Player Matchup

Jing Wei
Jing Wei
Loonytunes1686
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,790 Elo+
Party 1
Ganesha
Ganesha
Luiton2656
Ganesha
Level 109
God Stats
2W - 0L
1,616 SR
Queue Stats
44W - 37L
1,535 Elo+
Party 1
Agni
Agni
TheMeta2262
Agni
Level 89
God Stats
5W - 3L
1,474 SR
Queue Stats
35W - 36L
1,447 Elo+
Party 1
Team Averages
Level 74
1,530 SR
1,590 Elo+

VS

Team Averages
Level 95
1,505 SR
1,538 Elo+
Hel
Hel
GITTODAHCHOPPA
Hel
Level 149
God Stats
0W - 2L
1,514 SR
Queue Stats
270W - 296L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
Marticus 2439
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,564 Elo+
Party 2
Vamana
Vamana
ScruffySword80
Vamana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 224L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
11 / 2 / 4
12,243
765
19,462
9,927
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Luiton2656
Ganesha
15
0 / 1 / 15
11,327
708
14,775
18,934
26,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 1 / 9
11,588
724
21,521
9,373
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
10,047
628
8,344
18,324
7,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Marticus 2439
Sun Wukong
12
0 / 7 / 3
8,914
557
7,836
21,292
21,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 3 / 1
10,489
656
8,172
20,827
11,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
4
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Jing Wei
11
2
4
6.5
W
Ganesha
Luiton2656
Ganesha
0
1
15
7.5
L
Sun Wukong
Marticus 2439
Sun Wukong
0
7
3
0.21
L
3
3
1
1.17
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,758
Damage
24,352
38,234
Taken
60,443
35,407
Mitigated
41,019
5,710
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,344
702
7,791
7,520
18,324
7,968
345
9,307
8,825
32,030
0
W
Jing Wei
19,462
17,486
0
0
9,927
4,635
596
3,220
6,707
0
54,629
W
Ganesha
Luiton2656
Ganesha
14,775
1,596
1,101
2,973
18,934
26,814
188
3,496
15,438
34,860
0
L
Sun Wukong
Marticus 2439
Sun Wukong
7,836
1,262
516
2,993
21,292
21,183
80
10,944
9,758
5
22,785
L
8,172
3,022
777
4,556
20,827
11,868
390
14,686
5,564
0
25,577
W
21,521
1,347
0
1,636
9,373
3,958
233
2,610
6,763
61,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
29,450
195
Minions Killed
129
11
Camps Cleared
2
1,010,160
Distance Traveled
858,657
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,047
628
60
4
1
291,432
1
W
Jing Wei
12,243
765
74
5
7
363,000
12
W
Ganesha
11,327
708
9
1
0
316,612
1
L
Sun Wukong
8,914
557
26
2
0
282,534
4
L
Vamana
10,489
656
43
3
1
284,691
5
W
Agni
11,588
724
112
7
4
330,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role