Player Matchup

Sobek
Sobek
Silver I
Angelochang
Sobek
Silver I
Level 109
God Stats
13W - 7L
1,625 SR
Queue Stats
125W - 111L
1,571 MMR
Solo
Poseidon
Poseidon
Silver I
Beastrro
Poseidon
Silver I
Level 159
God Stats
2W - 0L
1,688 SR
Queue Stats
393W - 258L
1,643 MMR
Party 1
Mercury
Mercury
Silver I
JaguarXC
Mercury
Silver I
Level 158
God Stats
75W - 22L
1,862 SR
Queue Stats
138W - 81L
1,643 MMR
Party 1
Jing Wei
Jing Wei
Silver I
lHaymakerl
Jing Wei
Silver I
Level 160
God Stats
17W - 5L
1,891 SR
Queue Stats
486W - 327L
1,571 MMR
Solo
Chaac
Chaac
Silver I
sparkydewski
Chaac
Silver I
Level 142
God Stats
26W - 21L
1,660 SR
Queue Stats
515W - 502L
1,647 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,745 SR
1,615 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,554 SR
1,587 MMR
Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver I
FatHughHefner
Fenrir
Silver I
Level 149
God Stats
1W - 1L
1,859 SR
Queue Stats
40W - 13L
1,634 MMR
Party 2
Horus
Horus
Bronze III
iLegazy
Horus
Bronze III
Level 153
God Stats
0W - 2L
1,345 SR
Queue Stats
157W - 145L
1,592 MMR
Solo
Bellona
Bellona
Bronze III
netuno03BR
Bellona
Bronze III
Level 125
God Stats
3W - 7L
1,396 SR
Queue Stats
459W - 478L
1,552 MMR
Solo
Pele
Pele
Gold V
zTHUMP3Rz
Pele
Gold V
Level 124
God Stats
71W - 41L
1,670 SR
Queue Stats
359W - 353L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 7
6,402
640
2,521
5,740
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Beastrro
Poseidon
13
10 / 1 / 3
7,636
764
6,341
4,994
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
JaguarXC
Mercury
12
5 / 0 / 6
7,045
705
6,322
5,594
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
lHaymakerl
Jing Wei
13
4 / 3 / 5
7,620
762
7,645
8,698
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 0 / 3
5,825
583
5,194
8,014
3,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesLokiBastetArtio

VS

Bans
AtlasAthenaGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 6 / 1
5,504
550
3,032
5,980
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 4 / 4
6,064
606
4,578
11,349
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
iLegazy
Horus
8
0 / 4 / 1
4,984
498
2,540
7,174
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
netuno03BR
Bellona
10
0 / 4 / 0
5,899
590
6,551
10,347
9,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
10
2 / 5 / 0
5,773
577
3,744
7,982
2,176
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
23
Kills
6
6
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
6
1
0.42
W
3
2
7
3.25
W
Poseidon
Beastrro
Poseidon
10
1
3
11.5
L
2
4
4
1
W
Mercury
JaguarXC
Mercury
5
0
6
8
L
Horus
iLegazy
Horus
0
4
1
0.13
W
Jing Wei
lHaymakerl
Jing Wei
4
3
5
2.17
L
Bellona
netuno03BR
Bellona
0
4
0
0
W
1
0
3
2.5
L
Pele
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
20,445
33,040
Taken
42,832
13,479
Mitigated
19,285
12,631
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,032
1,117
0
1,092
5,980
1,871
0
492
5,450
20,827
2,471
W
2,521
550
285
2,005
5,740
4,203
41
551
5,189
10,531
0
W
Poseidon
Beastrro
Poseidon
6,341
1,114
0
876
4,994
1,254
0
121
4,873
47,449
0
L
4,578
2,503
91
2,343
11,349
3,958
0
3,442
7,827
0
17,551
W
Mercury
JaguarXC
Mercury
6,322
4,294
0
651
5,594
1,582
0
204
5,390
0
45,968
L
Horus
iLegazy
Horus
2,540
1,441
44
1,567
7,174
2,074
0
2,024
5,114
0
19,709
W
Jing Wei
lHaymakerl
Jing Wei
7,645
7,271
0
4,376
8,698
2,746
643
1,839
6,859
0
48,841
L
Bellona
netuno03BR
Bellona
6,551
3,409
0
4,624
10,347
9,206
692
871
9,440
0
35,624
W
5,194
1,153
0
4,438
8,014
3,694
0
0
8,014
0
30,605
L
Pele
3,744
851
0
1,110
7,982
2,176
0
1,771
6,139
0
34,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
28,224
361
Minions Killed
266
0
Camps Cleared
0
1,112,554
Distance Traveled
948,547
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,504
550
41
4
0
187,334
4
W
Sobek
6,402
640
15
2
0
220,306
3
W
Poseidon
7,636
764
99
10
0
213,000
1
L
Fenrir
6,064
606
31
3
0
217,953
1
W
Mercury
7,045
705
85
9
0
257,888
2
L
Horus
4,984
498
54
5
0
172,794
2
W
Jing Wei
7,620
762
101
10
0
197,877
1
L
Bellona
5,899
590
80
8
0
188,403
3
W
Chaac
5,825
583
61
6
0
223,483
1
L
Pele
5,773
577
60
6
0
182,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role