Player Matchup

Kali
Kali
JimyInTheBox
Kali
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 43L
1,500 Elo+
Party 1
Chiron
Chiron
Mixtro
Chiron
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,500 Elo+
Party 1
Vulcan
Vulcan
SailerRL
Vulcan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 52L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Usefulkarma
Cthulhu
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 1
Hercules
Hercules
scotalo
Hercules
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 45L
1,500 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,500 Elo+

VS

Team Averages
Level 34
1,394 SR
1,280 Elo+
Neith
Neith
Dariukas3
Neith
Level 5
God Stats
0W - 3L
1,185 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Amaterasu
Amaterasu
Destinyy2096
Amaterasu
Level 40
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 4L
1,107 Elo+
Party 2
Kukulkan
Kukulkan
JackWatleR
Kukulkan
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Odin
Odin
Shamanishe91
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Hel
Hel
SouIIfire
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 6
15,019
939
20,075
17,890
8,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Mixtro
Chiron
19
3 / 3 / 13
12,061
754
14,300
12,601
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
SailerRL
Vulcan
20
3 / 2 / 19
12,752
797
18,535
8,384
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Usefulkarma
Cthulhu
18
2 / 4 / 15
11,453
716
15,087
20,576
24,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
scotalo
Hercules
18
4 / 3 / 5
11,082
693
10,466
15,229
12,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dariukas3
Neith
17
2 / 6 / 3
10,745
672
8,719
13,526
5,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Destinyy2096
Amaterasu
18
5 / 5 / 5
11,691
731
13,040
23,620
16,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
JackWatleR
Kukulkan
17
2 / 7 / 3
10,605
663
7,469
14,088
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 6 / 6
11,143
696
10,490
16,141
15,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 6 / 6
10,542
659
8,943
20,627
8,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
30
Kills
14
14
Deaths
30
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Dariukas3
Neith
2
6
3
0.58
L
Amaterasu
Destinyy2096
Amaterasu
5
5
5
1.5
L
Kukulkan
JackWatleR
Kukulkan
2
7
3
0.5
W
18
2
6
10.5
W
Chiron
Mixtro
Chiron
3
3
13
3.17
W
Vulcan
SailerRL
Vulcan
3
2
19
6.25
L
4
6
6
1.17
L
1
6
6
0.67
W
Cthulhu
Usefulkarma
Cthulhu
2
4
15
2.38
W
Hercules
scotalo
Hercules
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,463
Damage
48,661
74,680
Taken
88,002
53,965
Mitigated
52,854
30,314
Healing
22,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dariukas3
Neith
8,719
2,920
0
1,561
13,526
5,508
0
4,665
8,321
0
28,441
L
Amaterasu
Destinyy2096
Amaterasu
13,040
5,639
2,477
8,142
23,620
16,801
0
7,419
14,950
0
22,225
L
Kukulkan
JackWatleR
Kukulkan
7,469
733
0
0
14,088
6,105
0
5,198
8,379
42,034
0
W
20,075
15,414
0
10,028
17,890
8,277
0
2,867
15,023
0
71,088
W
Chiron
Mixtro
Chiron
14,300
3,706
1,191
4,524
12,601
5,021
4,793
2,828
9,678
0
47,289
W
Vulcan
SailerRL
Vulcan
18,535
5,179
0
2,371
8,384
3,656
1,261
1,981
6,275
61,886
0
L
10,490
1,987
0
827
16,141
15,744
0
6,277
9,225
2,582
24,749
L
8,943
1,100
3,218
6,291
20,627
8,696
72
6,846
13,203
40,913
0
W
Cthulhu
Usefulkarma
Cthulhu
15,087
313
2,042
6,699
20,576
24,237
0
5,027
15,549
37,296
0
W
Hercules
scotalo
Hercules
10,466
3,199
0
3,459
15,229
12,774
2,532
5,650
9,579
0
23,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
54,726
307
Minions Killed
254
0
Camps Cleared
0
1,714,138
Distance Traveled
1,392,395
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,745
672
51
3
0
233,790
3
L
Amaterasu
11,691
731
19
1
0
329,718
1
L
Kukulkan
10,605
663
76
5
0
258,728
0
W
Kali
15,019
939
90
6
0
375,788
0
W
Chiron
12,061
754
75
5
0
319,167
3
W
Vulcan
12,752
797
85
5
0
346,740
1
L
Odin
11,143
696
38
2
0
286,491
0
L
Hel
10,542
659
70
4
0
283,668
0
W
Cthulhu
11,453
716
38
2
0
336,783
1
W
Hercules
11,082
693
19
1
0
335,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role