Player Matchup

Ra
Ra
RadioCree
Ra
Level 5
God Stats
0W - 7L
1,019 SR
Queue Stats
0W - 7L
966 Elo+
Party 1
Chiron
Chiron
dylisboss99
Chiron
Level 43
God Stats
0W - 3L
1,257 SR
Queue Stats
62W - 66L
1,393 Elo+
Party 1
Cerberus
Cerberus
marsCP3
Cerberus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 55L
1,240 Elo+
Solo
Team Averages
Level 44
1,259 SR
1,200 Elo+

VS

Team Averages
Level 58
1,329 SR
1,306 Elo+
Odin
Odin
Neystor25
Odin
Level 34
God Stats
7W - 9L
1,296 SR
Queue Stats
109W - 150L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
georch18
Kukulkan
Level 45
God Stats
6W - 10L
1,277 SR
Queue Stats
117W - 148L
1,288 Elo+
Party 2
Heimdallr
Heimdallr
ksovo2
Heimdallr
Level 96
God Stats
1W - 2L
1,413 SR
Queue Stats
68W - 91L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
9,515
634
7,562
10,007
3,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
14
6 / 5 / 3
10,635
709
8,460
13,942
5,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
marsCP3
Cerberus
14
3 / 6 / 6
10,504
700
8,847
20,841
20,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
4 / 2 / 10
10,693
713
8,194
12,758
7,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
georch18
Kukulkan
17
8 / 4 / 7
11,572
771
15,734
10,134
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
ksovo2
Heimdallr
16
4 / 4 / 12
11,016
734
15,616
12,247
4,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
16
16
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
10
4.5
L
1
5
7
0.9
L
Chiron
6
5
3
1.5
W
Kukulkan
georch18
Kukulkan
8
4
7
2.88
W
Heimdallr
ksovo2
Heimdallr
4
4
12
2.5
L
Cerberus
marsCP3
Cerberus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
39,544
44,790
Taken
35,139
29,716
Mitigated
15,774
12,872
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,194
2,357
0
1,017
12,758
7,885
367
6,466
6,292
8,095
27,890
L
7,562
752
1,115
1,032
10,007
3,996
124
3,934
5,863
36,229
0
L
Chiron
8,460
2,323
1,195
4,137
13,942
5,151
144
5,798
7,847
0
26,877
W
Kukulkan
georch18
Kukulkan
15,734
1,796
363
836
10,134
3,490
1,164
4,398
5,736
39,293
0
W
Heimdallr
ksovo2
Heimdallr
15,616
4,561
1,025
2,555
12,247
4,399
1,318
6,298
5,949
0
52,841
L
Cerberus
marsCP3
Cerberus
8,847
256
505
4,888
20,841
20,569
0
6,899
13,552
21,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
33,281
152
Minions Killed
178
2
Camps Cleared
9
878,220
Distance Traveled
779,498
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,693
713
42
3
4
296,941
0
L
Ra
9,515
634
72
5
1
288,698
0
L
Chiron
10,635
709
36
2
1
319,782
5
W
Kukulkan
11,572
771
63
4
2
250,514
0
W
Heimdallr
11,016
734
73
5
3
232,043
2
L
Cerberus
10,504
700
44
3
0
269,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role