Player Matchup

Sol
Sol
AidenFuryy
Sol
Level 124
God Stats
6W - 6L
1,555 SR
Queue Stats
441W - 427L
1,574 Elo+
Party 3
Poseidon
Poseidon
HarveyWeinstein
Poseidon
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,766 Elo+
Solo
Mulan
Mulan
JFrogger
Mulan
Level 109
God Stats
1W - 0L
1,601 SR
Queue Stats
163W - 138L
1,575 Elo+
Party 2
Bastet
Bastet
ReclineEquinox
Bastet
Level 97
God Stats
7W - 5L
1,684 SR
Queue Stats
130W - 91L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
Sneope
Erlang Shen
Level 156
God Stats
3W - 2L
1,633 SR
Queue Stats
198W - 181L
1,624 Elo+
Party 3
Team Averages
Level 109
1,595 SR
1,628 Elo+

VS

Team Averages
Level 151
1,592 SR
1,584 Elo+
Xbalanque
Xbalanque
Servix
Xbalanque
Level 157
God Stats
0W - 1L
1,526 SR
Queue Stats
10W - 9L
1,609 Elo+
Party 1
Erlang Shen
Erlang Shen
SheepOfSparta
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,529 Elo+
Party 1
Loki
Loki
TowerBoyMyke
Loki
Level 158
God Stats
14W - 8L
1,710 SR
Queue Stats
259W - 253L
1,618 Elo+
Solo
He Bo
He Bo
baxterthefly
He Bo
Level 160
God Stats
0W - 1L
1,918 SR
Queue Stats
82W - 73L
1,612 Elo+
Party 1
Sobek
Sobek
nadsMckenzie
Sobek
Level 156
God Stats
1W - 5L
1,308 SR
Queue Stats
72W - 81L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
10,073
630
11,775
12,081
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
16
4 / 3 / 4
9,815
613
9,155
7,958
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
JFrogger
Mulan
14
5 / 1 / 4
9,551
597
9,198
13,233
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 4
9,420
589
9,603
12,782
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Sneope
Erlang Shen
17
3 / 1 / 4
10,268
642
6,802
8,786
11,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Servix
Xbalanque
14
1 / 5 / 3
8,401
525
9,085
11,049
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
SheepOfSparta
Erlang Shen
14
2 / 7 / 2
8,364
523
5,927
16,524
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 1
9,469
592
7,183
11,213
7,220
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 4 / 4
7,779
486
8,115
9,176
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 4
7,700
481
3,418
14,293
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
19
Kills
8
8
Deaths
19
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Poseidon
4
3
4
2
W
Mulan
JFrogger
Mulan
5
1
4
7
W
4
1
4
6
L
Xbalanque
Servix
Xbalanque
1
5
3
0.5
L
Erlang Shen
SheepOfSparta
Erlang Shen
2
7
2
0.43
W
Erlang Shen
Sneope
Erlang Shen
3
1
4
5
L
3
2
1
1.75
L
1
4
4
0.75
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,533
Damage
33,728
54,840
Taken
62,255
29,952
Mitigated
31,095
26,106
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,775
5,591
0
7,512
12,081
2,828
2,592
869
11,192
81,173
1,309
W
Poseidon
9,155
620
0
1,954
7,958
2,237
690
1,532
6,240
72,373
0
W
Mulan
JFrogger
Mulan
9,198
1,053
584
5,325
13,233
9,027
0
3,782
9,297
91
33,060
W
9,603
1,646
0
6,395
12,782
4,465
0
4,099
8,223
0
73,111
L
Xbalanque
Servix
Xbalanque
9,085
5,530
0
3,946
11,049
3,566
0
5,959
5,090
0
63,908
L
Erlang Shen
SheepOfSparta
Erlang Shen
5,927
3,382
0
1,916
16,524
5,974
0
7,549
8,975
0
53,538
W
Erlang Shen
Sneope
Erlang Shen
6,802
3,401
241
4,095
8,786
11,395
0
675
8,073
0
68,106
L
7,183
1,230
0
1,991
11,213
7,220
0
1,255
9,958
0
58,489
L
8,115
148
0
713
9,176
2,501
0
805
8,371
48,416
0
L
3,418
338
340
4,320
14,293
11,834
0
5,317
8,976
19,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
41,713
582
Minions Killed
477
0
Camps Cleared
0
1,751,041
Distance Traveled
1,633,795
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,073
630
141
9
0
298,225
5
W
Poseidon
9,815
613
123
8
0
333,746
4
W
Mulan
9,551
597
57
4
0
364,292
2
W
Bastet
9,420
589
110
7
0
400,269
0
L
Xbalanque
8,401
525
116
7
0
322,532
4
L
Erlang Shen
8,364
523
92
6
0
336,230
3
W
Erlang Shen
10,268
642
151
9
0
354,509
1
L
Loki
9,469
592
143
9
0
308,891
2
L
He Bo
7,779
486
102
6
0
310,559
5
L
Sobek
7,700
481
24
2
0
355,583
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role