Player Matchup

Ares
Ares
 
Ares
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BrokenLinks
Chiron
Level 122
God Stats
1W - 0L
1,635 SR
Queue Stats
5W - 4L
1,574 Elo+
Party 2
Thor
Thor
Sheikha09
Thor
Level 146
God Stats
2W - 1L
1,440 SR
Queue Stats
47W - 54L
1,473 Elo+
Party 2
Nox
Nox
eduvlogowo
Nox
Level 60
God Stats
4W - 3L
1,342 SR
Queue Stats
189W - 231L
1,349 Elo+
Solo
Jing Wei
Jing Wei
omari18
Jing Wei
Level 108
God Stats
2W - 2L
1,533 SR
Queue Stats
107W - 108L
1,481 Elo+
Solo
Team Averages
Level 98
1,490 SR
1,475 Elo+

VS

Team Averages
Level 84
1,447 SR
1,417 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ITSLuiis2202
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,205 Elo+
Solo
Atlas
Atlas
Jard_Latoosi
Atlas
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 146L
1,463 Elo+
Party 1
Neith
Neith
OnimaskO
Neith
Level 8
God Stats
0W - 1L
1,235 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 1 / 2
4,487
641
1,727
4,562
1,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
10
3 / 0 / 1
5,450
779
3,418
2,834
760
Thor
8
1 / 2 / 1
4,645
664
2,755
5,204
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
4,210
601
635
1,455
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
omari18
Jing Wei
8
2 / 0 / 0
4,782
683
3,693
2,954
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 2 / 0
4,381
626
470
3,563
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
 
Bellona
7
0 / 2 / 0
3,859
551
862
3,627
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
2 / 1 / 0
3,878
554
1,284
3,903
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 1
3,619
517
1,024
5,039
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
OnimaskO
Neith
5
0 / 0 / 1
3,412
487
1,573
1,694
347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
2
1
L
Janus
 
Janus
1
2
0
0.5
L
Bellona
 
Bellona
0
2
0
0
W
Chiron
3
0
1
3.5
L
2
1
0
2
L
0
2
1
0.25
L
Neith
OnimaskO
Neith
0
0
1
0.5
W
Thor
1
2
1
0.75
W
1
0
0
1
W
Jing Wei
omari18
Jing Wei
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,228
Damage
5,213
17,009
Taken
17,826
4,887
Mitigated
5,801
7,017
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,727
127
655
916
4,562
1,519
139
602
3,960
8,765
0
L
Janus
 
Janus
470
0
0
567
3,563
724
475
465
2,978
20,770
0
L
Bellona
 
Bellona
862
339
0
1,284
3,627
2,236
0
0
3,627
0
15,923
W
Chiron
3,418
1,394
48
1,438
2,834
760
276
0
2,834
0
27,892
L
1,284
466
66
845
3,903
809
0
50
3,853
0
8,373
L
1,024
356
0
1,456
5,039
1,685
0
1,504
3,535
6,733
0
L
Neith
OnimaskO
Neith
1,573
653
0
459
1,694
347
0
223
1,471
0
9,403
W
Thor
2,755
479
0
2,088
5,204
1,399
0
257
4,931
0
21,526
W
635
50
0
185
1,455
382
0
155
1,258
9,924
0
W
Jing Wei
omari18
Jing Wei
3,693
3,019
0
1,687
2,954
827
727
422
2,532
0
26,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,574
Gold Earned
19,149
197
Minions Killed
112
0
Camps Cleared
0
675,270
Distance Traveled
648,082
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,487
641
15
2
0
147,193
2
L
Janus
4,381
626
32
5
0
120,911
0
L
Bellona
3,859
551
29
4
0
128,881
2
W
Chiron
5,450
779
58
8
0
141,199
2
L
Da Ji
3,878
554
24
3
0
143,829
0
L
Atlas
3,619
517
10
1
0
143,982
0
L
Neith
3,412
487
17
2
0
110,479
0
W
Thor
4,645
664
49
7
0
153,951
0
W
Nox
4,210
601
27
4
0
100,483
0
W
Jing Wei
4,782
683
48
7
0
132,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role