Player Matchup

Kukulkan
Kukulkan
AveneL
Kukulkan
Level 81
God Stats
32W - 24L
1,560 SR
Queue Stats
32W - 24L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
UnhoIy Gsus
Cabrakan
Level 68
God Stats
3W - 2L
1,597 SR
Queue Stats
22W - 25L
1,480 Elo+
Party 1
Chaac
Chaac
V ILL N
Chaac
Level 160
God Stats
5W - 4L
1,514 SR
Queue Stats
27W - 16L
1,572 Elo+
Party 1
Team Averages
Level 103
1,557 SR
1,530 Elo+

VS

Team Averages
Level 96
1,573 SR
1,521 Elo+
Arachne
Arachne
 
Arachne
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jlowe_2134
Gilgamesh
Level 51
God Stats
70W - 50L
1,662 SR
Queue Stats
168W - 123L
1,597 Elo+
Solo
Merlin
Merlin
PupBKA
Merlin
Level 123
God Stats
2W - 3L
1,558 SR
Queue Stats
80W - 88L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AveneL
Kukulkan
19
2 / 0 / 9
12,871
715
8,322
6,280
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
UnhoIy Gsus
Cabrakan
18
7 / 6 / 3
12,864
715
14,703
19,134
9,735
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
V ILL N
Chaac
17
2 / 5 / 9
11,661
648
9,856
20,441
23,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 6 / 6
10,971
610
4,158
13,155
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Jlowe_2134
Gilgamesh
17
2 / 4 / 8
12,009
667
7,394
18,946
20,059
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
PupBKA
Merlin
19
5 / 1 / 5
13,091
727
25,432
5,332
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
11
Kills
10
11
Deaths
11
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
6
1
W
Kukulkan
AveneL
Kukulkan
2
0
9
6.5
L
Gilgamesh
Jlowe_2134
Gilgamesh
2
4
8
1.5
L
Merlin
PupBKA
Merlin
5
1
5
7.5
W
Cabrakan
UnhoIy Gsus
Cabrakan
7
6
3
1.42
W
Chaac
V ILL N
Chaac
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
36,984
45,855
Taken
37,433
34,841
Mitigated
26,067
15,112
Healing
1,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,158
3,540
0
798
13,155
4,106
0
8,277
4,674
0
14,808
W
Kukulkan
AveneL
Kukulkan
8,322
480
1,431
1,718
6,280
1,611
729
4,336
1,568
79,478
0
L
Gilgamesh
Jlowe_2134
Gilgamesh
7,394
656
0
87
18,946
20,059
0
12,131
6,663
4,260
23,475
L
Merlin
PupBKA
Merlin
25,432
1,978
0
336
5,332
1,902
0
3,066
2,266
86,262
0
W
Cabrakan
UnhoIy Gsus
Cabrakan
14,703
913
0
2,813
19,134
9,735
796
11,888
6,712
45,408
0
W
Chaac
V ILL N
Chaac
9,856
522
425
8,725
20,441
23,495
446
10,583
9,287
1,242
36,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
36,071
259
Minions Killed
207
11
Camps Cleared
6
997,181
Distance Traveled
814,799
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,971
610
24
1
1
204,074
3
W
Kukulkan
12,871
715
175
10
3
353,409
2
L
Gilgamesh
12,009
667
40
2
2
292,070
0
L
Merlin
13,091
727
143
8
3
318,655
3
W
Cabrakan
12,864
715
34
2
7
317,573
1
W
Chaac
11,661
648
50
3
1
326,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role