Player Matchup

Janus
Janus
JahzzIndo
Janus
Level 158
God Stats
8W - 7L
1,557 SR
Queue Stats
1,053W - 1,051L
1,562 Elo+
Party 1
Anubis
Anubis
Jmama
Anubis
Level 25
God Stats
2W - 0L
1,742 SR
Queue Stats
51W - 38L
1,610 Elo+
Party 1
Awilix
Awilix
LaZboubinette
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,618 Elo+
Party 1
Hades
Hades
Parufeczkunia
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,679 Elo+
Party 2
Agni
Agni
SmutnaBuzia
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,679 Elo+
Party 2
Team Averages
Level 67
1,560 SR
1,630 Elo+

VS

Team Averages
Level 52
1,509 SR
1,354 Elo+
Artemis
Artemis
MRSLEVIN
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,367 Elo+
Party 3
Bacchus
Bacchus
SmashBaj
Bacchus
Level 106
God Stats
0W - 1L
1,545 SR
Queue Stats
16W - 21L
1,350 Elo+
Party 3
Medusa
Medusa
StrangeMatt
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 3
Geb
Geb
groovy_petouzz
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,246 Elo+
Solo
Cerberus
Cerberus
merkidge
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JahzzIndo
Janus
17
6 / 2 / 11
9,854
985
13,423
5,689
2,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Jmama
Anubis
15
7 / 5 / 11
9,168
917
12,899
8,561
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 14
8,769
877
6,920
10,897
8,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 12
8,354
835
9,188
11,199
6,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 12
8,972
897
13,155
7,336
2,485
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MRSLEVIN
Artemis
14
5 / 4 / 10
8,372
837
11,383
7,939
3,361
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SmashBaj
Bacchus
13
2 / 5 / 8
7,779
778
5,735
15,344
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
14
6 / 5 / 9
8,093
809
10,812
13,160
5,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 10
8,122
812
5,617
11,733
14,815
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
merkidge
Cerberus
13
1 / 4 / 10
7,277
728
5,017
14,108
10,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
65
22
Kills
18
19
Deaths
22
60
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Janus
JahzzIndo
Janus
6
2
11
5.75
W
Anubis
Jmama
Anubis
7
5
11
2.5
W
5
3
14
4
L
Artemis
MRSLEVIN
Artemis
5
4
10
2.5
W
1
5
12
1.4
L
Bacchus
SmashBaj
Bacchus
2
5
8
1.2
W
3
4
12
2.25
L
Medusa
6
5
9
2.1
L
4
4
10
2.25
L
Cerberus
merkidge
Cerberus
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,585
Damage
38,564
43,682
Taken
62,284
23,662
Mitigated
51,501
14,003
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
JahzzIndo
Janus
13,423
514
1,308
1,022
5,689
2,070
1,193
1,998
3,691
28,276
0
W
Anubis
Jmama
Anubis
12,899
1,367
318
990
8,561
4,109
739
2,808
5,753
22,160
0
W
6,920
1,299
1,783
3,799
10,897
8,775
541
4,283
6,614
2,472
10,800
L
Artemis
MRSLEVIN
Artemis
11,383
3,551
1,451
1,303
7,939
3,361
0
5,841
2,098
0
21,930
W
9,188
838
1,473
2,712
11,199
6,223
1,296
4,305
6,894
16,870
0
L
Bacchus
SmashBaj
Bacchus
5,735
750
1,079
2,319
15,344
17,211
0
12,534
2,810
9,652
0
W
13,155
435
199
399
7,336
2,485
1,524
2,975
4,361
19,708
0
L
Medusa
10,812
5,666
1,074
4,218
13,160
5,371
0
11,165
1,995
0
17,539
L
5,617
497
1,712
1,661
11,733
14,815
0
8,576
3,157
16,104
0
L
Cerberus
merkidge
Cerberus
5,017
158
1,017
2,706
14,108
10,743
0
11,920
2,188
11,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,117
Gold Earned
39,643
103
Minions Killed
93
0
Camps Cleared
0
907,607
Distance Traveled
868,958
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,854
985
35
4
0
207,830
0
W
Anubis
9,168
917
25
3
0
150,692
1
W
Awilix
8,769
877
5
1
0
205,660
0
L
Artemis
8,372
837
30
3
0
180,596
0
W
Hades
8,354
835
16
2
0
154,834
0
L
Bacchus
7,779
778
8
1
0
178,662
0
W
Agni
8,972
897
22
2
0
188,591
1
L
Medusa
8,093
809
18
2
0
161,296
3
L
Geb
8,122
812
19
2
0
170,574
1
L
Cerberus
7,277
728
18
2
0
177,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role