Player Matchup

Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ItzJaeger
Vamana
Level 72
God Stats
17W - 15L
1,489 SR
Queue Stats
261W - 398L
1,319 Elo+
Solo
Ra
Ra
Jgha
Ra
Level 66
God Stats
6W - 6L
1,418 SR
Queue Stats
30W - 25L
1,467 Elo+
Solo
Ymir
Ymir
Notsogoodgamer
Ymir
Level 89
God Stats
3W - 2L
1,726 SR
Queue Stats
122W - 150L
1,392 Elo+
Solo
Neith
Neith
jhonnywar64
Neith
Level 86
God Stats
1W - 2L
1,473 SR
Queue Stats
37W - 26L
1,529 Elo+
Solo
Team Averages
Level 71
1,521 SR
1,441 Elo+

VS

Team Averages
Level 39
1,328 SR
1,291 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
EpicPlet33
Izanami
Level 16
God Stats
6W - 23L
1,127 SR
Queue Stats
6W - 26L
1,076 Elo+
Party 1
Sylvanus
Sylvanus
NordLichtZocker
Sylvanus
Level 64
God Stats
4W - 6L
1,327 SR
Queue Stats
65W - 73L
1,445 Elo+
Solo
Mulan
Mulan
PPKIDS
Mulan
Level 37
God Stats
4W - 8L
1,297 SR
Queue Stats
11W - 35L
1,180 Elo+
Party 1
Horus
Horus
scorpion3539
Horus
Level 47
God Stats
12W - 21L
1,388 SR
Queue Stats
116W - 145L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 4 / 0
4,379
438
1,142
5,071
1,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
ItzJaeger
Vamana
10
0 / 1 / 0
5,560
556
3,133
6,059
3,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
Jgha
Ra
6
0 / 4 / 0
4,259
426
773
3,881
617
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 4 / 1
4,453
445
1,729
6,878
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 3 / 0
4,994
499
1,451
4,373
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 1 / 3
5,716
572
3,812
4,848
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
EpicPlet33
Izanami
11
3 / 1 / 2
6,304
630
2,283
3,042
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
8
1 / 0 / 4
5,450
545
1,260
4,322
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
PPKIDS
Mulan
10
0 / 0 / 1
5,571
557
2,708
3,822
2,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
9 / 0 / 2
6,805
681
6,379
3,665
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
16
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
0
0.25
W
Arachne
 
Arachne
3
1
3
4.5
W
Izanami
EpicPlet33
Izanami
3
1
2
4
L
Vamana
ItzJaeger
Vamana
0
1
0
0
L
Ra
Jgha
Ra
0
4
0
0
W
Sylvanus
1
0
4
3
L
0
4
1
0.13
W
Mulan
PPKIDS
Mulan
0
0
1
0.5
L
1
3
0
0.33
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,228
Damage
16,442
26,262
Taken
19,699
10,410
Mitigated
9,505
4,678
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,142
856
0
546
5,071
1,813
0
0
5,071
0
12,299
W
Arachne
 
Arachne
3,812
2,406
0
2,320
4,848
1,855
0
411
4,303
0
24,653
W
Izanami
EpicPlet33
Izanami
2,283
1,745
0
0
3,042
751
702
333
2,709
0
36,421
L
Vamana
ItzJaeger
Vamana
3,133
1,300
0
2,515
6,059
3,107
0
0
5,761
0
35,246
L
Ra
Jgha
Ra
773
113
0
332
3,881
617
0
119
3,762
12,420
0
W
Sylvanus
1,260
761
746
1,392
4,322
3,283
294
1,125
3,197
11,740
0
L
1,729
330
0
403
6,878
3,738
72
956
5,922
14,652
0
W
Mulan
PPKIDS
Mulan
2,708
117
0
1,805
3,822
2,003
0
0
3,473
0
29,507
L
1,451
578
0
882
4,373
1,135
40
185
4,188
0
21,861
W
6,379
3,168
393
1,674
3,665
1,613
0
633
2,995
0
32,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,645
Gold Earned
29,846
224
Minions Killed
283
0
Camps Cleared
0
816,331
Distance Traveled
984,090
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,379
438
35
4
0
154,163
2
W
Arachne
5,716
572
54
5
0
199,057
2
W
Izanami
6,304
630
81
8
0
185,333
0
L
Vamana
5,560
556
86
9
0
205,855
0
L
Ra
4,259
426
27
3
0
133,655
1
W
Sylvanus
5,450
545
19
2
0
183,073
0
L
Ymir
4,453
445
21
2
0
157,798
3
W
Mulan
5,571
557
66
7
0
199,484
3
L
Neith
4,994
499
55
6
0
164,860
3
W
Horus
6,805
681
63
6
0
217,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role