Player Matchup

Olorun
Olorun
Silver I
 
Olorun
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver I
Churn
King Arthur
Silver I
Level 142
God Stats
10W - 9L
1,641 SR
Queue Stats
537W - 525L
1,592 MMR
Solo
Agni
Agni
Silver I
CostcoFries
Agni
Silver I
Level 54
God Stats
4W - 0L
1,822 SR
Queue Stats
57W - 25L
1,592 MMR
Party 2
Osiris
Osiris
Silver I
Glaivus
Osiris
Silver I
Level 160
God Stats
9W - 4L
1,808 SR
Queue Stats
642W - 602L
1,592 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,654 SR
1,555 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,763 SR
1,583 MMR
Athena
Athena
Bronze III
Catawampus
Athena
Bronze III
Level 105
God Stats
3W - 1L
2,040 SR
Queue Stats
52W - 54L
1,569 MMR
Party 3
Chiron
Chiron
Bronze III
RiskToWin
Chiron
Bronze III
Level 159
God Stats
5W - 6L
1,636 SR
Queue Stats
298W - 288L
1,592 MMR
Solo
Scylla
Scylla
Silver I
SansUndertаle
Scylla
Silver I
Level 78
God Stats
3W - 3L
1,738 SR
Queue Stats
97W - 80L
1,592 MMR
Party 1
Nemesis
Nemesis
Bronze III
TheTallFrosty
Nemesis
Bronze III
Level 148
God Stats
3W - 2L
1,650 SR
Queue Stats
161W - 159L
1,569 MMR
Party 3
Achilles
Achilles
Silver I
ZAGREU5
Achilles
Silver I
Level 111
God Stats
23W - 10L
1,753 SR
Queue Stats
220W - 209L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
9 / 1 / 8
11,030
735
14,080
9,834
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
 
Gilgamesh
17
13 / 1 / 5
10,349
690
16,014
12,679
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Churn
King Arthur
15
0 / 2 / 9
8,679
579
4,408
12,565
11,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 1 / 6
9,892
659
9,177
7,665
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Glaivus
Osiris
14
5 / 1 / 13
9,944
663
11,440
11,782
12,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AtlasCamazotzBastet

VS

Bans
SolCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Catawampus
Athena
8
0 / 9 / 3
6,244
416
2,525
18,486
8,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chiron
RiskToWin
Chiron
13
1 / 6 / 0
7,722
515
4,308
12,551
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 3 / 1
8,234
549
8,283
7,723
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
1 / 6 / 2
7,057
470
5,344
14,826
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ZAGREU5
Achilles
12
2 / 4 / 0
7,360
491
9,140
15,510
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
28
Kills
6
6
Deaths
28
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
1
8
13
W
Gilgamesh
 
Gilgamesh
13
1
5
15.5
L
Athena
Catawampus
Athena
0
9
3
0.17
W
King Arthur
Churn
King Arthur
0
2
9
2.25
W
1
1
6
4
W
Osiris
Glaivus
Osiris
5
1
13
11.5
L
Chiron
RiskToWin
Chiron
1
6
0
0.17
L
2
3
1
0.83
L
Nemesis
1
6
2
0.33
L
Achilles
ZAGREU5
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,119
Damage
29,600
54,525
Taken
69,096
35,577
Mitigated
26,054
21,669
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,080
8,059
1,635
4,172
9,834
3,563
2,216
2,450
7,384
89,893
0
W
Gilgamesh
 
Gilgamesh
16,014
6,010
0
2,966
12,679
6,049
1,674
2,627
9,661
0
70,836
L
Athena
Catawampus
Athena
2,525
740
1,443
2,032
18,486
8,069
0
7,929
10,557
7,217
0
W
King Arthur
Churn
King Arthur
4,408
633
406
3,827
12,565
11,099
360
304
11,706
0
41,561
W
9,177
620
0
1,278
7,665
2,291
1,354
3,107
4,515
84,448
4,041
W
Osiris
Glaivus
Osiris
11,440
5,536
2,690
4,695
11,782
12,575
1,079
2,320
9,316
0
49,156
L
Chiron
RiskToWin
Chiron
4,308
1,608
166
2,885
12,551
2,941
1,066
6,019
6,532
0
53,947
L
8,283
727
0
398
7,723
1,557
0
2,945
4,778
61,382
0
L
Nemesis
5,344
1,003
0
4,188
14,826
3,817
0
3,913
10,913
0
41,094
L
Achilles
ZAGREU5
Achilles
9,140
2,286
0
4,487
15,510
9,670
0
2,274
13,236
0
40,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
36,617
589
Minions Killed
415
0
Camps Cleared
0
1,660,475
Distance Traveled
1,487,579
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,030
735
161
11
0
297,747
0
W
Gilgamesh
10,349
690
107
7
0
381,709
1
L
Athena
6,244
416
11
1
0
293,611
3
W
King Arthur
8,679
579
85
6
0
319,598
6
W
Agni
9,892
659
183
12
0
328,344
6
W
Osiris
9,944
663
53
4
0
333,077
3
L
Chiron
7,722
515
115
8
0
304,432
0
L
Scylla
8,234
549
137
9
0
289,097
6
L
Nemesis
7,057
470
71
5
0
328,097
0
L
Achilles
7,360
491
81
5
0
272,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role