Player Matchup

Ares
Ares
Silver II
ElPio
Ares
Silver II
Level 151
God Stats
1W - 0L
1,259 SR
Queue Stats
14W - 10L
1,505 MMR
Solo
King Arthur
King Arthur
Bronze III
Narvì
King Arthur
Bronze III
Level 156
God Stats
23W - 20L
1,779 SR
Queue Stats
164W - 124L
1,548 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
SoFlyKight
Danzaburou
Bronze III
Level 148
God Stats
8W - 8L
1,621 SR
Queue Stats
246W - 233L
1,503 MMR
Solo
Ra
Ra
Bronze III
kevindolby
Ra
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,520 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
xConno
Gilgamesh
Silver III
Level 128
God Stats
4W - 1L
1,699 SR
Queue Stats
290W - 255L
1,456 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,571 SR
1,507 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 156
1,616 SR
1,543 MMR
Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
Bclord00
Da Ji
Bronze III
Level 160
God Stats
0W - 2L
1,799 SR
Queue Stats
48W - 36L
1,544 MMR
Party 2
Geb
Geb
Bronze III
Drgwhite
Geb
Bronze III
Level 160
God Stats
5W - 7L
1,534 SR
Queue Stats
425W - 417L
1,673 MMR
Solo
Thoth
Thoth
Silver II
Rëject
Thoth
Silver II
Level 142
God Stats
24W - 23L
1,576 SR
Queue Stats
435W - 410L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
stàv
Cthulhu
Bronze III
Level 157
God Stats
37W - 44L
1,672 SR
Queue Stats
442W - 398L
1,498 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ElPio
Ares
15
3 / 0 / 8
10,641
560
5,994
11,831
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Narvì
King Arthur
18
3 / 5 / 5
11,833
623
13,891
21,813
22,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SoFlyKight
Danzaburou
20
8 / 2 / 3
13,764
724
9,878
16,127
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 5
12,091
636
10,630
12,586
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
xConno
Gilgamesh
18
9 / 4 / 7
12,394
652
16,287
21,804
17,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetOdinCliodhnaCamazotz

VS

Bans
ArtioYemojaSolAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 6 / 1
8,985
473
4,328
13,454
3,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Bclord00
Da Ji
16
6 / 5 / 0
10,010
527
9,125
15,387
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 9 / 3
7,776
409
6,183
20,445
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Rëject
Thoth
16
3 / 4 / 0
10,220
538
14,332
11,465
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
stàv
Cthulhu
17
2 / 3 / 5
10,449
550
14,616
16,619
21,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
27
Kills
12
12
Deaths
27
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
1
0.25
L
Da Ji
Bclord00
Da Ji
6
5
0
1.2
L
0
9
3
0.17
W
Ares
ElPio
Ares
3
0
8
7
W
King Arthur
Narvì
King Arthur
3
5
5
1.1
L
Thoth
Rëject
Thoth
3
4
0
0.75
W
Danzaburou
SoFlyKight
Danzaburou
8
2
3
4.75
W
4
1
5
6.5
L
Cthulhu
stàv
Cthulhu
2
3
5
1.5
W
Gilgamesh
xConno
Gilgamesh
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,680
Damage
48,584
84,161
Taken
77,370
68,711
Mitigated
52,705
29,903
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,328
2,004
0
2,895
13,454
3,786
0
2,310
11,144
0
57,292
L
Da Ji
Bclord00
Da Ji
9,125
2,107
0
444
15,387
6,415
0
2,049
13,338
0
67,116
L
6,183
388
431
3,469
20,445
17,204
0
5,481
14,964
27,187
0
W
Ares
ElPio
Ares
5,994
578
652
2,283
11,831
15,553
717
4,521
6,294
26,682
0
W
King Arthur
Narvì
King Arthur
13,891
1,833
0
4,091
21,813
22,174
324
7,196
13,678
0
78,497
L
Thoth
Rëject
Thoth
14,332
359
0
500
11,465
4,204
0
2,350
9,115
70,570
0
W
Danzaburou
SoFlyKight
Danzaburou
9,878
5,648
0
6,775
16,127
7,898
4,303
5,387
10,537
0
116,835
W
10,630
347
5,720
5,460
12,586
5,687
1,884
8,132
3,964
94,121
2,820
L
Cthulhu
stàv
Cthulhu
14,616
1,624
639
5,594
16,619
21,096
0
4,380
12,239
73,781
0
W
Gilgamesh
xConno
Gilgamesh
16,287
4,530
0
4,922
21,804
17,399
1,102
7,452
13,837
0
89,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,723
Gold Earned
47,440
693
Minions Killed
554
0
Camps Cleared
0
1,912,930
Distance Traveled
1,781,676
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,985
473
129
7
0
316,838
2
L
Da Ji
10,010
527
109
6
0
392,451
5
L
Geb
7,776
409
23
1
0
337,504
3
W
Ares
10,641
560
35
2
0
412,856
8
W
King Arthur
11,833
623
154
8
0
361,095
7
L
Thoth
10,220
538
138
7
0
372,906
7
W
Danzaburou
13,764
724
197
10
0
348,445
6
W
Ra
12,091
636
169
9
0
408,855
4
L
Cthulhu
10,449
550
155
8
0
361,977
2
W
Gilgamesh
12,394
652
138
7
0
381,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role