Player Matchup

Neith
Neith
Bronze III
CrazyFish---
Neith
Bronze III
Level 125
God Stats
77W - 62L
1,501 SR
Queue Stats
511W - 514L
1,546 MMR
Solo
Mercury
Mercury
Bronze III
Nеva
Mercury
Bronze III
Level 160
God Stats
12W - 8L
1,701 SR
Queue Stats
253W - 284L
1,546 MMR
Solo
Persephone
Persephone
Silver I
SamTuga97
Persephone
Silver I
Level 160
God Stats
12W - 8L
1,760 SR
Queue Stats
426W - 413L
1,597 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
TwiiX_qUicKScOpE
Jormungandr
Bronze III
Level 89
God Stats
49W - 30L
1,610 SR
Queue Stats
248W - 256L
1,546 MMR
Solo
King Arthur
King Arthur
Silver II
V_Muerte_V
King Arthur
Silver II
Level 125
God Stats
1W - 1L
1,537 SR
Queue Stats
599W - 586L
1,463 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,622 SR
1,540 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,586 SR
1,532 MMR
Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
Gabboami03
Izanami
Bronze III
Level 125
God Stats
14W - 10L
1,630 SR
Queue Stats
309W - 322L
1,523 MMR
Party 2
Khepri
Khepri
Bronze III
OLLIEEEEEE
Khepri
Bronze III
Level 149
God Stats
13W - 6L
1,833 SR
Queue Stats
154W - 131L
1,546 MMR
Solo
Achilles
Achilles
Bronze III
davidrbb47
Achilles
Bronze III
Level 120
God Stats
4W - 5L
1,544 SR
Queue Stats
88W - 84L
1,546 MMR
Solo
Nemesis
Nemesis
Bronze III
ismarigo2002
Nemesis
Bronze III
Level 86
God Stats
2W - 2L
1,422 SR
Queue Stats
92W - 112L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,597
614
7,152
5,886
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Nеva
Mercury
16
10 / 1 / 4
9,959
711
11,885
11,162
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
SamTuga97
Persephone
15
5 / 0 / 7
9,723
695
8,522
6,107
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TwiiX_qUicKScOpE
Jormungandr
12
2 / 4 / 5
7,210
515
8,134
11,865
7,339
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
V_Muerte_V
King Arthur
14
2 / 1 / 5
8,838
631
7,533
9,969
8,016
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
OlorunOdinAphroditeCliodhna

VS

Bans
BastetAtlasLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 4 / 0
7,156
511
7,527
11,647
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Gabboami03
Izanami
13
3 / 5 / 1
7,597
543
3,200
8,772
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
OLLIEEEEEE
Khepri
10
0 / 3 / 3
6,624
473
3,744
14,599
13,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
davidrbb47
Achilles
12
1 / 5 / 2
7,071
505
6,583
14,006
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nemesis
ismarigo2002
Nemesis
8
1 / 4 / 1
5,912
422
2,368
7,120
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
7
7
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
0
0.5
W
2
1
1
2.5
L
Izanami
Gabboami03
Izanami
3
5
1
0.7
W
Mercury
Nеva
Mercury
10
1
4
12
L
Khepri
OLLIEEEEEE
Khepri
0
3
3
0.5
W
Persephone
SamTuga97
Persephone
5
0
7
8.5
W
Jormungandr
TwiiX_qUicKScOpE
Jormungandr
2
4
5
1.13
W
King Arthur
V_Muerte_V
King Arthur
2
1
5
4.5
L
Achilles
davidrbb47
Achilles
1
5
2
0.4
L
Nemesis
ismarigo2002
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,226
Damage
23,422
44,989
Taken
56,144
23,745
Mitigated
31,000
12,705
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,527
2,073
0
3,680
11,647
3,194
0
3,353
8,294
53,421
0
W
7,152
2,307
0
2,998
5,886
2,377
2,482
3,121
2,765
0
56,651
L
Izanami
Gabboami03
Izanami
3,200
1,914
0
2,000
8,772
3,185
0
3,825
4,947
0
52,826
W
Mercury
Nеva
Mercury
11,885
6,236
0
1,119
11,162
4,300
0
1,740
9,304
0
78,985
L
Khepri
OLLIEEEEEE
Khepri
3,744
699
0
2,482
14,599
13,698
0
5,278
9,321
13,678
0
W
Persephone
SamTuga97
Persephone
8,522
975
0
1,629
6,107
1,713
0
1,128
4,584
65,326
5,152
W
Jormungandr
TwiiX_qUicKScOpE
Jormungandr
8,134
2,057
211
2,416
11,865
7,339
214
4,692
6,972
33,593
0
W
King Arthur
V_Muerte_V
King Arthur
7,533
1,313
326
4,006
9,969
8,016
28
590
8,625
0
53,211
L
Achilles
davidrbb47
Achilles
6,583
1,271
311
4,453
14,006
9,024
0
2,473
11,533
0
43,144
L
Nemesis
ismarigo2002
Nemesis
2,368
398
0
372
7,120
1,899
0
1,328
5,792
0
18,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
34,360
489
Minions Killed
357
0
Camps Cleared
0
1,520,561
Distance Traveled
1,295,382
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,156
511
104
7
0
261,786
5
W
Neith
8,597
614
109
8
0
262,196
4
L
Izanami
7,597
543
113
8
0
254,639
3
W
Mercury
9,959
711
122
9
0
381,964
1
L
Khepri
6,624
473
14
1
0
256,644
5
W
Persephone
9,723
695
113
8
0
308,939
4
W
Jormungandr
7,210
515
48
3
0
261,660
0
W
King Arthur
8,838
631
97
7
0
305,802
3
L
Achilles
7,071
505
83
6
0
296,367
3
L
Nemesis
5,912
422
43
3
0
225,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role