Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Hidrogeneo
Scylla
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,786 Elo+
Party 2
Rama
Rama
Méycry
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,673 Elo+
Party 3
Horus
Horus
StockMarrow7703
Horus
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,857 Elo+
Solo
Tiamat
Tiamat
dientudo
Tiamat
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 109
1,500 SR
1,663 Elo+

VS

Team Averages
Level 83
1,500 SR
1,413 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ekip1
Ah Muzen Cab
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 28L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
NineSixFLK
Baron Samedi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
borghis3
Kumbhakarna
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 26L
1,362 Elo+
Party 1
Nox
Nox
codigo_gost
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 3 / 7
8,428
843
10,653
7,063
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Hidrogeneo
Scylla
16
10 / 1 / 5
9,323
932
12,222
5,032
1,800
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Rama
Méycry
Rama
16
4 / 0 / 4
8,614
861
8,399
6,829
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 17
7,795
780
5,726
11,984
10,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
dientudo
Tiamat
13
1 / 1 / 4
7,453
745
2,333
3,658
1,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 3 / 3
7,488
749
6,900
8,667
3,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Ekip1
Ah Muzen Cab
13
2 / 5 / 4
7,336
734
6,875
9,515
3,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NineSixFLK
Baron Samedi
14
3 / 2 / 3
7,629
763
7,080
7,193
3,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
borghis3
Kumbhakarna
10
0 / 5 / 2
6,162
616
2,450
12,224
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
0 / 7 / 2
6,273
627
3,205
7,294
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
22
Kills
8
8
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
7
3.17
L
Ne Zha
 
Ne Zha
3
3
3
1.5
L
Ah Muzen Cab
Ekip1
Ah Muzen Cab
2
5
4
0.8
W
Scylla
Hidrogeneo
Scylla
10
1
5
12.5
W
Rama
Méycry
Rama
4
0
4
6
L
Baron Samedi
NineSixFLK
Baron Samedi
3
2
3
2.25
W
1
3
17
3.17
L
Kumbhakarna
borghis3
Kumbhakarna
0
5
2
0.2
L
0
7
2
0.14
W
Tiamat
dientudo
Tiamat
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,333
Damage
26,510
34,566
Taken
44,893
19,416
Mitigated
20,231
13,043
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,653
4,337
0
1,175
7,063
2,514
851
2,333
4,454
0
27,057
L
Ne Zha
 
Ne Zha
6,900
1,550
0
2,268
8,667
3,971
0
1,379
7,288
0
25,588
L
Ah Muzen Cab
Ekip1
Ah Muzen Cab
6,875
2,067
0
831
9,515
3,009
0
4,549
4,966
0
19,958
W
Scylla
Hidrogeneo
Scylla
12,222
982
0
1,336
5,032
1,800
685
856
4,176
38,872
0
W
Rama
Méycry
Rama
8,399
5,386
0
3,078
6,829
2,537
1,805
2,229
4,487
0
39,573
L
Baron Samedi
NineSixFLK
Baron Samedi
7,080
991
2,234
3,030
7,193
3,543
0
2,450
4,743
23,731
0
W
5,726
1,802
2,534
3,755
11,984
10,844
34
6,223
5,251
0
6,532
L
Kumbhakarna
borghis3
Kumbhakarna
2,450
91
0
156
12,224
7,596
0
5,407
6,817
4,149
0
L
3,205
376
340
166
7,294
2,112
0
770
6,524
6,867
0
W
Tiamat
dientudo
Tiamat
2,333
453
38
1,127
3,658
1,721
225
670
2,880
15,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
34,888
231
Minions Killed
122
0
Camps Cleared
0
1,081,472
Distance Traveled
904,949
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,428
843
35
4
0
226,473
4
L
Ne Zha
7,488
749
29
3
0
202,508
2
L
Ah Muzen Cab
7,336
734
41
4
0
170,330
3
W
Scylla
9,323
932
58
6
0
226,138
1
W
Rama
8,614
861
96
10
0
212,837
0
L
Baron Samedi
7,629
763
33
3
0
194,847
9
W
Horus
7,795
780
8
1
0
217,862
1
L
Kumbhakarna
6,162
616
2
0
0
180,778
1
L
Nox
6,273
627
17
2
0
156,486
0
W
Tiamat
7,453
745
34
3
0
198,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role