Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
KxyyTee
Ah Muzen Cab
Bronze III
Level 103
God Stats
9W - 14L
1,549 SR
Queue Stats
443W - 431L
1,481 MMR
Solo
Fenrir
Fenrir
Bronze III
Nussack9057
Fenrir
Bronze III
Level 147
God Stats
19W - 9L
1,741 SR
Queue Stats
237W - 227L
2,322 MMR
Solo
Hachiman
Hachiman
Silver II
SX_Aioros
Hachiman
Silver II
Level 149
God Stats
6W - 5L
1,606 SR
Queue Stats
500W - 506L
1,492 MMR
Solo
Geb
Geb
Bronze III
TheToastySage
Geb
Bronze III
Level 146
God Stats
1W - 1L
1,343 SR
Queue Stats
842W - 834L
1,458 MMR
Solo
Poseidon
Poseidon
Bronze III
dimesniffer
Poseidon
Bronze III
Level 85
God Stats
1W - 2L
1,237 SR
Queue Stats
13W - 24L
1,459 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,495 SR
1,643 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,673 SR
1,474 MMR
Ravana
Ravana
Bronze III
ChronosBeyond
Ravana
Bronze III
Level 148
God Stats
4W - 1L
1,794 SR
Queue Stats
113W - 104L
1,862 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Devour1
Cthulhu
Bronze III
Level 89
God Stats
1W - 3L
1,601 SR
Queue Stats
7W - 9L
1,475 MMR
Solo
Set
Set
Bronze III
RisingPapaz
Set
Bronze III
Level 146
God Stats
0W - 1L
1,457 SR
Queue Stats
35W - 42L
1,116 MMR
Party 1
Zeus
Zeus
Bronze III
Watertakeallair
Zeus
Bronze III
Level 160
God Stats
60W - 44L
1,735 SR
Queue Stats
505W - 500L
1,457 MMR
Solo
Apollo
Apollo
Bronze III
llPHILAGODll
Apollo
Bronze III
Level 96
God Stats
1W - 1L
1,780 SR
Queue Stats
93W - 95L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KxyyTee
Ah Muzen Cab
20
11 / 2 / 9
17,913
689
34,802
23,221
19,304
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
2 / 3 / 6
13,972
537
10,290
19,089
13,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
SX_Aioros
Hachiman
20
9 / 4 / 7
16,121
620
22,750
24,029
7,948
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 3 / 18
14,555
560
11,326
21,581
26,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
dimesniffer
Poseidon
20
13 / 5 / 0
15,522
597
10,959
13,900
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CliodhnaGilgameshBastet

VS

Bans
LokiCharybdisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 3
13,701
527
16,395
21,123
14,236
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Devour1
Cthulhu
17
1 / 6 / 7
11,822
455
12,461
24,520
32,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
2 / 7 / 4
12,416
478
5,647
25,889
19,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 6 / 4
13,253
510
13,242
17,241
6,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
20
4 / 9 / 3
13,382
515
17,235
27,732
12,151
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
36
Kills
17
17
Deaths
36
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
8
3
1.19
L
Cthulhu
Devour1
Cthulhu
1
6
7
0.75
W
Ah Muzen Cab
KxyyTee
Ah Muzen Cab
11
2
9
7.75
W
Fenrir
2
3
6
1.67
L
2
7
4
0.57
W
Hachiman
SX_Aioros
Hachiman
9
4
7
3.13
W
1
3
18
3.33
L
2
6
4
0.67
W
Poseidon
dimesniffer
Poseidon
13
5
0
2.6
L
Apollo
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,127
Damage
64,980
101,820
Taken
116,505
71,772
Mitigated
85,223
36,230
Healing
28,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,395
6,174
0
4,071
21,123
14,236
796
2,429
17,939
0
93,208
L
Cthulhu
Devour1
Cthulhu
12,461
718
1,227
3,921
24,520
32,921
310
5,803
17,646
50,701
0
W
Ah Muzen Cab
KxyyTee
Ah Muzen Cab
34,802
15,437
0
9,348
23,221
19,304
10,152
6,467
16,083
0
166,704
W
Fenrir
10,290
4,707
0
7,336
19,089
13,198
0
2,932
15,827
0
98,840
L
5,647
1,011
0
4,518
25,889
19,276
0
3,032
21,687
0
75,265
W
Hachiman
SX_Aioros
Hachiman
22,750
14,681
0
11,810
24,029
7,948
4,903
5,099
18,810
0
118,939
W
11,326
1,974
969
4,637
21,581
26,239
128
6,539
14,745
40,883
0
L
13,242
1,354
0
4,131
17,241
6,639
1,412
3,095
13,344
88,425
0
W
Poseidon
dimesniffer
Poseidon
10,959
1,772
0
2,130
13,900
5,083
428
6,153
7,556
72,205
0
L
Apollo
17,235
11,439
0
10,164
27,732
12,151
183
6,993
20,444
0
109,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,083
Gold Earned
64,574
669
Minions Killed
728
0
Camps Cleared
0
2,459,172
Distance Traveled
2,347,333
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,701
527
155
6
0
522,240
0
L
Cthulhu
11,822
455
65
3
0
510,185
10
W
Ah Muzen Cab
17,913
689
224
9
0
526,388
1
W
Fenrir
13,972
537
122
5
0
446,597
1
L
Set
12,416
478
170
7
0
473,004
5
W
Hachiman
16,121
620
169
7
0
460,783
6
W
Geb
14,555
560
37
1
0
521,797
6
L
Zeus
13,253
510
168
6
0
396,814
3
W
Poseidon
15,522
597
117
5
0
503,607
4
L
Apollo
13,382
515
170
7
0
445,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role