Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dexion81
Chaac
Level 91
God Stats
1W - 3L
1,142 SR
Queue Stats
207W - 186L
1,563 Elo+
Solo
Scylla
Scylla
Jacew22
Scylla
Level 157
God Stats
1W - 0L
1,717 SR
Queue Stats
30W - 33L
1,501 Elo+
Solo
Izanami
Izanami
MantaJochen319
Izanami
Level 137
God Stats
3W - 1L
1,721 SR
Queue Stats
142W - 124L
1,503 Elo+
Party 2
Ymir
Ymir
derallerbeste57
Ymir
Level 68
God Stats
23W - 9L
1,674 SR
Queue Stats
26W - 11L
1,653 Elo+
Party 2
Team Averages
Level 116
1,551 SR
1,544 Elo+

VS

Team Averages
Level 129
1,502 SR
1,521 Elo+
Cabrakan
Cabrakan
Mini Madgrezz
Cabrakan
Level 107
God Stats
9W - 5L
1,710 SR
Queue Stats
219W - 212L
1,475 Elo+
Party 1
Pele
Pele
UlfgarVigge
Pele
Level 143
God Stats
1W - 3L
1,417 SR
Queue Stats
235W - 226L
1,503 Elo+
Party 1
Medusa
Medusa
l_JohTyliA_l
Medusa
Level 140
God Stats
16W - 18L
1,555 SR
Queue Stats
511W - 497L
1,548 Elo+
Party 3
Achilles
Achilles
l_Neyd_l
Achilles
Level 147
God Stats
9W - 13L
1,519 SR
Queue Stats
519W - 510L
1,547 Elo+
Party 3
Agni
Agni
lewisdoughty
Agni
Level 107
God Stats
0W - 5L
1,308 SR
Queue Stats
251W - 247L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
9 / 1 / 2
8,282
690
8,590
7,372
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Dexion81
Chaac
13
0 / 1 / 0
7,628
636
5,928
10,080
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
Jacew22
Scylla
14
1 / 1 / 4
7,989
666
4,254
4,363
822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 4
7,679
640
5,819
7,589
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 8
6,950
579
3,396
7,348
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mini Madgrezz
Cabrakan
7
0 / 4 / 0
4,892
408
2,695
10,961
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 0
6,200
517
2,530
8,892
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
1 / 4 / 0
5,792
483
5,385
6,181
1,399
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
l_Neyd_l
Achilles
13
0 / 1 / 1
6,775
565
8,326
10,015
6,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 0
7,194
600
4,158
5,777
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
4
4
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
1
2
10
W
Chaac
Dexion81
Chaac
0
1
0
0
W
Scylla
Jacew22
Scylla
1
1
4
3
W
3
0
4
5
L
Cabrakan
Mini Madgrezz
Cabrakan
0
4
0
0
L
1
4
0
0.25
W
1
1
8
5
L
Medusa
1
4
0
0.25
L
Achilles
l_Neyd_l
Achilles
0
1
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,987
Damage
23,094
36,752
Taken
41,826
16,720
Mitigated
18,108
15,689
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,590
1,663
0
1,854
7,372
3,110
0
1,771
5,601
0
48,702
W
Chaac
Dexion81
Chaac
5,928
1,367
0
6,674
10,080
7,038
0
0
10,080
0
48,700
W
Scylla
Jacew22
Scylla
4,254
493
0
658
4,363
822
24
1,891
2,472
45,054
0
W
5,819
3,561
0
3,877
7,589
2,028
274
1,777
5,812
0
59,870
L
Cabrakan
Mini Madgrezz
Cabrakan
2,695
313
355
1,641
10,961
6,228
75
2,147
8,814
12,141
0
L
2,530
1,125
0
3,608
8,892
2,397
0
1,388
7,504
0
36,602
W
3,396
575
348
2,278
7,348
3,722
174
1,414
5,934
18,219
0
L
Medusa
5,385
1,736
626
800
6,181
1,399
0
1,222
4,959
0
34,138
L
Achilles
l_Neyd_l
Achilles
8,326
3,343
0
3,368
10,015
6,372
0
226
9,117
0
46,547
L
4,158
309
0
1,241
5,777
1,712
0
2,667
3,110
46,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
30,853
467
Minions Killed
334
0
Camps Cleared
0
1,273,652
Distance Traveled
1,139,231
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,282
690
85
7
0
274,774
5
W
Chaac
7,628
636
123
10
0
258,332
2
W
Scylla
7,989
666
109
9
0
253,714
4
W
Izanami
7,679
640
136
11
0
228,828
2
L
Cabrakan
4,892
408
20
2
0
203,580
2
L
Pele
6,200
517
81
7
0
218,344
2
W
Ymir
6,950
579
14
1
0
258,004
5
L
Medusa
5,792
483
49
4
0
235,326
3
L
Achilles
6,775
565
93
8
0
247,209
3
L
Agni
7,194
600
91
8
0
234,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role