Player Matchup

Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Silver I
Evil_Deadpool666
Cerberus
Silver I
Level 109
God Stats
14W - 9L
1,552 SR
Queue Stats
80W - 88L
1,683 MMR
Party 1
He Bo
He Bo
Silver I
FatHughHefner
He Bo
Silver I
Level 149
God Stats
1W - 1L
1,625 SR
Queue Stats
40W - 13L
1,683 MMR
Party 3
Tyr
Tyr
Bronze III
Yeesuuus
Tyr
Bronze III
Level 138
God Stats
10W - 16L
1,497 SR
Queue Stats
296W - 314L
1,591 MMR
Party 1
Pele
Pele
Gold V
zTHUMP3Rz
Pele
Gold V
Level 124
God Stats
71W - 41L
1,681 SR
Queue Stats
359W - 353L
1,704 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,571 SR
1,632 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,689 SR
1,655 MMR
Guan Yu
Guan Yu
Silver I
Beastrro
Guan Yu
Silver I
Level 159
God Stats
17W - 6L
1,748 SR
Queue Stats
393W - 258L
1,593 MMR
Party 2
Eset
Eset
Gold V
BerkIsBad
Eset
Gold V
Level 89
God Stats
4W - 0L
1,734 SR
Queue Stats
85W - 45L
1,724 MMR
Party 4
Ganesha
Ganesha
Silver I
JaguarXC
Ganesha
Silver I
Level 158
God Stats
2W - 0L
1,758 SR
Queue Stats
138W - 81L
1,593 MMR
Party 2
Arachne
Arachne
Gold II
TheMLGRocky
Arachne
Gold II
Level 158
God Stats
23W - 19L
1,627 SR
Queue Stats
519W - 469L
1,768 MMR
Party 4
Hachiman
Hachiman
Silver I
sparkydewski
Hachiman
Silver I
Level 142
God Stats
6W - 5L
1,581 SR
Queue Stats
515W - 502L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 3 / 3
8,535
569
9,593
11,353
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 8 / 3
6,724
448
5,063
18,984
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 6 / 2
7,877
525
8,426
10,371
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 1
6,929
462
4,010
13,899
9,667
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pele
13
2 / 3 / 4
7,665
511
8,306
9,289
3,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
OdinAthenaMulan

VS

Bans
BastetGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beastrro
Guan Yu
17
9 / 1 / 6
11,423
762
14,794
16,688
17,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
14
4 / 4 / 9
9,290
619
7,476
9,308
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
JaguarXC
Ganesha
14
1 / 1 / 19
9,636
642
7,288
14,550
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
TheMLGRocky
Arachne
16
11 / 2 / 11
11,025
735
15,465
12,783
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
sparkydewski
Hachiman
15
0 / 3 / 4
9,272
618
3,708
10,016
2,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
11
Kills
25
25
Deaths
11
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
3
3
1.5
W
Guan Yu
Beastrro
Guan Yu
9
1
6
12
W
Eset
4
4
9
2.13
L
2
8
3
0.44
L
4
6
2
0.83
W
Ganesha
JaguarXC
Ganesha
1
1
19
10.5
W
Arachne
TheMLGRocky
Arachne
11
2
11
8.25
L
0
5
1
0.1
W
Hachiman
sparkydewski
Hachiman
0
3
4
0.67
L
Pele
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,398
Damage
48,731
63,896
Taken
63,345
32,151
Mitigated
43,427
15,353
Healing
33,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,593
3,039
0
4,253
11,353
4,030
0
1,454
9,891
0
75,425
W
Guan Yu
Beastrro
Guan Yu
14,794
4,788
3,801
9,068
16,688
17,742
1,529
2,507
14,181
0
76,328
W
Eset
7,476
205
2,433
2,969
9,308
3,012
1,101
2,419
6,889
47,516
0
L
5,063
228
0
4,530
18,984
12,318
0
3,517
15,399
21,538
0
L
8,426
384
0
2,043
10,371
2,982
0
2,717
7,518
49,403
0
W
Ganesha
JaguarXC
Ganesha
7,288
733
0
4,760
14,550
14,199
540
3,430
11,120
27,921
0
W
Arachne
TheMLGRocky
Arachne
15,465
11,067
0
6,582
12,783
6,125
3,270
3,697
9,086
0
63,233
L
4,010
321
0
3,648
13,899
9,667
0
2,324
11,401
0
41,760
W
Hachiman
sparkydewski
Hachiman
3,708
2,552
0
3,418
10,016
2,349
6,448
3,259
6,757
0
57,377
L
Pele
8,306
1,216
0
879
9,289
3,154
0
4,398
4,695
0
46,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
50,646
450
Minions Killed
440
0
Camps Cleared
0
1,422,646
Distance Traveled
1,563,334
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,535
569
140
9
0
272,174
2
W
Guan Yu
11,423
762
133
9
0
329,988
0
W
Eset
9,290
619
100
7
0
286,748
3
L
Cerberus
6,724
448
44
3
0
288,619
1
L
He Bo
7,877
525
98
7
0
271,031
0
W
Ganesha
9,636
642
12
1
0
301,959
8
W
Arachne
11,025
735
83
6
0
371,402
1
L
Tyr
6,929
462
92
6
0
294,457
4
W
Hachiman
9,272
618
112
7
0
273,237
3
L
Pele
7,665
511
76
5
0
296,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role