Player Matchup

Chaac
Chaac
Bronze III
GreenV420
Chaac
Bronze III
Level 101
God Stats
38W - 35L
1,559 SR
Queue Stats
292W - 381L
1,441 MMR
Solo
Raijin
Raijin
Bronze III
Mal Xenon
Raijin
Bronze III
Level 69
God Stats
0W - 1L
1,873 SR
Queue Stats
1W - 3L
1,461 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Mal zaza
Danzaburou
Bronze III
Level 109
God Stats
1W - 2L
1,648 SR
Queue Stats
13W - 14L
1,441 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,693 SR
1,447 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,579 SR
1,482 MMR
Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
MrMercedesBenz
Fenrir
Bronze III
Level 159
God Stats
3W - 2L
1,655 SR
Queue Stats
14W - 8L
1,441 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
izo001
Ah Muzen Cab
Bronze III
Level 36
God Stats
3W - 2L
1,584 SR
Queue Stats
17W - 10L
1,507 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GreenV420
Chaac
10
0 / 8 / 3
7,254
605
8,905
14,055
10,556
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Raijin
Mal Xenon
Raijin
12
2 / 5 / 2
8,044
670
5,764
9,491
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Mal zaza
Danzaburou
13
2 / 5 / 1
8,028
669
11,029
12,142
3,630
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeBastetBacchusAchillesZeus

VS

Bans
GebAtlasOdinXing TianCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 0 / 10
9,759
813
6,989
9,214
5,729
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 3 / 11
9,320
777
9,848
15,310
6,001
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
izo001
Ah Muzen Cab
16
9 / 1 / 7
10,866
906
15,505
11,041
3,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
18
18
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
10
10
L
Chaac
GreenV420
Chaac
0
8
3
0.19
L
Raijin
Mal Xenon
Raijin
2
5
2
0.6
L
Danzaburou
Mal zaza
Danzaburou
2
5
1
0.5
W
4
3
11
3.17
W
Ah Muzen Cab
izo001
Ah Muzen Cab
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
32,342
35,688
Taken
35,565
16,779
Mitigated
15,520
6,523
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,989
521
0
3,617
9,214
5,729
747
1,649
7,319
24,365
0
L
Chaac
GreenV420
Chaac
8,905
1,484
389
3,548
14,055
10,556
0
2,370
11,685
0
16,813
L
Raijin
Mal Xenon
Raijin
5,764
557
0
750
9,491
2,593
0
2,152
7,339
21,322
0
L
Danzaburou
Mal zaza
Danzaburou
11,029
2,512
0
1,836
12,142
3,630
0
2,590
9,552
0
28,540
W
9,848
1,621
0
3,135
15,310
6,001
18
2,734
12,312
0
35,438
W
Ah Muzen Cab
izo001
Ah Muzen Cab
15,505
5,192
0
2,974
11,041
3,790
1,637
1,508
9,401
0
59,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
29,945
123
Minions Killed
174
3
Camps Cleared
9
625,371
Distance Traveled
711,475
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,759
813
37
3
1
239,372
3
L
Chaac
7,254
605
27
2
0
226,777
1
L
Raijin
8,044
670
44
4
1
186,724
0
L
Danzaburou
8,028
669
52
4
2
211,870
2
W
Fenrir
9,320
777
43
4
5
241,215
5
W
Ah Muzen Cab
10,866
906
94
8
3
230,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role