Player Matchup

Nemesis
Nemesis
Josef3065
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Pandoras_box777
Sol
Level 42
God Stats
8W - 5L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Anhur
Anhur
SanSai5
Anhur
Level 3
God Stats
5W - 10L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Cliodhna
Cliodhna
mrhipsterhottie
Cliodhna
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,531 Elo+
Party 1
Izanami
Izanami
sackharrell
Izanami
Level 43
God Stats
5W - 5L
1,500 SR
Queue Stats
38W - 52L
1,531 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,512 Elo+

VS

Team Averages
Level 46
1,500 SR
1,533 Elo+
Izanami
Izanami
Lodose
Izanami
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Scylla
Scylla
Rubigubbe
Scylla
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Arachne
Arachne
Skridskokungen
Arachne
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
bav12
Zhong Kui
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
castleRaider
Ymir
Level 18
God Stats
65W - 61L
1,500 SR
Queue Stats
270W - 285L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Josef3065
Nemesis
11
0 / 10 / 0
6,550
595
307
11,373
4,465
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 4
7,536
685
9,757
8,087
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
SanSai5
Anhur
13
1 / 6 / 4
7,802
709
6,086
10,168
2,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
17
10 / 7 / 2
10,320
938
16,399
15,655
5,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
sackharrell
Izanami
14
2 / 9 / 4
7,940
722
7,473
11,867
4,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lodose
Izanami
15
7 / 6 / 11
8,989
817
11,605
12,257
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Rubigubbe
Scylla
15
5 / 3 / 14
8,738
794
8,058
7,049
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 1 / 9
9,341
849
12,887
9,313
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
bav12
Zhong Kui
15
1 / 0 / 8
8,186
744
5,874
8,162
5,364
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 4 / 11
9,197
836
5,731
17,515
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
14
Kills
32
35
Deaths
14
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Josef3065
Nemesis
0
10
0
0
W
Izanami
Lodose
Izanami
7
6
11
2.08
L
1
3
4
1
W
Scylla
Rubigubbe
Scylla
5
3
14
4
L
Anhur
SanSai5
Anhur
1
6
4
0.5
W
11
1
9
15.5
W
Zhong Kui
bav12
Zhong Kui
1
0
8
5
W
8
4
11
3.38
L
Cliodhna
10
7
2
1.57
L
Izanami
sackharrell
Izanami
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,022
Damage
44,155
57,150
Taken
54,296
19,364
Mitigated
30,295
6,053
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Josef3065
Nemesis
307
200
0
68
11,373
4,465
63
1,023
10,316
0
3,118
W
Izanami
Lodose
Izanami
11,605
6,717
0
2,191
12,257
4,277
1,875
2,375
9,797
0
33,601
L
9,757
2,397
0
2,480
8,087
1,726
808
3,933
4,026
25,701
0
W
Scylla
Rubigubbe
Scylla
8,058
1,066
912
432
7,049
2,107
1,642
1,670
5,343
18,665
0
L
Anhur
SanSai5
Anhur
6,086
3,699
40
737
10,168
2,721
210
5,547
4,409
0
20,812
W
12,887
8,220
0
3,228
9,313
3,852
0
1,192
7,932
0
27,166
W
Zhong Kui
bav12
Zhong Kui
5,874
380
0
3,518
8,162
5,364
220
1,154
7,008
28,418
0
W
5,731
1,134
0
2,063
17,515
14,695
68
3,366
13,936
13,821
0
L
Cliodhna
16,399
2,564
0
1,806
15,655
5,943
0
4,608
10,997
0
39,430
L
Izanami
sackharrell
Izanami
7,473
4,016
261
661
11,867
4,509
462
4,034
7,739
0
18,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
44,451
168
Minions Killed
186
0
Camps Cleared
0
881,605
Distance Traveled
1,051,120
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,550
595
6
1
0
133,720
0
W
Izanami
8,989
817
46
4
0
194,216
0
L
Sol
7,536
685
39
4
0
190,235
0
W
Scylla
8,738
794
35
3
0
204,676
0
L
Anhur
7,802
709
37
3
0
176,112
0
W
Arachne
9,341
849
39
4
0
243,001
1
W
Zhong Kui
8,186
744
43
4
0
206,539
2
W
Ymir
9,197
836
23
2
0
202,688
0
L
Cliodhna
10,320
938
58
5
0
214,485
1
L
Izanami
7,940
722
28
3
0
167,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role