8,060
10,471
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
23
23
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
2
0.25
W
Apollo
 
Apollo
9
0
4
11
L
Scylla
Fresive
Scylla
0
5
1
0.1
L
Ah Muzen Cab
Kissmyhomies
Ah Muzen Cab
0
8
1
0.06
L
Yemoja
LEGIQN
Yemoja
0
2
3
0.75
W
Ganesha
NotedPigeon
Ganesha
0
2
10
2.5
W
Kali
RAWRoh
Kali
11
1
7
14.5
W
Guan Yu
RAZERS1
Guan Yu
1
1
2
2
W
2
2
5
2.25
L
Pele
χanqu
Pele
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,804
Damage
62,167
80,119
Taken
81,763
59,366
Mitigated
55,761
27,025
Healing
45,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
12,229
1,486
134
13,131
26,258
35,425
0
2,080
24,178
64,650
0
W
Apollo
 
Apollo
18,632
12,688
0
8,935
13,798
6,017
7,922
2,571
11,227
0
116,307
L
Scylla
Fresive
Scylla
4,304
200
0
250
9,122
3,000
0
3,350
5,772
59,808
0
L
Ah Muzen Cab
Kissmyhomies
Ah Muzen Cab
9,675
3,219
0
2,476
15,850
4,886
0
1,098
14,752
0
57,053
L
Yemoja
LEGIQN
Yemoja
8,169
1,206
3,401
2,421
14,028
10,407
0
3,022
11,006
39,758
0
W
Ganesha
NotedPigeon
Ganesha
5,594
505
735
5,579
16,064
15,735
58
4,686
11,171
22,833
2,342
W
Kali
RAWRoh
Kali
20,805
11,604
0
10,646
19,994
9,058
619
5,162
14,615
0
122,919
W
Guan Yu
RAZERS1
Guan Yu
9,076
2,068
2,686
12,356
21,436
20,699
1,428
9,572
10,252
0
77,524
W
8,060
392
151
3,949
10,471
4,252
571
4,647
5,778
109,290
0
L
Pele
χanqu
Pele
6,427
820
0
5,212
14,861
5,648
0
3,263
11,598
0
64,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,762
Gold Earned
63,709
523
Minions Killed
738
0
Camps Cleared
0
1,850,799
Distance Traveled
2,147,599
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,438
497
126
7
0
370,540
5
W
Apollo
14,375
757
234
12
0
405,866
9
L
Scylla
8,161
430
132
7
0
363,061
7
L
Ah Muzen Cab
7,613
401
91
5
0
341,604
7
L
Yemoja
8,779
462
62
3
0
351,803
4
W
Ganesha
10,707
564
6
0
0
421,542
8
W
Kali
13,832
728
155
8
0
489,456
4
W
Guan Yu
12,251
645
153
8
0
419,530
5
W
Janus
12,544
660
190
10
0
411,205
4
L
Pele
9,771
514
112
6
0
423,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role