Player Matchup

Thanatos
Thanatos
Chosen-Reign
Thanatos
Level 67
God Stats
5W - 6L
1,503 SR
Queue Stats
195W - 173L
1,584 Elo+
Party 2
Poseidon
Poseidon
DaltonTheBigDog
Poseidon
Level 69
God Stats
1W - 5L
1,373 SR
Queue Stats
132W - 106L
1,627 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsWitcha
Ah Muzen Cab
Level 86
God Stats
3W - 4L
1,822 SR
Queue Stats
440W - 379L
1,581 Elo+
Party 2
Fafnir
Fafnir
TheMainMan01
Fafnir
Level 129
God Stats
12W - 9L
1,666 SR
Queue Stats
409W - 415L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
xXxKaijuSlayer
Sun Wukong
Level 142
God Stats
1W - 1L
1,717 SR
Queue Stats
49W - 54L
1,550 Elo+
Solo
Team Averages
Level 99
1,616 SR
1,584 Elo+

VS

Team Averages
Level 113
1,546 SR
1,574 Elo+
Nemesis
Nemesis
Squatchx
Nemesis
Level 128
God Stats
4W - 4L
1,444 SR
Queue Stats
83W - 89L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
cripkiller69
Cthulhu
Level 74
God Stats
5W - 1L
1,787 SR
Queue Stats
232W - 196L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dominate120
Ah Muzen Cab
Level 121
God Stats
2W - 0L
1,529 SR
Queue Stats
134W - 132L
1,579 Elo+
Solo
Ra
Ra
jman0708
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
lDE28l
Ratatoskr
Level 155
God Stats
6W - 8L
1,471 SR
Queue Stats
204W - 181L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chosen-Reign
Thanatos
20
6 / 8 / 4
15,049
470
17,004
27,126
13,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
20
9 / 4 / 5
16,682
521
30,701
25,033
10,636
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
ItsWitcha
Ah Muzen Cab
20
2 / 7 / 6
16,022
501
27,186
25,948
12,325
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
19
2 / 4 / 12
14,628
457
9,193
39,915
59,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
xXxKaijuSlayer
Sun Wukong
20
0 / 2 / 6
15,765
493
16,502
30,671
36,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Squatchx
Nemesis
20
2 / 4 / 13
16,782
524
21,857
33,877
43,407
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
cripkiller69
Cthulhu
20
1 / 1 / 18
16,216
507
14,532
39,425
70,418
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
dominate120
Ah Muzen Cab
20
14 / 4 / 6
20,155
630
43,821
26,648
13,444
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 7 / 8
16,017
501
15,982
22,837
10,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
lDE28l
Ratatoskr
20
4 / 4 / 10
17,206
538
15,403
28,415
26,612
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
19
Kills
25
25
Deaths
20
33
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chosen-Reign
Thanatos
6
8
4
1
L
Poseidon
9
4
5
2.88
L
Ah Muzen Cab
ItsWitcha
Ah Muzen Cab
2
7
6
0.71
W
Nemesis
Squatchx
Nemesis
2
4
13
2.13
L
Fafnir
2
4
12
2
W
Cthulhu
cripkiller69
Cthulhu
1
1
18
10
W
Ah Muzen Cab
dominate120
Ah Muzen Cab
14
4
6
4.25
W
4
7
8
1.14
W
Ratatoskr
lDE28l
Ratatoskr
4
4
10
2.25
L
Sun Wukong
xXxKaijuSlayer
Sun Wukong
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,586
Damage
111,595
148,693
Taken
151,202
132,372
Mitigated
164,155
57,329
Healing
62,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chosen-Reign
Thanatos
17,004
2,316
0
20,935
27,126
13,250
763
5,261
21,250
0
129,551
L
Poseidon
30,701
3,925
1,043
5,506
25,033
10,636
68
6,417
17,954
169,307
0
L
Ah Muzen Cab
ItsWitcha
Ah Muzen Cab
27,186
16,494
0
10,973
25,948
12,325
1,366
4,938
20,789
0
169,969
W
Nemesis
Squatchx
Nemesis
21,857
5,613
0
10,734
33,877
43,407
1,204
9,342
24,151
842
115,120
L
Fafnir
9,193
1,594
1,352
6,707
39,915
59,726
116
9,879
28,465
38,742
1,529
W
Cthulhu
cripkiller69
Cthulhu
14,532
532
8,041
10,776
39,425
70,418
250
13,080
25,993
62,699
0
W
Ah Muzen Cab
dominate120
Ah Muzen Cab
43,821
28,388
0
14,591
26,648
13,444
5,762
7,384
19,072
0
216,007
W
15,982
2,590
7,630
4,686
22,837
10,274
417
8,371
13,586
119,524
0
W
Ratatoskr
lDE28l
Ratatoskr
15,403
2,117
1,158
4,602
28,415
26,612
431
9,285
18,650
0
150,242
L
Sun Wukong
xXxKaijuSlayer
Sun Wukong
16,502
2,700
1,232
9,581
30,671
36,435
59
3,832
24,603
17,910
107,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,146
Gold Earned
86,376
982
Minions Killed
905
0
Camps Cleared
0
2,962,048
Distance Traveled
3,163,234
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,049
470
177
6
0
599,066
0
L
Poseidon
16,682
521
245
8
0
655,368
6
L
Ah Muzen Cab
16,022
501
271
8
0
563,807
1
W
Nemesis
16,782
524
188
6
0
581,489
0
L
Fafnir
14,628
457
57
2
0
577,049
5
W
Cthulhu
16,216
507
89
3
0
640,836
0
W
Ah Muzen Cab
20,155
630
249
8
0
625,073
9
W
Ra
16,017
501
188
6
0
630,325
4
W
Ratatoskr
17,206
538
191
6
0
685,511
7
L
Sun Wukong
15,765
493
232
7
0
566,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role