Player Matchup

Zhong Kui
Zhong Kui
CushionyStorm62
Zhong Kui
Level 135
God Stats
2W - 0L
1,710 SR
Queue Stats
111W - 91L
1,478 Elo+
Party 1
Ganesha
Ganesha
LOVESOSA4610
Ganesha
Level 85
God Stats
2W - 0L
1,447 SR
Queue Stats
106W - 126L
1,404 Elo+
Party 1
Chang'e
Chang'e
MKZ xWOLVERINEx
Chang'e
Level 153
God Stats
1W - 0L
1,583 SR
Queue Stats
91W - 84L
1,532 Elo+
Party 3
Skadi
Skadi
Snappy K4
Skadi
Level 123
God Stats
3W - 1L
1,584 SR
Queue Stats
92W - 81L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
jalkkiller
Kuzenbo
Level 49
God Stats
1W - 2L
1,160 SR
Queue Stats
23W - 22L
1,493 Elo+
Party 3
Team Averages
Level 109
1,497 SR
1,464 Elo+

VS

Team Averages
Level 125
1,407 SR
1,485 Elo+
Neith
Neith
Faded Piccolo
Neith
Level 115
God Stats
0W - 2L
1,205 SR
Queue Stats
76W - 59L
1,444 Elo+
Solo
Nox
Nox
II Sorrow XI
Nox
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,677 Elo+
Party 2
Poseidon
Poseidon
INT3RNAL D3A7H
Poseidon
Level 123
God Stats
8W - 4L
1,582 SR
Queue Stats
221W - 250L
1,436 Elo+
Solo
Sobek
Sobek
MarneAngel
Sobek
Level 123
God Stats
2W - 8L
1,245 SR
Queue Stats
513W - 570L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Messy x Puma
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CushionyStorm62
Zhong Kui
20
14 / 4 / 12
15,455
813
42,721
26,345
19,654
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
LOVESOSA4610
Ganesha
20
0 / 6 / 26
13,517
711
11,471
30,014
44,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 5 / 17
13,395
705
24,619
21,585
16,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Snappy K4
Skadi
20
10 / 3 / 13
14,851
782
27,320
23,133
10,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
jalkkiller
Kuzenbo
19
2 / 5 / 17
13,135
691
13,278
27,890
46,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 8
12,460
656
25,738
26,061
10,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 4 / 11
12,257
645
20,083
18,956
7,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
20
1 / 9 / 11
12,105
637
19,855
19,501
10,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
20
3 / 6 / 19
13,368
704
19,801
43,789
62,007
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
Messy x Puma
Sylvanus
20
6 / 5 / 15
12,852
676
14,478
29,413
25,830
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
87
31
Kills
23
23
Deaths
31
85
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CushionyStorm62
Zhong Kui
14
4
12
5
L
6
7
8
1.43
L
7
4
11
3.13
L
Poseidon
1
9
11
0.72
W
Ganesha
LOVESOSA4610
Ganesha
0
6
26
2.17
W
5
5
17
2.7
L
Sobek
3
6
19
2.08
L
Sylvanus
Messy x Puma
Sylvanus
6
5
15
2.7
W
Skadi
Snappy K4
Skadi
10
3
13
5.5
W
Kuzenbo
jalkkiller
Kuzenbo
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,409
Damage
99,955
128,967
Taken
137,720
138,054
Mitigated
115,712
66,147
Healing
63,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CushionyStorm62
Zhong Kui
42,721
2,059
2,923
11,403
26,345
19,654
2,045
14,415
11,930
65,841
0
L
25,738
13,325
0
6,290
26,061
10,598
0
18,834
7,227
0
39,666
L
20,083
2,228
2,894
3,595
18,956
7,214
776
14,974
3,982
33,440
0
L
Poseidon
19,855
1,846
3,784
1,903
19,501
10,063
330
11,967
7,534
64,001
0
W
Ganesha
LOVESOSA4610
Ganesha
11,471
920
2,001
5,637
30,014
44,747
230
15,444
14,570
24,801
0
W
24,619
1,724
13,461
9,249
21,585
16,721
1,124
16,453
5,132
49,615
0
L
Sobek
19,801
1,037
3,492
17,171
43,789
62,007
0
24,078
19,711
45,238
0
L
Sylvanus
Messy x Puma
Sylvanus
14,478
3,360
15,472
8,813
29,413
25,830
512
22,236
7,177
26,673
0
W
Skadi
Snappy K4
Skadi
27,320
8,426
3,065
8,727
23,133
10,561
2,571
14,394
8,739
0
51,428
W
Kuzenbo
jalkkiller
Kuzenbo
13,278
3,642
2,813
6,868
27,890
46,371
666
13,511
14,190
21,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,353
Gold Earned
63,042
208
Minions Killed
201
0
Camps Cleared
0
1,725,410
Distance Traveled
1,603,461
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,455
813
71
4
0
332,357
0
L
Neith
12,460
656
30
2
0
289,242
0
L
Nox
12,257
645
36
2
0
335,381
2
L
Poseidon
12,105
637
83
4
0
323,125
0
W
Ganesha
13,517
711
3
0
0
339,159
0
W
Chang'e
13,395
705
52
3
0
332,622
1
L
Sobek
13,368
704
27
1
0
358,512
2
L
Sylvanus
12,852
676
25
1
0
297,201
0
W
Skadi
14,851
782
70
4
0
369,302
2
W
Kuzenbo
13,135
691
12
1
0
351,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role