Player Matchup

Bacchus
Bacchus
Fresh_TV1
Bacchus
Level 25
God Stats
2W - 0L
1,668 SR
Queue Stats
15W - 19L
1,306 Elo+
Party 2
Skadi
Skadi
chante85
Skadi
Level 124
God Stats
1W - 2L
1,305 SR
Queue Stats
15W - 23L
1,343 Elo+
Party 2
Ao Kuang
Ao Kuang
twistedtempo7xx
Ao Kuang
Level 127
God Stats
1W - 0L
1,331 SR
Queue Stats
15W - 26L
1,348 Elo+
Party 2
Team Averages
Level 92
1,435 SR
1,332 Elo+

VS

Team Averages
Level 86
1,473 SR
1,284 Elo+
Hercules
Hercules
Tactical_Rednck
Hercules
Level 55
God Stats
0W - 5L
1,367 SR
Queue Stats
41W - 55L
1,282 Elo+
Party 1
Bacchus
Bacchus
VvBansheeVv
Bacchus
Level 97
God Stats
10W - 17L
1,372 SR
Queue Stats
97W - 140L
1,295 Elo+
Party 1
Anubis
Anubis
vVvBrendanvVv
Anubis
Level 106
God Stats
2W - 2L
1,678 SR
Queue Stats
6W - 14L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fresh_TV1
Bacchus
13
1 / 5 / 12
9,135
703
9,402
11,298
7,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
chante85
Skadi
17
11 / 0 / 7
11,191
861
23,981
8,898
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
6 / 2 / 9
10,028
771
10,928
9,914
5,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 6 / 4
8,734
672
4,434
19,243
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
VvBansheeVv
Bacchus
12
1 / 6 / 5
8,861
682
9,262
21,308
20,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 6 / 2
9,425
725
9,637
11,905
4,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
7
7
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Fresh_TV1
Bacchus
1
5
12
1.4
L
Hercules
1
6
4
0.5
L
Bacchus
VvBansheeVv
Bacchus
1
6
5
0.58
W
Skadi
chante85
Skadi
11
0
7
14.5
W
Ao Kuang
6
2
9
5.25
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,311
Damage
23,333
30,110
Taken
52,456
16,254
Mitigated
38,695
4,470
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Fresh_TV1
Bacchus
9,402
1,014
0
878
11,298
7,619
33
7,623
3,675
17,907
0
L
Hercules
4,434
1,217
190
5,562
19,243
12,892
15
8,333
10,910
0
17,091
L
Bacchus
VvBansheeVv
Bacchus
9,262
403
427
4,549
21,308
20,864
0
7,241
14,067
16,505
0
W
Skadi
chante85
Skadi
23,981
13,813
0
964
8,898
3,341
1,350
5,152
3,746
0
59,300
W
Ao Kuang
10,928
3,969
0
2,628
9,914
5,294
117
6,530
3,384
16,380
0
L
9,637
256
358
2,344
11,905
4,939
240
5,026
6,879
42,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
27,020
113
Minions Killed
109
3
Camps Cleared
8
698,735
Distance Traveled
634,771
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,135
703
18
1
0
239,925
0
L
Hercules
8,734
672
29
2
0
210,971
0
L
Bacchus
8,861
682
9
1
2
233,713
3
W
Skadi
11,191
861
85
7
3
219,412
1
W
Ao Kuang
10,028
771
10
1
0
239,398
2
L
Anubis
9,425
725
71
5
6
190,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role