Player Matchup

Ne Zha
Ne Zha
AcidicJungle68
Ne Zha
Level 106
God Stats
1W - 6L
1,500 SR
Queue Stats
43W - 37L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Call-me-Hokage69
Nu Wa
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 59L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fluffyhagrid
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Kali
Kali
NotRemember
Kali
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,500 Elo+
Solo
Neith
Neith
xMATAxP3NDEJOSx
Neith
Level 131
God Stats
43W - 28L
1,824 SR
Queue Stats
54W - 36L
1,824 Elo+
Solo
Team Averages
Level 106
1,565 SR
1,565 Elo+

VS

Team Averages
Level 50
1,457 SR
1,371 Elo+
Nike
Nike
AJ OGRE JA
Nike
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Nemesis
Nemesis
DPExpertDuke
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dobbz67
Zhong Kui
Level 123
God Stats
8W - 6L
1,285 SR
Queue Stats
27W - 27L
1,285 Elo+
Party 1
Hera
Hera
JPeps5850
Hera
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,285 Elo+
Party 1
Medusa
Medusa
xWaltZG4NKZx
Medusa
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
7,860
873
9,700
4,517
1,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 6 / 7
7,120
791
7,164
6,765
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Fluffyhagrid
Cthulhu
13
1 / 3 / 9
7,494
833
5,112
7,750
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 8
7,968
885
4,087
7,121
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 1
8,381
931
8,358
7,617
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,125
681
3,037
8,128
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
DPExpertDuke
Nemesis
12
3 / 7 / 4
6,969
774
4,964
17,146
7,225
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Dobbz67
Zhong Kui
12
4 / 2 / 1
6,787
754
5,364
8,331
4,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
10
0 / 2 / 2
5,716
635
1,484
5,048
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
0 / 1 / 2
5,745
638
1,758
5,021
1,431
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
14
Kills
8
11
Deaths
14
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
6
1
5
8.5
W
0
6
7
0.58
L
Nemesis
DPExpertDuke
Nemesis
3
7
4
0.71
L
Zhong Kui
Dobbz67
Zhong Kui
4
2
1
2.25
W
Cthulhu
Fluffyhagrid
Cthulhu
1
3
9
1.83
L
Hera
0
2
2
0.5
W
1
0
8
5
W
6
1
1
6.5
L
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,421
Damage
16,607
33,770
Taken
43,674
16,283
Mitigated
18,203
9,093
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,037
392
0
1,201
8,128
3,460
0
3,118
5,010
0
4,877
W
9,700
1,925
0
1,205
4,517
1,771
1,215
1,871
2,610
0
23,222
W
7,164
1,880
59
498
6,765
1,859
584
831
5,725
18,605
0
L
Nemesis
DPExpertDuke
Nemesis
4,964
914
0
598
17,146
7,225
0
3,546
13,600
0
10,462
L
Zhong Kui
Dobbz67
Zhong Kui
5,364
431
0
1,857
8,331
4,841
0
3,072
5,259
12,488
0
W
Cthulhu
Fluffyhagrid
Cthulhu
5,112
611
353
1,938
7,750
6,940
755
1,926
5,688
14,127
0
L
Hera
1,484
192
0
10
5,048
1,246
0
1,111
3,937
4,479
0
W
4,087
1,666
0
2,269
7,121
2,716
687
1,129
5,787
0
27,054
W
8,358
3,459
0
2,771
7,617
2,997
5,391
849
6,688
0
34,449
L
Medusa
1,758
616
0
228
5,021
1,431
0
1,429
3,592
0
3,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
31,342
180
Minions Killed
41
0
Camps Cleared
0
922,471
Distance Traveled
467,484
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,125
681
10
1
0
94,238
0
W
Ne Zha
7,860
873
34
4
0
174,686
0
W
Nu Wa
7,120
791
18
2
0
180,631
2
L
Nemesis
6,969
774
6
1
0
154,734
0
L
Zhong Kui
6,787
754
17
2
0
91,194
1
W
Cthulhu
7,494
833
16
2
0
177,938
0
L
Hera
5,716
635
5
1
0
64,631
0
W
Kali
7,968
885
47
5
0
203,155
1
W
Neith
8,381
931
65
7
0
186,061
1
L
Medusa
5,745
638
3
0
0
62,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role