Player Matchup

Loki
Loki
Bronze III
BL9 Lewis
Loki
Bronze III
Level 142
God Stats
0W - 2L
1,414 SR
Queue Stats
78W - 68L
1,454 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Jimbo TDC
Sylvanus
Bronze III
Level 139
God Stats
0W - 1L
1,765 SR
Queue Stats
5W - 7L
1,454 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
NatsuElric2
Baron Samedi
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
joeysealio
Xbalanque
Bronze III
Level 76
God Stats
17W - 14L
1,588 SR
Queue Stats
54W - 60L
1,455 MMR
Solo
Bacchus
Bacchus
Bronze III
kwantus1987
Bacchus
Bronze III
Level 102
God Stats
12W - 11L
1,489 SR
Queue Stats
345W - 376L
1,454 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,551 SR
1,454 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,630 SR
1,346 MMR
Scylla
Scylla
Bronze III
ZEYSskere
Scylla
Bronze III
Level 123
God Stats
4W - 4L
1,624 SR
Queue Stats
41W - 40L
1,454 MMR
Solo
Hou Yi
Hou Yi
Bronze III
adriansito000111
Hou Yi
Bronze III
Level 103
God Stats
8W - 7L
1,534 SR
Queue Stats
53W - 63L
958 MMR
Party 2
Serqet
Serqet
Bronze III
bymarcos-_-
Serqet
Bronze III
Level 158
God Stats
1W - 0L
1,745 SR
Queue Stats
75W - 50L
1,454 MMR
Solo
Guan Yu
Guan Yu
Bronze III
roopex1999
Guan Yu
Bronze III
Level 122
God Stats
3W - 1L
1,560 SR
Queue Stats
305W - 322L
1,457 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
trisksniper13106
Tsukuyomi
Bronze III
Level 105
God Stats
4W - 2L
1,687 SR
Queue Stats
49W - 63L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
19 / 8 / 13
26,406
629
53,170
34,251
25,841
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Jimbo TDC
Sylvanus
20
8 / 7 / 10
21,844
520
40,269
41,093
46,734
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
NatsuElric2
Baron Samedi
14
1 / 6 / 4
14,698
350
4,113
10,494
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
joeysealio
Xbalanque
20
9 / 11 / 7
23,248
554
34,922
46,536
20,415
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
kwantus1987
Bacchus
20
5 / 6 / 21
22,340
532
19,350
43,222
97,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
GilgameshThanatosIzanamiArachne

VS

Bans
TiamatBastetMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ZEYSskere
Scylla
20
6 / 9 / 6
19,706
469
15,762
24,801
9,770
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 12 / 13
20,391
486
28,824
40,023
14,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
20
7 / 3 / 16
21,032
501
19,533
44,133
74,933
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
roopex1999
Guan Yu
20
5 / 6 / 6
20,137
479
24,681
51,175
85,082
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
20
13 / 12 / 9
22,830
544
29,949
38,371
17,952
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
88
42
Kills
38
38
Deaths
42
55
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Loki
19
8
13
3.19
L
Sylvanus
Jimbo TDC
Sylvanus
8
7
10
1.86
L
Baron Samedi
NatsuElric2
Baron Samedi
1
6
4
0.5
W
Scylla
ZEYSskere
Scylla
6
9
6
1
W
7
12
13
1.13
W
Serqet
7
3
16
5
L
Xbalanque
joeysealio
Xbalanque
9
11
7
1.14
L
Bacchus
kwantus1987
Bacchus
5
6
21
2.58
W
Guan Yu
roopex1999
Guan Yu
5
6
6
1.33
W
Tsukuyomi
13
12
9
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,824
Damage
118,749
175,596
Taken
198,503
194,255
Mitigated
202,728
63,689
Healing
60,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
53,170
19,724
0
7,254
34,251
25,841
3,497
2,725
29,080
1,498
259,524
L
Sylvanus
Jimbo TDC
Sylvanus
40,269
9,419
8,259
19,537
41,093
46,734
3,841
7,277
31,260
143,466
22,582
L
Baron Samedi
NatsuElric2
Baron Samedi
4,113
86
117
3,352
10,494
4,197
160
1,091
9,175
32,002
0
W
Scylla
ZEYSskere
Scylla
15,762
861
0
1,460
24,801
9,770
3,317
6,629
17,777
142,139
0
W
28,824
18,444
453
12,975
40,023
14,991
6,077
11,814
27,983
0
136,447
W
Serqet
19,533
3,167
0
12,040
44,133
74,933
625
10,777
32,844
0
93,526
L
Xbalanque
joeysealio
Xbalanque
34,922
16,565
0
17,304
46,536
20,415
7,589
9,847
34,203
0
268,157
L
Bacchus
kwantus1987
Bacchus
19,350
630
0
7,866
43,222
97,068
375
4,713
35,891
89,575
0
W
Guan Yu
roopex1999
Guan Yu
24,681
1,163
2,400
23,361
51,175
85,082
963
19,006
32,169
21,149
92,756
W
Tsukuyomi
29,949
6,965
0
7,900
38,371
17,952
1,738
13,453
24,643
0
175,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,536
Gold Earned
104,096
969
Minions Killed
898
0
Camps Cleared
0
3,148,247
Distance Traveled
3,725,067
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
26,406
629
289
7
0
789,508
2
L
Sylvanus
21,844
520
217
5
0
592,957
0
L
Baron Samedi
14,698
350
54
1
0
273,675
0
W
Scylla
19,706
469
200
5
0
632,307
8
W
Hou Yi
20,391
486
190
5
0
668,983
2
W
Serqet
21,032
501
107
3
0
901,982
5
L
Xbalanque
23,248
554
297
7
0
709,510
4
L
Bacchus
22,340
532
112
3
0
782,597
10
W
Guan Yu
20,137
479
225
5
0
764,418
9
W
Tsukuyomi
22,830
544
176
4
0
757,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role