Player Matchup

Danzaburou
Danzaburou
GreenMizzy
Danzaburou
Level 126
God Stats
11W - 21L
1,500 SR
Queue Stats
238W - 270L
1,285 Elo+
Solo
Guan Yu
Guan Yu
Sir Speos
Guan Yu
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,275 Elo+
Party 3
Cerberus
Cerberus
Smi1ey
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,275 Elo+
Party 3
Thor
Thor
collectedbread
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,199 Elo+
Party 2
Discordia
Discordia
mantittiez
Discordia
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 5L
1,199 Elo+
Party 2
Team Averages
Level 126
1,500 SR
1,247 Elo+

VS

Team Averages
Level 103
1,543 SR
1,515 Elo+
Cabrakan
Cabrakan
Average Nuts
Cabrakan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
Mr Iron Tarkus
Zhong Kui
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pvrsons
Ah Muzen Cab
Level 107
God Stats
2W - 2L
1,715 SR
Queue Stats
6W - 8L
1,509 Elo+
Party 1
Hercules
Hercules
SsMaX
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hun Batz
Hun Batz
dbach098
Hun Batz
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 55L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GreenMizzy
Danzaburou
20
7 / 3 / 11
14,514
764
15,717
19,862
8,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Sir Speos
Guan Yu
20
6 / 2 / 12
13,647
718
20,953
40,381
35,103
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Smi1ey
Cerberus
20
2 / 1 / 15
12,567
661
14,241
25,422
37,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 5 / 10
12,747
671
9,369
18,840
8,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
mantittiez
Discordia
20
8 / 2 / 13
14,671
772
32,865
16,874
7,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Average Nuts
Cabrakan
19
1 / 4 / 8
12,464
656
10,320
24,655
42,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Mr Iron Tarkus
Zhong Kui
20
9 / 6 / 0
13,987
736
27,095
19,817
13,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Pvrsons
Ah Muzen Cab
20
1 / 6 / 7
12,767
672
28,942
18,017
7,239
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
SsMaX
Hercules
18
1 / 6 / 11
11,949
629
15,802
28,487
29,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
dbach098
Hun Batz
19
1 / 4 / 8
12,326
649
16,084
15,039
7,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
26
Kills
13
13
Deaths
26
61
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Average Nuts
Cabrakan
1
4
8
1.25
W
Danzaburou
GreenMizzy
Danzaburou
7
3
11
4.17
L
Zhong Kui
Mr Iron Tarkus
Zhong Kui
9
6
0
1.5
L
Ah Muzen Cab
Pvrsons
Ah Muzen Cab
1
6
7
0.75
W
Guan Yu
Sir Speos
Guan Yu
6
2
12
6
W
Cerberus
Smi1ey
Cerberus
2
1
15
9.5
L
Hercules
SsMaX
Hercules
1
6
11
1.08
W
3
5
10
1.6
L
Hun Batz
dbach098
Hun Batz
1
4
8
1.25
W
Discordia
mantittiez
Discordia
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,145
Damage
98,243
121,379
Taken
106,015
96,739
Mitigated
100,466
43,126
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Average Nuts
Cabrakan
10,320
682
895
4,090
24,655
42,946
0
9,666
14,273
22,386
0
W
Danzaburou
GreenMizzy
Danzaburou
15,717
4,952
0
7,056
19,862
8,565
470
6,135
13,623
0
74,785
L
Zhong Kui
Mr Iron Tarkus
Zhong Kui
27,095
6,132
0
4,602
19,817
13,205
1,453
9,190
10,377
68,534
5,348
L
Ah Muzen Cab
Pvrsons
Ah Muzen Cab
28,942
8,050
0
3,708
18,017
7,239
322
8,688
9,209
0
95,425
W
Guan Yu
Sir Speos
Guan Yu
20,953
2,313
5,341
15,784
40,381
35,103
0
11,755
28,113
775
45,494
W
Cerberus
Smi1ey
Cerberus
14,241
593
0
6,735
25,422
37,605
33
8,440
16,705
45,149
0
L
Hercules
SsMaX
Hercules
15,802
2,652
1,469
5,193
28,487
29,326
36
13,335
14,703
340
35,302
W
9,369
1,481
344
2,701
18,840
8,301
0
6,337
12,463
0
42,745
L
Hun Batz
dbach098
Hun Batz
16,084
1,497
0
250
15,039
7,750
0
6,109
8,732
0
47,819
W
Discordia
mantittiez
Discordia
32,865
2,516
0
5,165
16,874
7,165
342
3,276
13,319
85,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,146
Gold Earned
63,493
419
Minions Killed
367
0
Camps Cleared
0
1,856,783
Distance Traveled
1,881,736
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,464
656
26
1
0
375,887
3
W
Danzaburou
14,514
764
105
6
0
380,754
3
L
Zhong Kui
13,987
736
92
5
0
333,962
2
L
Ah Muzen Cab
12,767
672
142
7
0
375,596
2
W
Guan Yu
13,647
718
53
3
0
383,198
1
W
Cerberus
12,567
661
75
4
0
365,372
3
L
Hercules
11,949
629
35
2
0
384,894
8
W
Thor
12,747
671
56
3
0
357,748
0
L
Hun Batz
12,326
649
72
4
0
411,397
3
W
Discordia
14,671
772
130
7
0
369,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role