Player Matchup

Sobek
Sobek
Bronze III
Gojjoh
Sobek
Bronze III
Level 160
God Stats
2W - 3L
1,417 SR
Queue Stats
657W - 654L
1,548 MMR
Party 3
Ullr
Ullr
Silver I
MAZORISE
Ullr
Silver I
Level 160
God Stats
6W - 3L
1,726 SR
Queue Stats
74W - 48L
1,550 MMR
Solo
Chernobog
Chernobog
Bronze III
PandaFeeling
Chernobog
Bronze III
Level 159
God Stats
10W - 12L
1,576 SR
Queue Stats
523W - 521L
1,548 MMR
Party 3
Janus
Janus
Silver I
SamTuga97
Janus
Silver I
Level 160
God Stats
8W - 8L
1,620 SR
Queue Stats
426W - 413L
1,642 MMR
Party 1
Loki
Loki
Silver II
V_Muerte_V
Loki
Silver II
Level 125
God Stats
352W - 310L
1,586 SR
Queue Stats
599W - 586L
1,509 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,585 SR
1,559 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,515 SR
1,564 MMR
Jormungandr
Jormungandr
Bronze III
FrostSigner
Jormungandr
Bronze III
Level 126
God Stats
0W - 2L
1,420 SR
Queue Stats
212W - 190L
1,547 MMR
Party 2
Olorun
Olorun
Silver I
IOnlyPlayRanking
Olorun
Silver I
Level 143
God Stats
2W - 4L
1,477 SR
Queue Stats
250W - 249L
1,591 MMR
Solo
Camazotz
Camazotz
Bronze III
Nеva
Camazotz
Bronze III
Level 160
God Stats
3W - 6L
1,562 SR
Queue Stats
253W - 284L
1,591 MMR
Solo
Chronos
Chronos
Bronze III
Yuzah38
Chronos
Bronze III
Level 49
God Stats
0W - 1L
1,526 SR
Queue Stats
39W - 50L
1,546 MMR
Solo
Fenrir
Fenrir
Bronze III
itzSaiko_YT
Fenrir
Bronze III
Level 122
God Stats
6W - 7L
1,589 SR
Queue Stats
275W - 264L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gojjoh
Sobek
18
4 / 6 / 19
14,551
539
16,145
26,412
35,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
20
10 / 4 / 19
17,047
631
28,232
28,462
12,412
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
PandaFeeling
Chernobog
20
12 / 4 / 10
16,362
606
28,822
23,460
10,825
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
SamTuga97
Janus
20
6 / 4 / 9
14,717
545
15,265
17,493
6,041
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 7 / 12
15,969
591
22,412
25,774
28,316
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AphroditeBastetGebDanzaburou

VS

Bans
AtlasScyllaCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrostSigner
Jormungandr
18
5 / 7 / 9
13,448
498
21,038
25,986
34,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 10 / 5
13,278
492
14,879
24,455
16,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
Nеva
Camazotz
20
11 / 5 / 5
14,579
540
32,023
40,764
31,479
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Yuzah38
Chronos
18
2 / 9 / 7
12,269
454
9,466
24,519
8,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
16
3 / 8 / 9
11,542
427
9,371
26,737
25,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
60
39
Kills
25
25
Deaths
39
69
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FrostSigner
Jormungandr
5
7
9
1.36
W
Sobek
Gojjoh
Sobek
4
6
19
2.25
L
4
10
5
0.65
W
Ullr
10
4
19
4.88
L
Camazotz
Nеva
Camazotz
11
5
5
2.7
W
Chernobog
PandaFeeling
Chernobog
12
4
10
4.25
W
Janus
SamTuga97
Janus
6
4
9
2.63
W
7
7
12
1.86
L
Chronos
Yuzah38
Chronos
2
9
7
0.61
L
Fenrir
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,876
Damage
86,777
121,601
Taken
142,461
92,814
Mitigated
116,975
44,951
Healing
40,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FrostSigner
Jormungandr
21,038
5,522
517
1,453
25,986
34,362
285
6,764
19,222
77,384
0
W
Sobek
Gojjoh
Sobek
16,145
1,194
1,584
8,419
26,412
35,220
0
10,210
15,183
41,027
0
L
14,879
6,167
2,192
9,100
24,455
16,834
908
3,684
20,771
91,292
12,624
W
Ullr
28,232
12,814
0
13,797
28,462
12,412
1,718
7,059
20,648
0
148,263
L
Camazotz
Nеva
Camazotz
32,023
10,997
0
18,106
40,764
31,479
0
7,540
33,224
0
103,708
W
Chernobog
PandaFeeling
Chernobog
28,822
19,444
0
11,185
23,460
10,825
6,239
12,632
10,580
0
140,143
W
Janus
SamTuga97
Janus
15,265
2,157
455
3,003
17,493
6,041
153
5,205
11,366
105,639
0
W
22,412
5,096
0
6,508
25,774
28,316
0
9,623
15,994
0
108,847
L
Chronos
Yuzah38
Chronos
9,466
2,596
0
3,697
24,519
8,377
1,104
8,844
15,675
77,845
0
L
Fenrir
9,371
2,482
1,132
4,643
26,737
25,923
0
8,624
18,113
1,052
22,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,646
Gold Earned
65,116
770
Minions Killed
600
0
Camps Cleared
0
2,675,989
Distance Traveled
2,500,565
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,448
498
134
5
0
447,728
3
W
Sobek
14,551
539
44
2
0
522,434
13
L
Olorun
13,278
492
159
6
0
468,925
14
W
Ullr
17,047
631
180
7
0
540,410
3
L
Camazotz
14,579
540
134
5
0
585,700
0
W
Chernobog
16,362
606
195
7
0
484,729
1
W
Janus
14,717
545
173
6
0
569,635
4
W
Loki
15,969
591
178
7
0
558,781
8
L
Chronos
12,269
454
142
5
0
499,067
6
L
Fenrir
11,542
427
31
1
0
499,145
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role