Player Matchup

Sylvanus
Sylvanus
DUCKCENA
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,613 Elo+
Party 2
Neith
Neith
ElectronicSmiter
Neith
Level 27
God Stats
4W - 6L
1,539 SR
Queue Stats
20W - 25L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
KroniSharingan
Kukulkan
Level 69
God Stats
4W - 5L
1,540 SR
Queue Stats
217W - 252L
1,476 Elo+
Solo
Bastet
Bastet
ROZZLER99
Bastet
Level 109
God Stats
5W - 4L
1,634 SR
Queue Stats
159W - 156L
1,544 Elo+
Party 3
Mulan
Mulan
lordbilton
Mulan
Level 25
God Stats
4W - 4L
1,584 SR
Queue Stats
32W - 44L
1,401 Elo+
Party 3
Team Averages
Level 68
1,559 SR
1,505 Elo+

VS

Team Averages
Level 67
1,578 SR
1,503 Elo+
Kukulkan
Kukulkan
Darkie10
Kukulkan
Level 149
God Stats
1W - 0L
1,674 SR
Queue Stats
4W - 1L
1,593 Elo+
Party 1
Ymir
Ymir
Easyboy123
Ymir
Level 21
God Stats
2W - 1L
1,492 SR
Queue Stats
6W - 5L
1,519 Elo+
Party 1
Anhur
Anhur
Recklezz123
Anhur
Level 98
God Stats
6W - 3L
1,621 SR
Queue Stats
15W - 13L
1,465 Elo+
Party 1
Bellona
Bellona
SrboSjek22
Bellona
Level 17
God Stats
2W - 0L
1,605 SR
Queue Stats
9W - 5L
1,482 Elo+
Party 1
Kali
Kali
WARMOST
Kali
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 94L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DUCKCENA
Sylvanus
13
1 / 2 / 5
8,954
448
6,451
15,753
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 7 / 3
9,286
464
8,215
12,408
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
16
2 / 6 / 0
10,235
512
6,951
12,056
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
ROZZLER99
Bastet
13
4 / 4 / 2
8,752
438
7,050
11,006
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
14
1 / 5 / 1
9,441
472
12,161
15,008
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkie10
Kukulkan
19
1 / 1 / 11
11,604
580
12,638
9,238
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 7
10,351
518
6,096
11,412
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 3
10,774
539
7,768
11,027
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SrboSjek22
Bellona
17
1 / 1 / 2
10,057
503
5,604
14,452
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
WARMOST
Kali
19
13 / 3 / 5
12,828
641
18,411
22,189
12,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
24
24
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DUCKCENA
Sylvanus
1
2
5
1.75
W
Kukulkan
Darkie10
Kukulkan
1
1
11
6.5
W
5
2
7
4.25
L
2
7
3
0.5
L
Kukulkan
2
6
0
0.33
L
Bastet
ROZZLER99
Bastet
4
4
2
1.25
W
4
3
3
1.83
W
Bellona
SrboSjek22
Bellona
1
1
2
2
W
Kali
WARMOST
Kali
13
3
5
5.17
L
Mulan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
50,517
66,231
Taken
68,318
38,233
Mitigated
43,317
18,805
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DUCKCENA
Sylvanus
6,451
1,159
1,227
5,205
15,753
16,071
0
5,086
10,581
28,578
0
W
Kukulkan
Darkie10
Kukulkan
12,638
2,206
0
1,889
9,238
4,224
62
1,426
7,812
109,432
0
W
6,096
743
0
545
11,412
12,791
0
3,592
7,595
29,086
0
L
8,215
2,553
0
1,963
12,408
4,733
0
3,978
8,430
0
56,549
L
Kukulkan
6,951
215
0
2,624
12,056
3,946
36
4,697
7,316
64,707
0
L
Bastet
ROZZLER99
Bastet
7,050
1,382
0
3,986
11,006
3,378
0
2,283
8,680
0
48,889
W
7,768
3,024
0
3,845
11,027
3,480
2,168
2,080
8,901
0
79,166
W
Bellona
SrboSjek22
Bellona
5,604
1,057
0
2,489
14,452
10,690
634
2,089
11,699
4,329
48,150
W
Kali
WARMOST
Kali
18,411
10,807
0
11,822
22,189
12,132
0
5,956
16,035
0
86,587
L
Mulan
12,161
743
0
3,800
15,008
10,105
245
3,027
11,056
9,178
47,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,668
Gold Earned
55,614
490
Minions Killed
600
0
Camps Cleared
0
1,706,812
Distance Traveled
2,023,259
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,954
448
35
2
0
363,877
5
W
Kukulkan
11,604
580
173
9
0
411,097
8
W
Ymir
10,351
518
53
3
0
405,337
1
L
Neith
9,286
464
129
6
0
319,473
4
L
Kukulkan
10,235
512
121
6
0
354,428
0
L
Bastet
8,752
438
88
4
0
337,976
4
W
Anhur
10,774
539
139
7
0
388,649
9
W
Bellona
10,057
503
118
6
0
391,903
7
W
Kali
12,828
641
117
6
0
426,273
4
L
Mulan
9,441
472
117
6
0
331,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role