Player Matchup

Bellona
Bellona
Bronze III
BrambIe
Bellona
Bronze III
Level 159
God Stats
0W - 2L
1,269 SR
Queue Stats
146W - 125L
1,501 MMR
Party 3
Baba Yaga
Baba Yaga
Bronze III
GodBleach
Baba Yaga
Bronze III
Level 156
God Stats
12W - 9L
1,623 SR
Queue Stats
256W - 261L
1,501 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
TeloScope
Hou Yi
Bronze III
Level 160
God Stats
0W - 1L
1,752 SR
Queue Stats
5W - 3L
1,501 MMR
Party 1
Achilles
Achilles
Bronze III
dylwa
Achilles
Bronze III
Level 155
God Stats
4W - 4L
1,755 SR
Queue Stats
125W - 109L
1,501 MMR
Party 3
Terra
Terra
Bronze III
xAndrew1024x
Terra
Bronze III
Level 160
God Stats
11W - 11L
1,749 SR
Queue Stats
301W - 289L
1,504 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 158
1,630 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,640 SR
1,508 MMR
Zeus
Zeus
Silver I
Deśt
Zeus
Silver I
Level 107
God Stats
2W - 2L
1,715 SR
Queue Stats
224W - 212L
1,543 MMR
Party 2
Mulan
Mulan
Bronze III
DuncleMArk
Mulan
Bronze III
Level 85
God Stats
1W - 0L
1,706 SR
Queue Stats
27W - 23L
1,500 MMR
Party 4
Bacchus
Bacchus
Bronze III
SMEĄG
Bacchus
Bronze III
Level 66
God Stats
3W - 1L
1,646 SR
Queue Stats
9W - 9L
1,500 MMR
Party 4
Freya
Freya
Bronze III
SadEboyHours
Freya
Bronze III
Level 118
God Stats
2W - 4L
1,548 SR
Queue Stats
223W - 239L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Warío
Gilgamesh
Silver II
Level 145
God Stats
4W - 2L
1,587 SR
Queue Stats
117W - 106L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrambIe
Bellona
16
5 / 8 / 4
10,402
495
9,618
18,514
11,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
GodBleach
Baba Yaga
16
1 / 5 / 3
10,335
492
12,855
13,281
6,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
TeloScope
Hou Yi
16
5 / 9 / 2
10,406
496
10,223
18,238
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
dylwa
Achilles
17
4 / 3 / 2
11,014
524
17,402
20,412
17,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 8
9,114
434
6,514
18,537
10,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CamazotzCliodhnaGebSolAtlas

VS

Bans
ChaacArtioThothBastetJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Deśt
Zeus
20
8 / 2 / 8
13,410
639
20,263
12,284
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
18
1 / 4 / 8
12,037
573
10,472
22,930
23,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
SMEĄG
Bacchus
16
3 / 2 / 12
11,368
541
9,672
18,508
24,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 6 / 6
12,389
590
15,575
16,877
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Warío
Gilgamesh
20
10 / 3 / 7
13,196
628
14,286
17,884
13,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
17
Kills
28
28
Deaths
17
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
BrambIe
Bellona
5
8
4
0.88
W
Zeus
Deśt
Zeus
8
2
8
6
W
Mulan
1
4
8
1.25
L
Baba Yaga
GodBleach
Baba Yaga
1
5
3
0.5
W
Bacchus
SMEĄG
Bacchus
3
2
12
4.5
W
6
6
6
1.5
L
Hou Yi
TeloScope
Hou Yi
5
9
2
0.67
W
Gilgamesh
Warío
Gilgamesh
10
3
7
4.5
L
Achilles
dylwa
Achilles
4
3
2
1.67
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,612
Damage
70,268
88,982
Taken
88,483
51,046
Mitigated
71,825
19,718
Healing
31,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BrambIe
Bellona
9,618
2,975
0
1,892
18,514
11,029
520
6,878
11,039
0
67,859
W
Zeus
Deśt
Zeus
20,263
2,095
0
3,081
12,284
4,629
3,282
6,274
6,010
141,097
0
W
Mulan
10,472
1,368
370
8,469
22,930
23,919
436
4,001
18,929
0
80,361
L
Baba Yaga
GodBleach
Baba Yaga
12,855
314
0
2,258
13,281
6,529
0
5,760
7,521
81,979
0
W
Bacchus
SMEĄG
Bacchus
9,672
820
1,621
6,624
18,508
24,233
211
5,559
12,949
26,737
2,507
W
15,575
6,343
0
6,569
16,877
5,146
674
3,016
13,861
79,051
0
L
Hou Yi
TeloScope
Hou Yi
10,223
5,112
0
2,213
18,238
5,487
0
11,614
6,624
0
67,161
W
Gilgamesh
Warío
Gilgamesh
14,286
5,754
0
4,514
17,884
13,898
1,215
4,133
13,751
0
108,073
L
Achilles
dylwa
Achilles
17,402
5,688
274
4,849
20,412
17,600
741
8,044
11,791
0
73,333
L
6,514
1,802
3,223
5,009
18,537
10,401
0
12,770
5,670
19,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,271
Gold Earned
62,400
560
Minions Killed
642
0
Camps Cleared
0
2,118,118
Distance Traveled
2,169,489
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,402
495
114
5
0
452,094
4
W
Zeus
13,410
639
190
9
0
410,710
4
W
Mulan
12,037
573
169
8
0
425,199
5
L
Baba Yaga
10,335
492
152
7
0
405,061
6
W
Bacchus
11,368
541
30
1
0
451,839
5
W
Freya
12,389
590
116
6
0
380,848
5
L
Hou Yi
10,406
496
122
6
0
349,118
2
W
Gilgamesh
13,196
628
137
7
0
500,893
0
L
Achilles
11,014
524
144
7
0
448,876
3
L
Terra
9,114
434
28
1
0
462,969
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role