Player Matchup

Artio
Artio
CORRUPTdotEXE25
Artio
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 49L
1,715 Elo+
Party 1
Arachne
Arachne
DaddyMunyayo
Arachne
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 154L
1,273 Elo+
Solo
Loki
Loki
MasterLeo117
Loki
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 125L
1,500 Elo+
Solo
Olorun
Olorun
iwashere4O8
Olorun
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 18L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oCrissCross
Ah Muzen Cab
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 100L
1,733 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,544 Elo+

VS

Team Averages
Level 92
1,500 SR
1,426 Elo+
Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kleviiin
Janus
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,312 Elo+
Solo
Tyr
Tyr
Mizukagezzz
Tyr
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 162L
1,317 Elo+
Solo
Apollo
Apollo
aerix88
Apollo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Nu Wa
Nu Wa
oOLucidChaosOo
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 12
8,670
867
6,863
11,679
11,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
DaddyMunyayo
Arachne
15
6 / 3 / 6
8,457
846
7,111
11,176
4,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 8
8,343
834
9,020
7,245
3,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
14
1 / 1 / 12
7,742
774
5,911
5,729
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
oCrissCross
Ah Muzen Cab
18
7 / 0 / 6
9,862
986
9,842
7,688
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 7 / 5
6,560
656
6,024
11,683
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Kleviiin
Janus
13
1 / 6 / 5
7,013
701
4,718
7,079
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 3
7,727
773
7,368
10,687
5,931
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
aerix88
Apollo
14
1 / 3 / 6
7,402
740
5,696
8,682
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 4
6,747
675
7,227
7,525
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
24
Kills
8
8
Deaths
24
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
7
5
0.36
W
5
2
12
5.5
W
Arachne
DaddyMunyayo
Arachne
6
3
6
3
L
Janus
Kleviiin
Janus
1
6
5
0.58
W
5
2
8
4.5
L
5
3
3
2.17
L
Apollo
aerix88
Apollo
1
3
6
1.33
W
Olorun
1
1
12
7
W
Ah Muzen Cab
oCrissCross
Ah Muzen Cab
7
0
6
10
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,747
Damage
31,033
43,517
Taken
45,656
24,906
Mitigated
17,408
17,267
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,024
4,400
0
1,184
11,683
4,548
0
3,386
8,215
0
12,006
W
6,863
172
1,806
3,254
11,679
11,054
528
3,396
7,560
17,534
0
W
Arachne
DaddyMunyayo
Arachne
7,111
4,131
0
3,270
11,176
4,516
0
2,029
8,479
0
14,519
L
Janus
Kleviiin
Janus
4,718
480
0
506
7,079
1,858
0
1,651
5,140
17,592
0
W
9,020
1,305
0
2,362
7,245
3,203
170
2,786
4,129
0
16,346
L
7,368
232
0
1,496
10,687
5,931
0
3,910
6,701
0
22,034
L
Apollo
aerix88
Apollo
5,696
2,793
0
2,158
8,682
3,119
0
2,380
6,090
0
23,856
W
Olorun
5,911
2,538
977
1,284
5,729
2,662
2,537
1,708
3,599
27,146
2,621
W
Ah Muzen Cab
oCrissCross
Ah Muzen Cab
9,842
3,592
0
4,314
7,688
3,471
3,299
1,127
6,181
0
56,440
L
7,227
1,862
225
445
7,525
1,952
132
735
6,790
16,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
35,449
237
Minions Killed
201
0
Camps Cleared
0
976,912
Distance Traveled
963,981
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,560
656
36
4
0
200,513
2
W
Artio
8,670
867
22
2
0
189,913
0
W
Arachne
8,457
846
22
2
0
197,921
2
L
Janus
7,013
701
42
4
0
186,881
1
W
Loki
8,343
834
14
1
0
207,931
1
L
Tyr
7,727
773
44
4
0
214,421
1
L
Apollo
7,402
740
59
6
0
193,688
3
W
Olorun
7,742
774
64
6
0
173,058
3
W
Ah Muzen Cab
9,862
986
115
12
0
208,089
3
L
Nu Wa
6,747
675
20
2
0
168,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role