Player Matchup

Kuzenbo
Kuzenbo
Apiknes999
Kuzenbo
Level 80
God Stats
4W - 2L
1,633 SR
Queue Stats
46W - 66L
1,431 Elo+
Solo
Kukulkan
Kukulkan
CllmKy
Kukulkan
Level 101
God Stats
53W - 46L
1,580 SR
Queue Stats
134W - 120L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
ImNoxii
Danzaburou
Level 64
God Stats
10W - 14L
1,494 SR
Queue Stats
17W - 29L
1,354 Elo+
Party 2
Sylvanus
Sylvanus
TheRattler-
Sylvanus
Level 102
God Stats
1W - 3L
1,409 SR
Queue Stats
431W - 480L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
W1goss
Ao Kuang
Level 107
God Stats
33W - 24L
1,579 SR
Queue Stats
179W - 169L
1,446 Elo+
Party 2
Team Averages
Level 91
1,539 SR
1,444 Elo+

VS

Team Averages
Level 104
1,366 SR
1,396 Elo+
Charybdis
Charybdis
Ferpilibauti
Charybdis
Level 88
God Stats
2W - 1L
1,336 SR
Queue Stats
151W - 168L
1,429 Elo+
Party 1
Thor
Thor
JanZombieRolls
Thor
Level 133
God Stats
8W - 16L
1,338 SR
Queue Stats
1,029W - 1,104L
1,440 Elo+
Solo
Ganesha
Ganesha
Tomissei212
Ganesha
Level 103
God Stats
14W - 15L
1,525 SR
Queue Stats
162W - 191L
1,366 Elo+
Party 1
Tyr
Tyr
peteco2271
Tyr
Level 87
God Stats
1W - 0L
1,317 SR
Queue Stats
102W - 115L
1,373 Elo+
Party 1
Zeus
Zeus
pin3applejuic3
Zeus
Level 109
God Stats
1W - 1L
1,315 SR
Queue Stats
6W - 8L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Apiknes999
Kuzenbo
7
2 / 0 / 1
4,452
742
1,644
3,341
2,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
CllmKy
Kukulkan
6
0 / 3 / 0
3,867
645
984
3,148
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
ImNoxii
Danzaburou
6
1 / 3 / 3
3,812
635
1,970
4,139
619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
TheRattler-
Sylvanus
6
2 / 4 / 1
3,999
667
2,881
5,237
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
W1goss
Ao Kuang
7
2 / 0 / 1
4,420
737
943
2,794
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ferpilibauti
Charybdis
8
4 / 2 / 2
4,568
761
3,950
4,417
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
3 / 0 / 3
4,520
753
1,849
3,756
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Tomissei212
Ganesha
7
1 / 2 / 7
4,568
761
1,221
4,383
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,069
678
1,823
4,241
1,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
2 / 1 / 1
4,478
746
1,574
1,924
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
10
10
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Apiknes999
Kuzenbo
2
0
1
2.5
L
Kukulkan
CllmKy
Kukulkan
0
3
0
0
W
Charybdis
Ferpilibauti
Charybdis
4
2
2
2.5
L
Danzaburou
ImNoxii
Danzaburou
1
3
3
0.83
W
3
0
3
4.5
L
Sylvanus
TheRattler-
Sylvanus
2
4
1
0.63
W
Ganesha
Tomissei212
Ganesha
1
2
7
2.25
L
Ao Kuang
W1goss
Ao Kuang
2
0
1
2.5
W
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,422
Damage
10,417
18,659
Taken
18,721
6,749
Mitigated
6,068
5,025
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Apiknes999
Kuzenbo
1,644
334
0
763
3,341
2,632
0
128
3,177
13,880
0
L
Kukulkan
CllmKy
Kukulkan
984
55
0
260
3,148
724
252
727
2,299
14,315
0
W
Charybdis
Ferpilibauti
Charybdis
3,950
1,365
107
2,287
4,417
890
644
1,425
2,992
0
25,264
L
Danzaburou
ImNoxii
Danzaburou
1,970
930
0
928
4,139
619
822
989
3,110
0
9,853
W
1,849
620
0
1,596
3,756
1,000
0
168
3,576
0
17,597
L
Sylvanus
TheRattler-
Sylvanus
2,881
1,246
291
1,177
5,237
1,835
484
713
4,484
10,035
3,446
W
Ganesha
Tomissei212
Ganesha
1,221
34
0
967
4,383
1,815
192
1,669
2,714
7,865
0
L
Ao Kuang
W1goss
Ao Kuang
943
111
0
1,606
2,794
939
0
0
2,794
11,633
6,616
W
1,823
159
0
1,225
4,241
1,872
0
1,235
2,741
0
17,384
W
1,574
245
0
600
1,924
491
501
1,021
771
14,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,550
Gold Earned
22,203
150
Minions Killed
190
0
Camps Cleared
0
595,713
Distance Traveled
649,025
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,452
742
36
6
0
137,374
0
L
Kukulkan
3,867
645
34
6
0
91,587
1
W
Charybdis
4,568
761
56
9
0
120,174
1
L
Danzaburou
3,812
635
13
2
0
114,757
0
W
Thor
4,520
753
46
8
0
130,972
1
L
Sylvanus
3,999
667
28
5
0
111,450
1
W
Ganesha
4,568
761
5
1
0
133,592
0
L
Ao Kuang
4,420
737
39
7
0
140,545
0
W
Tyr
4,069
678
38
6
0
139,332
0
W
Zeus
4,478
746
45
8
0
124,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role