Player Matchup

Izanami
Izanami
Cosmobiker73
Izanami
Level 123
God Stats
8W - 10L
1,467 SR
Queue Stats
135W - 114L
1,577 Elo+
Party 2
Kali
Kali
LukeGiako23
Kali
Level 140
God Stats
8W - 6L
1,503 SR
Queue Stats
346W - 322L
1,467 Elo+
Party 2
Neith
Neith
MantaJochen319
Neith
Level 137
God Stats
7W - 3L
1,610 SR
Queue Stats
142W - 124L
1,514 Elo+
Party 3
Scylla
Scylla
SortedEros
Scylla
Level 148
God Stats
3W - 1L
1,652 SR
Queue Stats
141W - 128L
1,564 Elo+
Party 2
Ymir
Ymir
derallerbeste57
Ymir
Level 68
God Stats
23W - 9L
1,682 SR
Queue Stats
26W - 11L
1,665 Elo+
Party 3
Team Averages
Level 123
1,583 SR
1,557 Elo+

VS

Team Averages
Level 121
1,648 SR
1,532 Elo+
Chiron
Chiron
MenDarx
Chiron
Level 106
God Stats
22W - 5L
1,804 SR
Queue Stats
509W - 495L
1,473 Elo+
Solo
Osiris
Osiris
P4rz1val97
Osiris
Level 128
God Stats
10W - 19L
1,435 SR
Queue Stats
518W - 505L
1,540 Elo+
Party 1
Arachne
Arachne
riveiro999
Arachne
Level 89
God Stats
44W - 29L
1,651 SR
Queue Stats
102W - 87L
1,568 Elo+
Party 1
Artio
Artio
salambar
Artio
Level 141
God Stats
3W - 2L
1,655 SR
Queue Stats
534W - 513L
1,528 Elo+
Party 1
Chronos
Chronos
skeleton_dexterd
Chronos
Level 143
God Stats
21W - 13L
1,694 SR
Queue Stats
465W - 406L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cosmobiker73
Izanami
7
0 / 1 / 2
4,406
734
2,718
3,950
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
2 / 2 / 2
4,704
784
2,109
4,902
1,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 0 / 1
4,242
707
4,185
4,273
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
SortedEros
Scylla
7
1 / 0 / 0
4,142
690
1,244
2,412
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
4,102
684
1,607
3,230
1,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MenDarx
Chiron
7
1 / 0 / 1
4,522
754
3,510
2,807
553
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
P4rz1val97
Osiris
8
2 / 2 / 0
4,451
742
3,804
5,053
1,954
Arachne
riveiro999
Arachne
6
0 / 2 / 0
3,792
632
1,238
4,828
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artio
salambar
Artio
5
1 / 1 / 1
4,015
669
2,131
6,955
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 0 / 0
3,012
502
84
515
99
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
4
4
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cosmobiker73
Izanami
0
1
2
1
W
2
2
2
1.5
W
1
0
1
1.5
L
Chiron
MenDarx
Chiron
1
0
1
1.5
L
Osiris
P4rz1val97
Osiris
2
2
0
1
W
Scylla
SortedEros
Scylla
1
0
0
1
W
0
1
0
0
L
Arachne
riveiro999
Arachne
0
2
0
0
L
Artio
salambar
Artio
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,863
Damage
10,767
18,767
Taken
20,158
5,038
Mitigated
6,280
7,673
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cosmobiker73
Izanami
2,718
1,830
0
1,377
3,950
939
702
0
3,950
0
23,710
W
2,109
921
0
946
4,902
1,410
0
347
4,555
0
17,148
W
4,185
2,512
0
2,988
4,273
952
43
995
3,278
0
20,960
L
Chiron
MenDarx
Chiron
3,510
1,788
180
1,471
2,807
553
0
230
2,577
0
24,871
L
Osiris
P4rz1val97
Osiris
3,804
1,303
0
1,135
5,053
1,954
0
0
5,053
0
19,919
W
Scylla
SortedEros
Scylla
1,244
247
0
960
2,412
523
0
407
2,005
17,564
0
W
1,607
710
399
1,003
3,230
1,214
0
466
2,764
9,909
0
L
Arachne
riveiro999
Arachne
1,238
577
0
1,013
4,828
1,093
0
755
4,003
0
17,598
L
Artio
salambar
Artio
2,131
225
302
2,398
6,955
2,581
0
1,636
5,293
7,494
0
L
84
0
0
0
515
99
0
108
381
3,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,596
Gold Earned
19,792
189
Minions Killed
158
0
Camps Cleared
0
665,983
Distance Traveled
569,337
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,406
734
54
9
0
122,973
0
W
Kali
4,704
784
38
6
0
165,265
0
W
Neith
4,242
707
44
7
0
121,394
1
L
Chiron
4,522
754
61
10
0
126,910
0
L
Osiris
4,451
742
36
6
0
126,187
1
W
Scylla
4,142
690
35
6
0
124,475
2
W
Ymir
4,102
684
18
3
0
131,876
1
L
Arachne
3,792
632
45
8
0
158,232
3
L
Artio
4,015
669
9
2
0
130,794
1
L
Chronos
3,012
502
7
1
0
27,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role