Player Matchup

Thor
Thor
Darwand
Thor
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,797 Elo+
Party 1
Janus
Janus
Nizp
Janus
Level 65
God Stats
3W - 2L
1,620 SR
Queue Stats
22W - 17L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
RefleR
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,554 Elo+
Party 1
Team Averages
Level 83
1,540 SR
1,623 Elo+

VS

Team Averages
Level 84
1,676 SR
1,582 Elo+
Hercules
Hercules
TimeMonster
Hercules
Level 88
God Stats
6W - 6L
1,611 SR
Queue Stats
131W - 99L
1,617 Elo+
Party 2
He Bo
He Bo
domisan69
He Bo
Level 64
God Stats
3W - 0L
1,654 SR
Queue Stats
33W - 25L
1,522 Elo+
Party 2
Kali
Kali
povilsad
Kali
Level 99
God Stats
3W - 0L
1,764 SR
Queue Stats
172W - 137L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Darwand
Thor
14
3 / 7 / 6
10,572
755
13,433
14,800
4,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Nizp
Janus
15
4 / 8 / 4
10,893
778
10,179
14,963
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
RefleR
Heimdallr
14
2 / 10 / 5
9,646
689
9,109
14,508
6,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TimeMonster
Hercules
18
13 / 1 / 12
12,379
884
16,947
20,527
24,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

He Bo
domisan69
He Bo
16
7 / 5 / 12
11,217
801
11,809
12,103
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
15
5 / 4 / 18
11,600
829
10,189
16,819
9,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
9
Kills
25
25
Deaths
10
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
Darwand
Thor
3
7
6
0.86
L
Janus
Nizp
Janus
4
8
4
0.75
L
Heimdallr
RefleR
Heimdallr
2
10
5
0.45
W
Hercules
TimeMonster
Hercules
13
1
12
19
W
He Bo
domisan69
He Bo
7
5
12
2.6
W
Kali
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,721
Damage
38,945
44,271
Taken
49,449
16,138
Mitigated
37,729
3,200
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Darwand
Thor
13,433
3,936
0
494
14,800
4,851
0
3,713
10,726
0
29,541
L
Janus
Nizp
Janus
10,179
1,539
0
1,499
14,963
5,274
468
4,354
10,155
38,738
0
L
Heimdallr
RefleR
Heimdallr
9,109
4,247
0
1,207
14,508
6,013
667
4,609
9,469
0
28,161
W
Hercules
TimeMonster
Hercules
16,947
6,476
0
7,586
20,527
24,574
630
5,028
15,499
0
39,695
W
He Bo
domisan69
He Bo
11,809
749
0
1,574
12,103
3,880
298
2,333
9,770
29,559
0
W
Kali
10,189
5,974
0
6,431
16,819
9,275
1,615
3,379
13,434
0
37,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
35,196
126
Minions Killed
138
3
Camps Cleared
9
699,599
Distance Traveled
825,789
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,572
755
33
2
3
245,715
1
L
Janus
10,893
778
49
4
0
224,784
0
L
Heimdallr
9,646
689
44
3
0
229,100
1
W
Hercules
12,379
884
47
3
1
271,443
1
W
He Bo
11,217
801
44
3
0
222,128
1
W
Kali
11,600
829
47
3
8
332,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role